Player Matchup

Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
J7elway
Thanatos
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,330 Elo+
Party 2
Bellona
Bellona
OSFmoodswing
Bellona
Level 6
God Stats
1W - 6L
1,260 SR
Queue Stats
8W - 11L
1,163 Elo+
Party 2
Team Averages
Level 50
1,420 SR
1,331 Elo+

VS

Team Averages
Level 86
1,469 SR
1,362 Elo+
Ares
Ares
DysIexicPenguin
Ares
Level 108
God Stats
3W - 2L
1,534 SR
Queue Stats
173W - 182L
1,362 Elo+
Party 1
Chiron
Chiron
bigwe
Chiron
Level 120
God Stats
1W - 0L
1,533 SR
Queue Stats
7W - 11L
1,380 Elo+
Solo
Scylla
Scylla
vkgamythic
Scylla
Level 29
God Stats
3W - 2L
1,340 SR
Queue Stats
89W - 98L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 1 / 2
7,138
649
4,857
4,029
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
J7elway
Thanatos
12
3 / 6 / 2
7,659
696
5,626
9,572
3,432
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
OSFmoodswing
Bellona
10
1 / 5 / 4
7,433
676
1,661
7,877
4,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
8,066
733
6,158
9,542
8,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
bigwe
Chiron
13
7 / 1 / 2
8,996
818
6,294
7,765
3,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
vkgamythic
Scylla
12
1 / 3 / 7
7,809
710
4,891
6,221
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
12
12
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
1
2
2
W
4
1
4
6
L
Thanatos
J7elway
Thanatos
3
6
2
0.67
L
Bellona
OSFmoodswing
Bellona
1
5
4
0.6
W
Chiron
bigwe
Chiron
7
1
2
8
W
Scylla
vkgamythic
Scylla
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,144
Damage
17,343
21,478
Taken
23,528
8,621
Mitigated
13,549
4,245
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,857
424
0
457
4,029
1,180
0
1,470
2,395
23,572
0
W
6,158
186
430
2,057
9,542
8,513
237
2,712
6,156
13,411
0
L
Thanatos
J7elway
Thanatos
5,626
1,699
0
3,094
9,572
3,432
0
3,649
5,507
0
12,537
L
Bellona
OSFmoodswing
Bellona
1,661
319
167
527
7,877
4,009
0
5,001
2,351
0
6,719
W
Chiron
bigwe
Chiron
6,294
2,998
799
2,808
7,765
3,028
1,489
1,965
5,572
0
43,943
W
Scylla
vkgamythic
Scylla
4,891
136
770
1,566
6,221
2,008
484
271
5,882
20,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,230
Gold Earned
24,871
66
Minions Killed
128
1
Camps Cleared
8
471,291
Distance Traveled
634,059
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,138
649
42
4
0
159,026
2
W
Ares
8,066
733
18
2
2
239,330
0
L
Thanatos
7,659
696
10
1
1
179,253
1
L
Bellona
7,433
676
14
1
0
133,012
1
W
Chiron
8,996
818
61
6
5
189,379
2
W
Scylla
7,809
710
49
4
1
205,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role