Player Matchup

Cernunnos
Cernunnos
MaxMoraIe
Cernunnos
Level 119
God Stats
1W - 1L
1,497 SR
Queue Stats
13W - 12L
1,488 Elo+
Party 1
Vamana
Vamana
McZillyBam
Vamana
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
Nickld319
Kuzenbo
Level 88
God Stats
3W - 2L
1,480 SR
Queue Stats
35W - 22L
1,629 Elo+
Party 1
Discordia
Discordia
Sewzuya
Discordia
Level 130
God Stats
1W - 0L
1,760 SR
Queue Stats
144W - 114L
1,641 Elo+
Party 1
Cliodhna
Cliodhna
noproblemnick
Cliodhna
Level 144
God Stats
25W - 12L
1,798 SR
Queue Stats
49W - 28L
1,706 Elo+
Party 1
Team Averages
Level 127
1,607 SR
1,581 Elo+

VS

Team Averages
Level 98
1,542 SR
1,457 Elo+
Anhur
Anhur
 
Anhur
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MILKSMH
Scylla
Level 68
God Stats
52W - 46L
1,480 SR
Queue Stats
385W - 378L
1,526 Elo+
Party 2
Cliodhna
Cliodhna
Milkymoto
Cliodhna
Level 83
God Stats
3W - 2L
1,832 SR
Queue Stats
412W - 377L
1,547 Elo+
Party 2
Gilgamesh
Gilgamesh
SirFrederick
Gilgamesh
Level 66
God Stats
1W - 1L
1,397 SR
Queue Stats
4W - 7L
1,286 Elo+
Party 3
Anubis
Anubis
lLordBehemoth
Anubis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MaxMoraIe
Cernunnos
18
2 / 4 / 11
11,826
788
15,399
12,932
4,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
McZillyBam
Vamana
17
3 / 4 / 6
12,020
801
8,117
21,093
15,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
Nickld319
Kuzenbo
18
2 / 2 / 17
12,847
856
10,723
18,994
26,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Sewzuya
Discordia
19
4 / 2 / 6
12,395
826
11,617
8,183
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
noproblemnick
Cliodhna
20
20 / 5 / 7
16,925
1,128
34,164
18,552
6,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
6 / 5 / 9
12,396
826
14,162
19,258
6,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
MILKSMH
Scylla
16
1 / 9 / 6
9,804
654
5,549
12,826
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Milkymoto
Cliodhna
17
3 / 4 / 5
10,890
726
16,283
16,876
6,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
SirFrederick
Gilgamesh
16
2 / 6 / 6
10,355
690
7,656
21,992
19,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 7 / 2
10,849
723
16,336
18,039
7,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
45
31
Kills
17
17
Deaths
31
47
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
5
9
2.1
L
Scylla
MILKSMH
Scylla
1
9
6
0.44
W
Cernunnos
MaxMoraIe
Cernunnos
2
4
11
1.88
W
Vamana
McZillyBam
Vamana
3
4
6
1.5
L
Cliodhna
Milkymoto
Cliodhna
3
4
5
1.38
W
Kuzenbo
Nickld319
Kuzenbo
2
2
17
5.25
W
Discordia
Sewzuya
Discordia
4
2
6
3.5
L
Gilgamesh
SirFrederick
Gilgamesh
2
6
6
0.83
L
5
7
2
0.86
W
Cliodhna
noproblemnick
Cliodhna
20
5
7
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,020
Damage
59,986
79,754
Taken
88,991
56,092
Mitigated
40,900
21,024
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
14,162
9,026
0
1,002
19,258
6,190
224
6,390
12,838
0
40,730
L
Scylla
MILKSMH
Scylla
5,549
753
0
884
12,826
2,519
0
2,825
9,983
22,542
0
W
Cernunnos
MaxMoraIe
Cernunnos
15,399
6,685
0
3,022
12,932
4,428
3,553
3,647
9,263
0
38,825
W
Vamana
McZillyBam
Vamana
8,117
3,108
1,958
6,106
21,093
15,352
2,149
6,474
14,481
0
33,214
L
Cliodhna
Milkymoto
Cliodhna
16,283
2,542
0
1,310
16,876
6,024
1
3,250
13,608
0
41,756
W
Kuzenbo
Nickld319
Kuzenbo
10,723
2,512
823
4,342
18,994
26,889
238
5,358
13,476
24,245
0
W
Discordia
Sewzuya
Discordia
11,617
272
139
2,146
8,183
2,817
738
2,227
5,828
53,431
0
L
Gilgamesh
SirFrederick
Gilgamesh
7,656
1,056
0
126
21,992
19,104
0
5,576
16,224
179
21,922
L
16,336
739
0
6,702
18,039
7,063
1
4,542
13,385
50,897
0
W
Cliodhna
noproblemnick
Cliodhna
34,164
5,353
0
2,488
18,552
6,606
645
4,268
14,204
0
73,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,013
Gold Earned
54,294
333
Minions Killed
318
9
Camps Cleared
7
1,457,342
Distance Traveled
1,275,639
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,396
826
71
5
0
263,555
1
L
Scylla
9,804
654
51
3
1
194,490
2
W
Cernunnos
11,826
788
66
4
0
268,684
1
W
Vamana
12,020
801
57
4
1
278,024
2
L
Cliodhna
10,890
726
60
4
1
317,679
1
W
Kuzenbo
12,847
856
29
2
0
307,110
0
W
Discordia
12,395
826
109
7
3
278,632
0
L
Gilgamesh
10,355
690
31
2
1
275,118
2
L
Anubis
10,849
723
105
7
4
224,797
1
W
Cliodhna
16,925
1,128
72
5
5
324,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role