Player Matchup

Bellona
Bellona
BrochLesnar
Bellona
Level 6
God Stats
3W - 0L
1,795 SR
Queue Stats
6W - 7L
1,453 Elo+
Party 1
Kali
Kali
HyDrio
Kali
Level 18
God Stats
2W - 3L
1,307 SR
Queue Stats
5W - 6L
1,433 Elo+
Party 1
Yemoja
Yemoja
Umirus
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
beatrixsquiddo
Erlang Shen
Level 16
God Stats
5W - 0L
1,749 SR
Queue Stats
25W - 11L
1,604 Elo+
Solo
Olorun
Olorun
sauroptido
Olorun
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 128L
1,422 Elo+
Solo
Team Averages
Level 14
1,570 SR
1,482 Elo+

VS

Team Averages
Level 19
1,359 SR
1,443 Elo+
Tsukuyomi
Tsukuyomi
JahovasThiccness
Tsukuyomi
Level 27
God Stats
6W - 10L
1,497 SR
Queue Stats
31W - 35L
1,516 Elo+
Solo
Ra
Ra
OwlBone7
Ra
Level 20
God Stats
2W - 1L
1,193 SR
Queue Stats
25W - 41L
1,431 Elo+
Solo
Merlin
Merlin
Santiago0416
Merlin
Level 15
God Stats
5W - 11L
1,284 SR
Queue Stats
83W - 100L
1,304 Elo+
Solo
Heimdallr
Heimdallr
oOlAustinlOo
Heimdallr
Level 6
God Stats
8W - 13L
1,322 SR
Queue Stats
28W - 38L
1,462 Elo+
Solo
Pele
Pele
r4fl
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrochLesnar
Bellona
14
3 / 4 / 5
9,065
504
7,554
12,210
7,690
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
HyDrio
Kali
16
4 / 4 / 10
9,930
552
10,559
14,639
6,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Umirus
Yemoja
3
0 / 0 / 0
5,560
309
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
beatrixsquiddo
Erlang Shen
19
18 / 3 / 6
12,153
675
14,885
14,472
14,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Olorun
sauroptido
Olorun
20
12 / 0 / 8
12,384
688
17,755
13,357
6,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
18
5 / 5 / 1
10,547
586
9,486
15,549
7,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 0
8,117
451
2,952
13,448
4,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
11
2 / 12 / 0
7,475
415
7,621
12,344
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
oOlAustinlOo
Heimdallr
10
0 / 8 / 1
6,516
362
4,669
10,611
2,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
r4fl
Pele
13
3 / 8 / 1
8,634
480
8,702
14,215
9,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
37
Kills
11
11
Deaths
37
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
BrochLesnar
Bellona
3
4
5
1.38
W
Kali
HyDrio
Kali
4
4
10
2.25
L
Tsukuyomi
5
5
1
1.1
L
1
4
0
0.25
L
Merlin
2
12
0
0.17
W
Yemoja
Umirus
Yemoja
0
0
0
0
W
Erlang Shen
beatrixsquiddo
Erlang Shen
18
3
6
7
L
Heimdallr
oOlAustinlOo
Heimdallr
0
8
1
0.06
L
Pele
r4fl
Pele
3
8
1
0.44
W
Olorun
sauroptido
Olorun
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,753
Damage
33,430
54,678
Taken
66,167
35,073
Mitigated
27,171
19,572
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BrochLesnar
Bellona
7,554
3,042
0
866
12,210
7,690
818
568
11,642
0
30,163
W
Kali
HyDrio
Kali
10,559
3,751
0
4,445
14,639
6,413
738
4,334
9,837
0
46,810
L
Tsukuyomi
9,486
3,095
0
4,957
15,549
7,293
0
1,537
14,012
0
87,971
L
2,952
468
1,192
3,346
13,448
4,128
508
6,119
7,329
41,990
0
L
Merlin
7,621
1,140
0
0
12,344
3,343
908
2,459
9,885
28,771
0
W
Yemoja
Umirus
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
beatrixsquiddo
Erlang Shen
14,885
7,560
0
4,072
14,472
14,407
0
2,246
12,043
0
87,302
L
Heimdallr
oOlAustinlOo
Heimdallr
4,669
3,246
0
1,036
10,611
2,835
0
5,709
4,902
0
23,997
L
Pele
r4fl
Pele
8,702
1,632
0
2,224
14,215
9,572
568
403
13,812
0
47,465
W
Olorun
sauroptido
Olorun
17,755
8,183
479
9,710
13,357
6,563
3,531
2,783
10,512
95,877
11,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,092
Gold Earned
41,289
458
Minions Killed
392
0
Camps Cleared
0
1,318,906
Distance Traveled
1,387,424
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,065
504
45
3
0
324,749
1
W
Kali
9,930
552
87
5
0
310,975
0
L
Tsukuyomi
10,547
586
143
8
0
358,408
2
L
Ra
8,117
451
63
4
0
271,301
0
L
Merlin
7,475
415
56
3
0
260,064
0
W
Yemoja
5,560
309
0
0
0
0
0
W
Erlang Shen
12,153
675
140
8
0
353,755
3
L
Heimdallr
6,516
362
59
3
0
233,306
0
L
Pele
8,634
480
71
4
0
264,345
2
W
Olorun
12,384
688
186
10
0
329,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role