Player Matchup

Zeus
Zeus
AlbinoPrism9920
Zeus
Level 18
God Stats
8W - 15L
1,766 SR
Queue Stats
362W - 344L
1,682 Elo+
Solo
Artemis
Artemis
AtLeastImNotAdam
Artemis
Level 17
God Stats
3W - 9L
1,500 SR
Queue Stats
71W - 85L
1,623 Elo+
Party 1
Izanami
Izanami
BIVI DRANDON
Izanami
Level 21
God Stats
2W - 3L
1,741 SR
Queue Stats
165W - 155L
1,566 Elo+
Solo
Thor
Thor
Dv3co-
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 59L
1,758 Elo+
Solo
Ymir
Ymir
themanthedude
Ymir
Level 17
God Stats
2W - 6L
1,389 SR
Queue Stats
62W - 75L
1,623 Elo+
Party 1
Team Averages
Level 20
1,579 SR
1,650 Elo+

VS

Team Averages
Level 18
1,631 SR
1,696 Elo+
Nemesis
Nemesis
Awesomeness935
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 68L
1,727 Elo+
Solo
Chiron
Chiron
BostonsFinest230
Chiron
Level 5
God Stats
2W - 0L
1,735 SR
Queue Stats
6W - 2L
1,742 Elo+
Solo
Janus
Janus
Luis_PG_Lagarto
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 31L
1,660 Elo+
Solo
Chang'e
Chang'e
MookieMocha
Chang'e
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
151W - 114L
1,607 Elo+
Solo
Thanatos
Thanatos
PlushBard52
Thanatos
Level 12
God Stats
10W - 1L
1,919 SR
Queue Stats
57W - 29L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,785
522
6,687
8,721
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 7 / 0
5,508
424
1,515
7,453
1,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
BIVI DRANDON
Izanami
13
2 / 1 / 1
7,859
605
4,136
9,247
3,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
Dv3co-
Thor
12
1 / 3 / 2
6,762
520
3,084
9,247
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 0
5,557
427
1,713
10,773
4,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
7,469
575
5,832
8,932
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 0 / 5
8,034
618
5,721
3,997
1,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
4 / 0 / 4
8,758
674
5,070
7,002
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
MookieMocha
Chang'e
14
1 / 2 / 1
8,066
620
8,813
11,226
9,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
PlushBard52
Thanatos
13
5 / 0 / 4
7,529
579
6,116
7,309
2,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
19
19
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
7
0
0
W
4
2
5
3.25
L
Izanami
BIVI DRANDON
Izanami
2
1
1
2.5
W
5
0
5
7.5
L
Thor
Dv3co-
Thor
1
3
2
0.67
W
4
0
4
6
W
Chang'e
MookieMocha
Chang'e
1
2
1
0.75
W
Thanatos
PlushBard52
Thanatos
5
0
4
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,135
Damage
31,552
45,441
Taken
38,466
15,353
Mitigated
18,815
9,876
Healing
22,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,687
618
0
2,922
8,721
2,620
0
3,744
4,775
42,201
0
L
1,515
602
0
184
7,453
1,778
0
708
6,729
0
22,770
W
5,832
2,459
0
3,438
8,932
3,730
0
2,300
6,468
0
42,679
L
Izanami
BIVI DRANDON
Izanami
4,136
2,750
0
2,560
9,247
3,104
2,118
6,428
2,819
0
53,893
W
5,721
1,221
969
1,927
3,997
1,122
0
422
3,575
0
56,756
L
Thor
Dv3co-
Thor
3,084
921
0
2,616
9,247
2,992
0
2,273
6,858
0
30,992
W
5,070
351
0
2,127
7,002
2,200
0
3,348
3,308
60,028
0
W
Chang'e
MookieMocha
Chang'e
8,813
1,328
0
6,281
11,226
9,281
432
588
10,628
53,444
0
W
Thanatos
PlushBard52
Thanatos
6,116
2,331
0
7,402
7,309
2,482
224
1,377
5,932
0
44,350
L
1,713
228
647
947
10,773
4,859
0
354
10,377
19,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,471
Gold Earned
39,856
363
Minions Killed
484
0
Camps Cleared
0
1,219,526
Distance Traveled
1,433,837
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,785
522
87
7
0
219,901
5
L
Artemis
5,508
424
54
4
0
216,342
0
W
Nemesis
7,469
575
70
5
0
326,319
3
L
Izanami
7,859
605
131
10
0
249,853
1
W
Chiron
8,034
618
96
7
0
261,176
4
L
Thor
6,762
520
66
5
0
277,676
2
W
Janus
8,758
674
142
11
0
313,576
0
W
Chang'e
8,066
620
111
9
0
246,951
1
W
Thanatos
7,529
579
65
5
0
285,815
3
L
Ymir
5,557
427
25
2
0
255,754
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role