Player Matchup

Fenrir
Fenrir
Ali-Butti-
Fenrir
Level 157
God Stats
2W - 2L
1,721 SR
Queue Stats
958W - 1,034L
1,501 Elo+
Solo
Sol
Sol
GoblinFrisbee
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,438 Elo+
Party 2
Janus
Janus
Goebbles
Janus
Level 59
God Stats
0W - 3L
1,167 SR
Queue Stats
15W - 23L
1,421 Elo+
Party 2
Sylvanus
Sylvanus
MojoBaggins
Sylvanus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,398 Elo+
Party 2
Ah Puch
Ah Puch
crustyBawlz89
Ah Puch
Level 128
God Stats
19W - 15L
1,503 SR
Queue Stats
977W - 980L
1,496 Elo+
Solo
Team Averages
Level 95
1,478 SR
1,451 Elo+

VS

Team Averages
Level 101
1,455 SR
1,434 Elo+
Cernunnos
Cernunnos
AbyssWalker07
Cernunnos
Level 120
God Stats
4W - 2L
1,543 SR
Queue Stats
192W - 189L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
Jaime_spm
Ah Puch
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,455 Elo+
Party 1
Guan Yu
Guan Yu
Jenny-Jinna
Guan Yu
Level 157
God Stats
4W - 3L
1,346 SR
Queue Stats
559W - 599L
1,432 Elo+
Solo
Tiamat
Tiamat
Shuffling_J0k3R
Tiamat
Level 83
God Stats
5W - 2L
1,579 SR
Queue Stats
72W - 79L
1,415 Elo+
Solo
Agni
Agni
palllaman
Agni
Level 87
God Stats
1W - 1L
1,307 SR
Queue Stats
35W - 49L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ali-Butti-
Fenrir
18
6 / 10 / 7
10,808
721
10,404
22,156
12,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 4 / 12
11,266
751
18,184
12,800
4,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Goebbles
Janus
18
8 / 3 / 7
11,131
742
16,931
11,877
5,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
MojoBaggins
Sylvanus
17
1 / 4 / 14
10,440
696
7,204
17,364
22,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
19
6 / 7 / 10
11,189
746
20,686
16,522
7,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AbyssWalker07
Cernunnos
20
9 / 6 / 10
12,648
843
18,191
17,922
6,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Jaime_spm
Ah Puch
20
7 / 4 / 17
12,677
845
17,242
12,631
6,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Jenny-Jinna
Guan Yu
18
3 / 5 / 12
11,385
759
7,795
23,199
24,076
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
7 / 4 / 11
12,315
821
16,411
15,617
10,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
17
2 / 8 / 17
10,812
721
11,399
13,019
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
95
27
Kills
28
28
Deaths
27
50
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AbyssWalker07
Cernunnos
9
6
10
2.33
L
Fenrir
Ali-Butti-
Fenrir
6
10
7
0.95
L
6
4
12
3
L
Janus
Goebbles
Janus
8
3
7
3.83
W
Ah Puch
Jaime_spm
Ah Puch
7
4
17
3.88
W
Guan Yu
Jenny-Jinna
Guan Yu
3
5
12
1.8
L
Sylvanus
MojoBaggins
Sylvanus
1
4
14
2
W
7
4
11
3.13
L
Ah Puch
6
7
10
1.57
W
Agni
2
8
17
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,409
Damage
71,038
80,719
Taken
82,388
52,639
Mitigated
52,365
28,935
Healing
35,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AbyssWalker07
Cernunnos
18,191
7,373
196
2,953
17,922
6,657
1,479
14,664
3,258
0
47,015
L
Fenrir
Ali-Butti-
Fenrir
10,404
1,142
1,068
2,388
22,156
12,397
0
13,652
8,109
0
15,309
L
18,184
5,066
1,856
4,176
12,800
4,972
76
8,426
4,144
33,895
0
L
Janus
Goebbles
Janus
16,931
1,154
1,215
1,042
11,877
5,242
360
5,130
6,545
41,796
0
W
Ah Puch
Jaime_spm
Ah Puch
17,242
877
805
3,239
12,631
6,412
1,467
7,534
5,097
35,921
0
W
Guan Yu
Jenny-Jinna
Guan Yu
7,795
854
5,598
8,762
23,199
24,076
264
17,552
5,647
1,050
11,151
L
Sylvanus
MojoBaggins
Sylvanus
7,204
1,385
7,725
5,410
17,364
22,546
300
8,861
8,227
11,434
0
W
16,411
1,547
3,764
6,640
15,617
10,956
1,382
12,379
3,238
35,371
0
L
Ah Puch
20,686
366
1,573
2,482
16,522
7,482
104
8,744
7,692
43,832
0
W
Agni
11,399
46
1,406
1,812
13,019
4,264
767
10,876
2,143
15,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,834
Gold Earned
59,837
176
Minions Killed
195
0
Camps Cleared
0
1,340,613
Distance Traveled
1,418,373
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,648
843
71
5
0
248,736
0
L
Fenrir
10,808
721
14
1
0
264,302
0
L
Sol
11,266
751
30
2
0
285,443
0
L
Janus
11,131
742
55
4
0
277,769
0
W
Ah Puch
12,677
845
43
3
0
292,912
1
W
Guan Yu
11,385
759
12
1
0
304,922
4
L
Sylvanus
10,440
696
13
1
0
260,565
0
W
Tiamat
12,315
821
53
4
0
291,984
0
L
Ah Puch
11,189
746
64
4
0
252,534
0
W
Agni
10,812
721
16
1
0
279,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role