Player Matchup

Scylla
Scylla
G4_Franky_Tanky
Scylla
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 52L
1,611 Elo+
Solo
Izanami
Izanami
Hallo1208
Izanami
Level 27
God Stats
1W - 1L
1,634 SR
Queue Stats
27W - 20L
1,483 Elo+
Solo
Khepri
Khepri
NetworkExperts
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,168 Elo+
Solo
Anubis
Anubis
Number_1_Knight
Anubis
Level 24
God Stats
0W - 1L
1,602 SR
Queue Stats
1W - 2L
1,477 Elo+
Solo
Thanatos
Thanatos
s1m0key
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,401 Elo+
Solo
Team Averages
Level 16
1,547 SR
1,428 Elo+

VS

Team Averages
Level 13
1,542 SR
1,417 Elo+
Sun Wukong
Sun Wukong
Beejyboi
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,215 Elo+
Party 1
Loki
Loki
BigTerGuy
Loki
Level 13
God Stats
1W - 0L
1,317 SR
Queue Stats
2W - 3L
1,314 Elo+
Party 1
Danzaburou
Danzaburou
DarKneSs_02_05_0
Danzaburou
Level 18
God Stats
4W - 4L
1,594 SR
Queue Stats
31W - 19L
1,658 Elo+
Solo
Ra
Ra
FatedSorrow
Ra
Level 15
God Stats
2W - 0L
1,744 SR
Queue Stats
71W - 57L
1,503 Elo+
Solo
Zeus
Zeus
SpiffyScoot
Zeus
Level 8
God Stats
1W - 0L
1,555 SR
Queue Stats
2W - 1L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 10 / 9
13,241
509
25,898
24,387
8,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Hallo1208
Izanami
20
14 / 6 / 10
14,314
551
31,272
30,628
11,339
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 5 / 2
7,840
302
59
6,664
4,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 11 / 8
10,191
392
4,199
15,616
7,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
s1m0key
Thanatos
17
3 / 7 / 7
11,835
455
5,384
17,933
10,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beejyboi
Sun Wukong
17
5 / 6 / 6
11,737
451
10,879
17,479
12,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
16
7 / 12 / 7
11,184
430
6,408
23,213
6,680
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
DarKneSs_02_05_0
Danzaburou
20
15 / 2 / 8
15,771
607
25,064
17,696
5,326
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 5 / 13
14,231
547
18,334
17,574
5,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 14 / 14
11,227
432
7,137
25,821
7,597
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
86
35
Kills
38
39
Deaths
39
36
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Beejyboi
Sun Wukong
5
6
6
1.33
W
Loki
7
12
7
0.88
W
Danzaburou
DarKneSs_02_05_0
Danzaburou
15
2
8
9.5
W
10
5
13
3.3
L
15
10
9
1.95
L
Izanami
Hallo1208
Izanami
14
6
10
3.17
L
0
5
2
0.2
L
3
11
8
0.64
W
1
14
14
0.57
L
Thanatos
s1m0key
Thanatos
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,812
Damage
67,822
95,228
Taken
101,783
41,796
Mitigated
37,679
25,009
Healing
21,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Beejyboi
Sun Wukong
10,879
2,222
0
1,522
17,479
12,253
2,084
3,897
13,582
0
55,688
W
Loki
6,408
1,206
0
2,642
23,213
6,680
1,202
6,072
17,141
0
30,389
W
Danzaburou
DarKneSs_02_05_0
Danzaburou
25,064
7,300
0
6,042
17,696
5,326
2,063
6,305
11,391
0
88,248
W
18,334
2,117
1,883
7,229
17,574
5,823
2,401
6,516
11,058
95,750
0
L
25,898
3,060
138
4,222
24,387
8,213
848
8,121
15,671
75,161
0
L
Izanami
Hallo1208
Izanami
31,272
23,702
0
11,728
30,628
11,339
1,444
7,495
22,654
0
156,888
L
59
59
0
161
6,664
4,303
0
1,969
4,563
4,531
0
L
4,199
49
0
12
15,616
7,828
171
3,318
11,939
31,454
0
W
7,137
2,129
0
2,620
25,821
7,597
1,870
7,366
18,455
42,304
0
L
Thanatos
s1m0key
Thanatos
5,384
2,605
0
8,748
17,933
10,113
266
3,710
13,769
0
41,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,421
Gold Earned
64,150
438
Minions Killed
495
0
Camps Cleared
0
1,613,648
Distance Traveled
2,176,990
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,737
451
94
4
0
462,879
0
W
Loki
11,184
430
42
2
0
404,803
0
W
Danzaburou
15,771
607
124
5
0
489,195
1
W
Ra
14,231
547
155
6
0
451,458
1
L
Scylla
13,241
509
86
3
0
361,329
3
L
Izanami
14,314
551
214
8
0
397,252
1
L
Khepri
7,840
302
6
0
0
154,545
1
L
Anubis
10,191
392
47
2
0
311,381
0
W
Zeus
11,227
432
80
3
0
368,655
1
L
Thanatos
11,835
455
85
3
0
389,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role