Player Matchup

Ares
Ares
Bennediction
Ares
Level 66
God Stats
9W - 12L
1,433 SR
Queue Stats
92W - 105L
1,423 Elo+
Party 2
Ra
Ra
Diesel5543
Ra
Level 11
God Stats
3W - 1L
1,492 SR
Queue Stats
3W - 1L
1,457 Elo+
Party 2
Rama
Rama
FamilyFued
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,296 Elo+
Party 1
Da Ji
Da Ji
Furshaze
Da Ji
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
Sohmwan
Danzaburou
Level 28
God Stats
40W - 35L
1,487 SR
Queue Stats
41W - 39L
1,439 Elo+
Solo
Team Averages
Level 30
1,482 SR
1,404 Elo+

VS

Team Averages
Level 12
1,365 SR
1,248 Elo+
Kali
Kali
Corxette
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,088 Elo+
Party 3
Bellona
Bellona
JcTorres191
Bellona
Level 17
God Stats
5W - 9L
1,366 SR
Queue Stats
6W - 12L
1,217 Elo+
Party 3
Thor
Thor
Q3W4O3
Thor
Level 16
God Stats
2W - 4L
1,314 SR
Queue Stats
13W - 26L
1,216 Elo+
Party 3
Yemoja
Yemoja
Saito846
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,518 Elo+
Solo
Thanatos
Thanatos
Xmartinwrxx
Thanatos
Level 17
God Stats
1W - 7L
1,143 SR
Queue Stats
13W - 23L
1,199 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 25
13,090
1,309
18,552
18,333
25,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
13 / 0 / 26
13,631
1,363
14,193
8,931
8,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
10 / 7 / 19
11,778
1,178
18,805
11,698
4,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Furshaze
Da Ji
18
7 / 4 / 28
11,422
1,142
15,113
11,413
7,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Sohmwan
Danzaburou
18
3 / 3 / 30
11,019
1,102
10,546
10,613
5,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
0 / 7 / 11
10,072
1,007
12,234
18,044
8,735
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
JcTorres191
Bellona
15
0 / 8 / 2
8,429
843
3,919
12,802
11,345
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
Q3W4O3
Thor
17
3 / 17 / 10
10,727
1,073
8,306
21,470
8,889
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Saito846
Yemoja
17
6 / 4 / 4
12,461
1,246
20,801
16,065
14,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Xmartinwrxx
Thanatos
16
5 / 14 / 4
10,653
1,065
11,061
16,567
6,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
45
50
Kills
14
15
Deaths
50
128
Assists
31
Player
Kills
Deaths
Assists
KDA
W
17
1
25
29.5
L
Kali
0
7
11
0.79
W
13
0
26
26
W
10
7
19
2.79
W
Da Ji
Furshaze
Da Ji
7
4
28
5.25
L
Bellona
JcTorres191
Bellona
0
8
2
0.13
L
Thor
Q3W4O3
Thor
3
17
10
0.47
L
Yemoja
Saito846
Yemoja
6
4
4
2
W
Danzaburou
Sohmwan
Danzaburou
3
3
30
6
L
Thanatos
Xmartinwrxx
Thanatos
5
14
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,209
Damage
56,321
60,988
Taken
84,948
51,243
Mitigated
50,458
7,634
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,552
3,147
0
0
18,333
25,138
0
6,008
12,325
28,665
0
L
Kali
12,234
4,925
0
1,008
18,044
8,735
0
6,855
11,189
0
21,949
W
14,193
2,774
2,040
884
8,931
8,711
0
3,383
5,548
36,243
0
W
18,805
12,711
0
0
11,698
4,910
0
4,066
7,632
0
33,681
W
Da Ji
Furshaze
Da Ji
15,113
4,528
0
1,126
11,413
7,460
0
4,398
7,015
0
20,931
L
Bellona
JcTorres191
Bellona
3,919
1,247
0
85
12,802
11,345
0
5,481
7,321
0
12,579
L
Thor
Q3W4O3
Thor
8,306
2,722
0
0
21,470
8,889
0
9,284
12,186
0
19,943
L
Yemoja
Saito846
Yemoja
20,801
2,853
1,916
2,628
16,065
14,714
0
5,066
10,999
52,449
0
W
Danzaburou
Sohmwan
Danzaburou
10,546
5,865
813
2,771
10,613
5,024
0
2,946
7,667
0
30,798
L
Thanatos
Xmartinwrxx
Thanatos
11,061
3,182
0
2,711
16,567
6,775
0
6,059
10,508
0
18,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,940
Gold Earned
52,342
163
Minions Killed
163
7
Camps Cleared
1
830,099
Distance Traveled
783,171
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,090
1,309
20
2
0
204,490
2
L
Kali
10,072
1,007
27
3
1
208,282
0
W
Ra
13,631
1,363
63
6
2
161,671
0
W
Rama
11,778
1,178
29
3
2
133,985
0
W
Da Ji
11,422
1,142
20
2
0
180,673
0
L
Bellona
8,429
843
17
2
0
108,483
1
L
Thor
10,727
1,073
28
3
0
153,278
0
L
Yemoja
12,461
1,246
71
7
0
148,751
0
W
Danzaburou
11,019
1,102
31
3
3
149,280
0
L
Thanatos
10,653
1,065
20
2
0
164,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role