Player Matchup

Ganesha
Ganesha
GatoConSueño
Ganesha
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
208W - 140L
1,530 Elo+
Solo
King Arthur
King Arthur
IucisXVI
King Arthur
Level 22
God Stats
1W - 1L
1,281 SR
Queue Stats
41W - 28L
1,550 Elo+
Solo
Jing Wei
Jing Wei
ReiMatheuz
Jing Wei
Level 25
God Stats
17W - 20L
1,254 SR
Queue Stats
105W - 108L
1,471 Elo+
Solo
Chang'e
Chang'e
Serene_Moonlight
Chang'e
Level 23
God Stats
14W - 14L
1,599 SR
Queue Stats
46W - 31L
1,732 Elo+
Solo
Kali
Kali
YInfinity2206
Kali
Level 5
God Stats
13W - 9L
1,500 SR
Queue Stats
146W - 137L
1,543 Elo+
Solo
Team Averages
Level 19
1,427 SR
1,565 Elo+

VS

Team Averages
Level 27
1,608 SR
1,515 Elo+
Chronos
Chronos
R3PTORYS
Chronos
Level 26
God Stats
0W - 3L
1,299 SR
Queue Stats
60W - 44L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
negriways
Kumbhakarna
Level 28
God Stats
22W - 24L
1,562 SR
Queue Stats
120W - 107L
1,507 Elo+
Solo
Charybdis
Charybdis
pilantrahonesto
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 158L
1,498 Elo+
Solo
Medusa
Medusa
sweeep
Medusa
Level 27
God Stats
1W - 1L
1,846 SR
Queue Stats
108W - 104L
1,476 Elo+
Solo
Nemesis
Nemesis
xsanrendielliceo
Nemesis
Level 24
God Stats
3W - 2L
1,832 SR
Queue Stats
50W - 20L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
1 / 1 / 14
8,701
512
10,908
11,375
9,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
IucisXVI
King Arthur
15
2 / 3 / 6
9,222
542
10,572
10,871
9,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
ReiMatheuz
Jing Wei
16
9 / 2 / 7
9,771
575
9,742
9,804
3,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 4 / 3
9,932
584
10,568
12,617
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 5 / 6
10,062
592
8,452
13,551
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
R3PTORYS
Chronos
10
1 / 4 / 2
7,097
417
5,281
9,866
3,153
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
negriways
Kumbhakarna
12
1 / 6 / 2
7,809
459
4,127
16,025
9,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
pilantrahonesto
Charybdis
12
0 / 8 / 1
7,004
412
5,631
10,613
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
sweeep
Medusa
14
2 / 4 / 2
8,544
503
7,141
11,882
4,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
11 / 3 / 3
10,628
625
15,865
16,149
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
25
Kills
15
15
Deaths
25
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
1
14
8
W
King Arthur
IucisXVI
King Arthur
2
3
6
1.67
L
Chronos
R3PTORYS
Chronos
1
4
2
0.5
W
Jing Wei
ReiMatheuz
Jing Wei
9
2
7
6.25
W
7
4
3
2.13
W
6
5
6
1.8
L
Kumbhakarna
negriways
Kumbhakarna
1
6
2
0.33
L
Charybdis
pilantrahonesto
Charybdis
0
8
1
0.06
L
Medusa
sweeep
Medusa
2
4
2
0.75
L
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,242
Damage
38,045
58,218
Taken
64,535
31,849
Mitigated
26,858
18,609
Healing
13,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
10,908
994
0
2,296
11,375
9,326
0
1,764
9,611
49,403
0
W
King Arthur
IucisXVI
King Arthur
10,572
2,001
0
1,000
10,871
9,017
0
542
10,329
6,022
52,253
L
Chronos
R3PTORYS
Chronos
5,281
1,945
0
2,452
9,866
3,153
31
4,766
4,816
34,868
0
W
Jing Wei
ReiMatheuz
Jing Wei
9,742
6,325
0
2,916
9,804
3,363
3,251
980
8,824
0
50,874
W
10,568
1,077
1,389
5,854
12,617
4,301
100
3,922
8,695
63,361
0
W
8,452
4,432
0
5,154
13,551
5,842
60
2,440
11,111
0
59,043
L
Kumbhakarna
negriways
Kumbhakarna
4,127
518
1,054
2,026
16,025
9,131
0
6,230
9,211
19,586
0
L
Charybdis
pilantrahonesto
Charybdis
5,631
3,271
0
939
10,613
3,726
1,970
3,779
6,436
0
42,917
L
Medusa
sweeep
Medusa
7,141
3,322
0
1,200
11,882
4,265
586
1,834
9,972
0
46,940
L
15,865
8,472
0
5,504
16,149
6,583
0
4,970
10,895
0
69,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,688
Gold Earned
41,082
475
Minions Killed
407
0
Camps Cleared
0
1,613,742
Distance Traveled
1,472,288
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,701
512
37
2
0
316,007
4
W
King Arthur
9,222
542
101
6
0
326,787
6
L
Chronos
7,097
417
63
4
0
217,962
1
W
Jing Wei
9,771
575
117
7
0
303,730
3
W
Chang'e
9,932
584
123
7
0
330,808
7
W
Kali
10,062
592
97
6
0
336,410
0
L
Kumbhakarna
7,809
459
38
2
0
312,063
6
L
Charybdis
7,004
412
83
5
0
234,105
1
L
Medusa
8,544
503
98
6
0
333,297
6
L
Nemesis
10,628
625
125
7
0
374,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role