Player Matchup

Chernobog
Chernobog
Cheliuss
Chernobog
Level 76
God Stats
2W - 2L
1,394 SR
Queue Stats
77W - 78L
1,466 Elo+
Solo
Charybdis
Charybdis
KanekiKun301
Charybdis
Level 97
God Stats
1W - 0L
1,331 SR
Queue Stats
92W - 98L
1,423 Elo+
Party 1
Zeus
Zeus
PrinceWillhelm
Zeus
Level 135
God Stats
26W - 8L
1,777 SR
Queue Stats
782W - 679L
1,482 Elo+
Party 1
Thoth
Thoth
XxSnowWolvesxX
Thoth
Level 88
God Stats
1W - 3L
1,157 SR
Queue Stats
141W - 143L
1,478 Elo+
Party 1
Kuzenbo
Kuzenbo
Zaruve
Kuzenbo
Level 82
God Stats
1W - 0L
1,495 SR
Queue Stats
57W - 63L
1,515 Elo+
Party 1
Team Averages
Level 96
1,431 SR
1,473 Elo+

VS

Team Averages
Level 106
1,531 SR
1,436 Elo+
He Bo
He Bo
 
He Bo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Creed_xD
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,363 Elo+
Solo
Poseidon
Poseidon
Schiefer_1
Poseidon
Level 156
God Stats
5W - 2L
1,705 SR
Queue Stats
284W - 298L
1,451 Elo+
Solo
Tiamat
Tiamat
Shedox
Tiamat
Level 138
God Stats
1W - 4L
1,358 SR
Queue Stats
160W - 169L
1,459 Elo+
Solo
Arachne
Arachne
oo Januus oo
Arachne
Level 69
God Stats
2W - 3L
1,592 SR
Queue Stats
506W - 520L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cheliuss
Chernobog
17
6 / 3 / 12
10,572
881
8,930
11,844
9,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
KanekiKun301
Charybdis
16
3 / 2 / 9
9,365
780
4,727
7,082
3,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
17 / 1 / 9
11,848
987
23,681
6,216
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 6
9,775
815
4,528
8,978
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Zaruve
Kuzenbo
16
2 / 3 / 19
10,420
868
5,748
18,200
26,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 7 / 5
6,785
565
5,815
7,902
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Creed_xD
Anhur
15
2 / 7 / 4
8,094
675
3,735
10,700
3,678
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
Schiefer_1
Poseidon
17
3 / 6 / 5
9,092
758
12,157
9,561
3,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
Shedox
Tiamat
17
3 / 5 / 7
9,507
792
11,648
11,464
7,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
oo Januus oo
Arachne
15
4 / 7 / 6
8,780
732
4,251
11,639
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
32
Kills
13
13
Deaths
32
55
Assists
27
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
7
5
0.5
W
Chernobog
Cheliuss
Chernobog
6
3
12
4
L
Anhur
Creed_xD
Anhur
2
7
4
0.57
W
Charybdis
KanekiKun301
Charybdis
3
2
9
3.75
W
17
1
9
21.5
L
Poseidon
Schiefer_1
Poseidon
3
6
5
0.92
L
Tiamat
Shedox
Tiamat
3
5
7
1.3
W
4
4
6
1.75
W
Kuzenbo
Zaruve
Kuzenbo
2
3
19
3.83
L
Arachne
oo Januus oo
Arachne
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,614
Damage
37,606
52,320
Taken
51,266
45,592
Mitigated
23,329
15,463
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,815
354
66
910
7,902
2,410
0
6,169
1,733
6,811
0
W
Chernobog
Cheliuss
Chernobog
8,930
4,131
1,030
2,163
11,844
9,455
1,016
6,376
5,468
0
22,526
L
Anhur
Creed_xD
Anhur
3,735
585
693
578
10,700
3,678
0
7,663
3,037
0
11,934
W
Charybdis
KanekiKun301
Charybdis
4,727
1,880
1,555
2,149
7,082
3,054
1,854
5,026
2,056
0
13,382
W
23,681
387
1,294
740
6,216
2,815
1,940
4,361
1,855
40,635
0
L
Poseidon
Schiefer_1
Poseidon
12,157
663
766
654
9,561
3,234
0
5,523
4,038
29,532
0
L
Tiamat
Shedox
Tiamat
11,648
879
725
2,759
11,464
7,215
0
7,497
3,967
34,698
0
W
4,528
126
174
1,370
8,978
3,609
845
5,368
3,610
24,339
0
W
Kuzenbo
Zaruve
Kuzenbo
5,748
1,864
546
4,442
18,200
26,659
667
8,489
9,711
11,907
0
L
Arachne
oo Januus oo
Arachne
4,251
3,278
1,306
1,851
11,639
6,792
0
7,105
4,534
0
6,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,980
Gold Earned
42,258
160
Minions Killed
111
0
Camps Cleared
0
1,021,693
Distance Traveled
908,942
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,785
565
1
0
0
131,000
1
W
Chernobog
10,572
881
37
3
0
215,990
2
L
Anhur
8,094
675
22
2
0
189,074
0
W
Charybdis
9,365
780
24
2
0
172,021
0
W
Zeus
11,848
987
40
3
0
207,909
3
L
Poseidon
9,092
758
38
3
0
164,527
3
L
Tiamat
9,507
792
46
4
0
218,419
0
W
Thoth
9,775
815
45
4
0
198,539
0
W
Kuzenbo
10,420
868
14
1
0
227,234
4
L
Arachne
8,780
732
4
0
0
205,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role