Player Matchup

Cthulhu
Cthulhu
Ballincj01
Cthulhu
Level 143
God Stats
0W - 3L
1,409 SR
Queue Stats
161W - 218L
1,396 Elo+
Party 2
Nu Wa
Nu Wa
CerealKiller187
Nu Wa
Level 8
God Stats
0W - 2L
1,227 SR
Queue Stats
4W - 7L
1,344 Elo+
Solo
Heimdallr
Heimdallr
UnholyRath
Heimdallr
Level 133
God Stats
5W - 3L
1,376 SR
Queue Stats
109W - 152L
1,356 Elo+
Party 2
Team Averages
Level 95
1,337 SR
1,365 Elo+

VS

Team Averages
Level 63
1,518 SR
1,440 Elo+
Hachiman
Hachiman
CheeseNow57
Hachiman
Level 28
God Stats
3W - 3L
1,344 SR
Queue Stats
66W - 79L
1,396 Elo+
Solo
Chang'e
Chang'e
FaTaL_iBuRRiTo
Chang'e
Level 100
God Stats
1W - 0L
1,497 SR
Queue Stats
40W - 56L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
G3r4rd0M3x
Cthulhu
Level 62
God Stats
1W - 2L
1,714 SR
Queue Stats
4W - 7L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ballincj01
Cthulhu
18
5 / 0 / 2
13,480
586
25,124
23,255
26,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 5 / 5
12,893
561
17,701
17,413
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
UnholyRath
Heimdallr
14
0 / 10 / 4
11,554
502
13,826
19,186
6,719
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CheeseNow57
Hachiman
17
2 / 3 / 12
12,986
565
17,423
20,593
5,684
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 3 / 9
13,582
591
16,867
22,959
8,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
G3r4rd0M3x
Cthulhu
18
8 / 1 / 7
13,868
603
21,859
25,767
28,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
15
15
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ballincj01
Cthulhu
5
0
2
6
L
2
5
5
0.9
W
Hachiman
CheeseNow57
Hachiman
2
3
12
2.67
W
5
3
9
3.17
W
Cthulhu
G3r4rd0M3x
Cthulhu
8
1
7
11.5
L
Heimdallr
UnholyRath
Heimdallr
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,651
Damage
56,149
59,854
Taken
69,319
39,249
Mitigated
42,961
11,194
Healing
34,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ballincj01
Cthulhu
25,124
1,309
83
4,051
23,255
26,767
114
14,167
8,101
65,683
0
L
17,701
6,061
1,702
3,460
17,413
5,763
544
13,036
3,742
68,593
0
W
Hachiman
CheeseNow57
Hachiman
17,423
11,605
503
7,019
20,593
5,684
1,946
12,916
7,038
0
54,069
W
16,867
1,436
7,064
9,869
22,959
8,914
539
14,764
7,368
61,790
0
W
Cthulhu
G3r4rd0M3x
Cthulhu
21,859
593
1,557
8,050
25,767
28,363
155
13,793
10,821
73,430
0
L
Heimdallr
UnholyRath
Heimdallr
13,826
9,998
409
1,489
19,186
6,719
266
9,975
8,758
0
35,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,927
Gold Earned
40,436
257
Minions Killed
263
9
Camps Cleared
10
1,160,608
Distance Traveled
1,274,895
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,480
586
100
4
2
463,447
6
L
Nu Wa
12,893
561
108
5
7
375,495
5
W
Hachiman
12,986
565
69
3
6
403,553
4
W
Chang'e
13,582
591
93
4
4
406,045
1
W
Cthulhu
13,868
603
101
4
0
465,297
3
L
Heimdallr
11,554
502
49
2
0
321,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role