Player Matchup

Sol
Sol
Darkbird412
Sol
Level 28
God Stats
4W - 3L
1,810 SR
Queue Stats
50W - 12L
1,913 Elo+
Party 1
Bakasura
Bakasura
dilfster
Bakasura
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 27L
1,700 Elo+
Party 1
Persephone
Persephone
josjesu-50
Persephone
Level 24
God Stats
5W - 3L
1,771 SR
Queue Stats
20W - 24L
1,513 Elo+
Solo
Bellona
Bellona
kareemalovajamom
Bellona
Level 29
God Stats
10W - 8L
1,440 SR
Queue Stats
72W - 82L
1,552 Elo+
Solo
Yemoja
Yemoja
virago8aries
Yemoja
Level 38
God Stats
22W - 17L
1,608 SR
Queue Stats
22W - 17L
1,612 Elo+
Party 1
Team Averages
Level 27
1,625 SR
1,658 Elo+

VS

Team Averages
Level 28
1,521 SR
1,608 Elo+
Zhong Kui
Zhong Kui
Anmolpreet188
Zhong Kui
Level 26
God Stats
8W - 8L
1,605 SR
Queue Stats
89W - 77L
1,628 Elo+
Solo
Cthulhu
Cthulhu
Blixey
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,611 Elo+
Party 2
Izanami
Izanami
GrungleThunder
Izanami
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 14L
1,558 Elo+
Party 2
Camazotz
Camazotz
ShawaUwUShawa
Camazotz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 81L
1,607 Elo+
Solo
Sobek
Sobek
SwearsShewasLv18
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 9
9,788
653
16,509
14,678
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
dilfster
Bakasura
16
5 / 0 / 6
9,585
639
9,666
13,802
6,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
josjesu-50
Persephone
14
4 / 1 / 9
9,788
653
10,314
6,234
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 3
9,145
610
5,107
10,772
7,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
11
1 / 3 / 10
7,575
505
3,070
8,032
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Anmolpreet188
Zhong Kui
14
3 / 4 / 2
8,841
589
9,183
9,748
8,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Blixey
Cthulhu
10
1 / 6 / 3
6,701
447
6,493
14,768
6,991
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 5 / 3
6,892
459
4,001
7,705
2,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
ShawaUwUShawa
Camazotz
14
3 / 4 / 1
8,509
567
8,107
14,877
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 5 / 0
6,319
421
3,422
11,694
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
24
Kills
7
7
Deaths
24
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Anmolpreet188
Zhong Kui
3
4
2
1
L
Cthulhu
Blixey
Cthulhu
1
6
3
0.42
W
11
1
9
15.5
L
0
5
3
0.3
L
Camazotz
ShawaUwUShawa
Camazotz
3
4
1
0.88
L
0
5
0
0
W
Bakasura
dilfster
Bakasura
5
0
6
8
W
Persephone
josjesu-50
Persephone
4
1
9
8.5
W
3
2
3
2.25
W
Yemoja
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,666
Damage
31,206
53,518
Taken
58,792
23,349
Mitigated
30,207
25,131
Healing
16,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Anmolpreet188
Zhong Kui
9,183
1,395
0
2,499
9,748
8,512
168
3,336
5,754
51,388
6,697
L
Cthulhu
Blixey
Cthulhu
6,493
935
174
3,387
14,768
6,991
0
8,507
5,569
30,187
0
W
16,509
7,789
0
10,368
14,678
4,416
3,459
4,446
10,232
72,696
0
L
4,001
1,891
0
1,001
7,705
2,117
0
4,142
3,404
0
45,998
L
Camazotz
ShawaUwUShawa
Camazotz
8,107
2,044
0
6,654
14,877
4,888
0
5,533
8,697
0
48,094
L
3,422
761
0
2,777
11,694
7,699
0
7,724
3,658
13,254
0
W
Bakasura
dilfster
Bakasura
9,666
6,155
0
5,225
13,802
6,278
57
3,041
10,761
0
65,218
W
Persephone
josjesu-50
Persephone
10,314
1,001
0
2,486
6,234
2,032
170
2,702
3,531
55,876
0
W
5,107
2,381
0
4,446
10,772
7,049
598
5,936
4,836
0
42,322
W
Yemoja
3,070
595
1,565
1,041
8,032
3,574
532
2,782
5,250
12,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,881
Gold Earned
37,262
453
Minions Killed
375
0
Camps Cleared
0
1,535,982
Distance Traveled
1,448,514
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,841
589
115
8
0
247,060
1
L
Cthulhu
6,701
447
51
3
0
275,067
1
W
Sol
9,788
653
103
7
0
261,600
0
L
Izanami
6,892
459
91
6
0
283,502
5
L
Camazotz
8,509
567
100
7
0
324,829
4
L
Sobek
6,319
421
18
1
0
318,056
6
W
Bakasura
9,585
639
121
8
0
403,215
1
W
Persephone
9,788
653
110
7
0
306,673
4
W
Bellona
9,145
610
97
6
0
304,070
3
W
Yemoja
7,575
505
22
1
0
260,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role