Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ISkyWizard
Thoth
Level 160
God Stats
5W - 1L
1,842 SR
Queue Stats
128W - 57L
1,773 Elo+
Solo
Artemis
Artemis
PeneHipster
Artemis
Level 148
God Stats
6W - 4L
1,822 SR
Queue Stats
29W - 26L
1,483 Elo+
Solo
Team Averages
Level 137
1,721 SR
1,585 Elo+

VS

Team Averages
Level 147
1,638 SR
1,608 Elo+
Amaterasu
Amaterasu
Aziiriel
Amaterasu
Level 130
God Stats
5W - 2L
1,882 SR
Queue Stats
37W - 26L
1,606 Elo+
Party 1
Achilles
Achilles
Jeffersonn157
Achilles
Level 153
God Stats
1W - 3L
1,529 SR
Queue Stats
244W - 176L
1,640 Elo+
Party 1
Ra
Ra
zCaduMaverick
Ra
Level 158
God Stats
5W - 3L
1,502 SR
Queue Stats
212W - 171L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 3 / 6
8,707
871
8,656
10,698
5,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
12
5 / 4 / 8
8,496
850
12,466
7,143
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
PeneHipster
Artemis
13
2 / 2 / 11
8,017
802
11,460
6,077
2,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aziiriel
Amaterasu
11
5 / 5 / 2
7,705
771
5,168
13,408
12,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Jeffersonn157
Achilles
10
1 / 4 / 4
6,848
685
6,886
12,831
11,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 5 / 2
7,469
747
5,092
9,424
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
14
Kills
9
9
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
3
6
3.33
L
Amaterasu
Aziiriel
Amaterasu
5
5
2
1.2
W
Thoth
5
4
8
2.25
L
Achilles
Jeffersonn157
Achilles
1
4
4
0.75
W
Artemis
PeneHipster
Artemis
2
2
11
3.75
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,582
Damage
17,146
23,918
Taken
35,663
9,709
Mitigated
26,594
6,303
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,656
1,603
0
2,639
10,698
5,354
751
1,946
8,327
0
21,508
L
Amaterasu
Aziiriel
Amaterasu
5,168
1,816
0
1,456
13,408
12,113
0
3,197
9,981
0
10,497
W
Thoth
12,466
560
0
1,972
7,143
2,290
654
2,570
4,361
29,208
0
L
Achilles
Jeffersonn157
Achilles
6,886
1,595
0
3,522
12,831
11,539
0
4,927
7,369
0
10,703
W
Artemis
PeneHipster
Artemis
11,460
5,382
0
1,692
6,077
2,065
1,511
866
5,047
0
39,280
L
5,092
287
1,152
2,714
9,424
2,942
0
3,432
5,740
38,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,220
Gold Earned
22,022
126
Minions Killed
101
5
Camps Cleared
4
617,865
Distance Traveled
548,665
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,707
871
24
2
2
227,862
3
L
Amaterasu
7,705
771
12
1
2
178,307
0
W
Thoth
8,496
850
34
3
0
201,336
1
L
Achilles
6,848
685
15
2
1
177,977
1
W
Artemis
8,017
802
68
7
3
188,667
4
L
Ra
7,469
747
74
7
1
192,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role