Player Matchup

Kukulkan
Kukulkan
Gingerinvasion1
Kukulkan
Level 13
God Stats
9W - 10L
1,427 SR
Queue Stats
12W - 16L
1,183 Elo+
Party 2
Jing Wei
Jing Wei
Thy Carrion
Jing Wei
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,362 Elo+
Party 2
Cthulhu
Cthulhu
idkman6969
Cthulhu
Level 7
God Stats
6W - 7L
1,337 SR
Queue Stats
8W - 12L
1,154 Elo+
Party 2
Team Averages
Level 41
1,421 SR
1,233 Elo+

VS

Team Averages
Level 11
1,385 SR
1,073 Elo+
Tyr
Tyr
Beejyboi
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,148 Elo+
Party 1
Olorun
Olorun
BigTerGuy
Olorun
Level 12
God Stats
0W - 3L
1,033 SR
Queue Stats
11W - 27L
1,020 Elo+
Party 1
Ymir
Ymir
SpiffyScoot
Ymir
Level 8
God Stats
6W - 8L
1,623 SR
Queue Stats
23W - 35L
1,052 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
6 / 1 / 9
9,203
708
14,057
6,229
2,465
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Thy Carrion
Jing Wei
14
12 / 0 / 9
10,075
775
12,452
6,999
3,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
idkman6969
Cthulhu
12
4 / 0 / 15
9,069
698
7,920
10,845
10,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
7,220
555
4,440
13,008
9,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
BigTerGuy
Olorun
9
0 / 10 / 1
6,757
520
5,456
13,814
8,569
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 1
6,901
531
4,175
14,100
13,630
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
22
Kills
1
1
Deaths
22
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Olorun
BigTerGuy
Olorun
0
10
1
0.05
W
Kukulkan
6
1
9
10.5
L
0
6
1
0.08
W
Jing Wei
Thy Carrion
Jing Wei
12
0
9
16.5
W
Cthulhu
idkman6969
Cthulhu
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,429
Damage
14,071
24,073
Taken
40,922
15,678
Mitigated
31,596
3,475
Healing
2,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,440
765
579
1,024
13,008
9,397
0
4,735
8,273
0
15,848
L
Olorun
BigTerGuy
Olorun
5,456
2,356
258
561
13,814
8,569
0
7,479
6,335
14,985
0
W
Kukulkan
14,057
1,640
0
1,904
6,229
2,465
398
4,122
2,107
34,829
0
L
4,175
352
0
0
14,100
13,630
0
9,763
4,337
14,400
0
W
Jing Wei
Thy Carrion
Jing Wei
12,452
10,867
92
1,019
6,999
3,046
529
2,022
4,977
0
26,493
W
Cthulhu
idkman6969
Cthulhu
7,920
885
460
0
10,845
10,167
35
3,851
6,994
25,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,347
Gold Earned
20,878
130
Minions Killed
67
5
Camps Cleared
1
659,165
Distance Traveled
569,638
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,220
555
25
2
1
207,801
3
L
Olorun
6,757
520
22
2
0
166,947
0
W
Kukulkan
9,203
708
45
3
2
213,197
0
L
Ymir
6,901
531
20
2
0
194,890
1
W
Jing Wei
10,075
775
34
3
3
238,955
1
W
Cthulhu
9,069
698
51
4
0
207,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role