Player Matchup

Bellona
Bellona
GradeHS33
Bellona
Level 6
God Stats
0W - 3L
1,216 SR
Queue Stats
4W - 8L
1,262 Elo+
Solo
Merlin
Merlin
Grimsever-
Merlin
Level 24
God Stats
9W - 10L
1,458 SR
Queue Stats
38W - 52L
1,415 Elo+
Solo
Set
Set
SpeedyLegend
Set
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
150W - 150L
1,440 Elo+
Solo
Chiron
Chiron
TOXIC4222
Chiron
Level 23
God Stats
7W - 13L
1,328 SR
Queue Stats
8W - 18L
1,316 Elo+
Solo
Ne Zha
Ne Zha
urboiman
Ne Zha
Level 29
God Stats
7W - 4L
1,801 SR
Queue Stats
123W - 100L
1,509 Elo+
Solo
Team Averages
Level 21
1,461 SR
1,388 Elo+

VS

Team Averages
Level 37
1,420 SR
1,458 Elo+
Chang'e
Chang'e
Niaplita
Chang'e
Level 28
God Stats
4W - 5L
1,519 SR
Queue Stats
12W - 12L
1,547 Elo+
Party 1
Osiris
Osiris
Sprinwood
Osiris
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,342 Elo+
Party 1
Charybdis
Charybdis
TheGodMakeke
Charybdis
Level 18
God Stats
5W - 5L
1,294 SR
Queue Stats
76W - 85L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
Tteruuuuu
Cthulhu
Level 5
God Stats
1W - 2L
1,253 SR
Queue Stats
27W - 27L
1,522 Elo+
Party 1
Sol
Sol
Yck8
Sol
Level 121
God Stats
5W - 7L
1,536 SR
Queue Stats
72W - 78L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GradeHS33
Bellona
20
1 / 6 / 15
15,140
946
9,876
22,298
26,672
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Grimsever-
Merlin
20
4 / 1 / 16
16,306
1,019
34,777
21,044
11,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 3 / 3
12,575
786
4,415
5,196
2,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
TOXIC4222
Chiron
20
7 / 12 / 15
15,905
994
38,206
30,605
14,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
urboiman
Ne Zha
20
14 / 10 / 10
17,431
1,089
35,486
34,775
21,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Niaplita
Chang'e
20
1 / 6 / 21
14,176
886
15,204
25,786
7,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Sprinwood
Osiris
20
6 / 7 / 19
15,474
967
16,146
25,621
23,867
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
TheGodMakeke
Charybdis
20
9 / 6 / 15
16,171
1,011
25,966
22,443
7,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Tteruuuuu
Cthulhu
20
1 / 4 / 19
13,824
864
11,727
27,915
31,045
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sol
Yck8
Sol
20
15 / 5 / 14
17,909
1,119
37,516
26,690
9,481
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
120
28
Kills
32
32
Deaths
28
59
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Bellona
GradeHS33
Bellona
1
6
15
1.42
L
Merlin
Grimsever-
Merlin
4
1
16
12
W
Chang'e
Niaplita
Chang'e
1
6
21
1.92
L
2
3
3
1.17
W
Osiris
Sprinwood
Osiris
6
7
19
2.21
L
Chiron
TOXIC4222
Chiron
7
12
15
1.21
W
Charybdis
TheGodMakeke
Charybdis
9
6
15
2.75
W
Cthulhu
Tteruuuuu
Cthulhu
1
4
19
2.63
W
Sol
Yck8
Sol
15
5
14
4.4
L
Ne Zha
urboiman
Ne Zha
14
10
10
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,760
Damage
106,559
113,918
Taken
128,455
76,273
Mitigated
78,639
17,702
Healing
24,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
GradeHS33
Bellona
9,876
3,101
1,060
1,278
22,298
26,672
0
11,161
10,876
0
24,304
L
Merlin
Grimsever-
Merlin
34,777
1,051
449
2,540
21,044
11,461
0
10,970
9,932
86,405
0
W
Chang'e
Niaplita
Chang'e
15,204
605
7,304
5,460
25,786
7,181
0
8,092
17,694
34,984
0
L
4,415
1,724
0
93
5,196
2,173
0
1,931
3,207
0
13,834
W
Osiris
Sprinwood
Osiris
16,146
5,143
0
240
25,621
23,867
0
6,698
18,923
0
33,247
L
Chiron
TOXIC4222
Chiron
38,206
23,088
2,019
6,172
30,605
14,774
0
20,247
10,140
0
68,691
W
Charybdis
TheGodMakeke
Charybdis
25,966
13,833
0
932
22,443
7,065
0
7,431
15,012
0
57,496
W
Cthulhu
Tteruuuuu
Cthulhu
11,727
511
643
1,554
27,915
31,045
0
6,254
21,661
25,267
0
W
Sol
Yck8
Sol
37,516
11,758
0
7,911
26,690
9,481
0
6,302
20,388
78,788
0
L
Ne Zha
urboiman
Ne Zha
35,486
9,099
0
4,091
34,775
21,193
0
18,919
15,316
0
67,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,357
Gold Earned
77,554
294
Minions Killed
298
10
Camps Cleared
7
1,300,601
Distance Traveled
1,462,398
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,140
946
16
1
6
302,731
2
L
Merlin
16,306
1,019
150
9
1
293,883
0
W
Chang'e
14,176
886
57
4
1
286,453
0
L
Set
12,575
786
16
1
2
109,510
0
W
Osiris
15,474
967
35
2
2
341,408
2
L
Chiron
15,905
994
65
4
0
274,196
1
W
Charybdis
16,171
1,011
84
5
3
273,861
0
W
Cthulhu
13,824
864
37
2
0
290,403
3
W
Sol
17,909
1,119
85
5
1
270,273
0
L
Ne Zha
17,431
1,089
47
3
1
320,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role