Player Matchup

Sobek
Sobek
Masters
 
Sobek
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Diamond II
AcTLiKе
Odin
Diamond II
Level 128
God Stats
1W - 0L
1,601 SR
Queue Stats
40W - 12L
2,540 MMR
Party 1
Agni
Agni
Masters
Rôxäs
Agni
Masters
Level 157
God Stats
1W - 0L
1,694 SR
Queue Stats
188W - 24L
2,767 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,599 SR
2,269 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,630 SR
2,418 MMR
Guan Yu
Guan Yu
Diamond I
Vincheti
Guan Yu
Diamond I
Level 135
God Stats
4W - 4L
1,592 SR
Queue Stats
103W - 93L
2,384 MMR
Party 2
Cerberus
Cerberus
Masters
Xerxyys
Cerberus
Masters
Level 148
God Stats
2W - 5L
1,869 SR
Queue Stats
247W - 250L
2,822 MMR
Party 2
Nox
Nox
Platinum I
xSupremeGalaxyx
Nox
Platinum I
Level 159
God Stats
3W - 7L
1,427 SR
Queue Stats
134W - 169L
2,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
5 / 0 / 13
9,729
811
9,604
13,909
13,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Odin
13
3 / 3 / 14
8,780
732
10,536
9,354
3,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Agni
Rôxäs
Agni
14
11 / 0 / 8
9,834
820
18,217
3,542
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
GebArtioFenrirTiamatThoth

VS

Bans
Morgan Le FaySolAchillesVulcanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Vincheti
Guan Yu
10
2 / 8 / 1
7,170
598
5,561
17,799
11,791
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Xerxyys
Cerberus
9
1 / 6 / 2
7,305
609
5,299
18,200
13,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 3
7,013
584
5,362
7,936
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
19
Kills
3
3
Deaths
19
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
0
13
11.5
W
Odin
3
3
14
3.33
W
Agni
Rôxäs
Agni
11
0
8
15
L
Guan Yu
Vincheti
Guan Yu
2
8
1
0.31
L
Cerberus
Xerxyys
Cerberus
1
6
2
0.33
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,357
Damage
16,222
26,805
Taken
43,935
18,330
Mitigated
27,680
8,266
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,604
1,142
0
6,610
13,909
13,191
174
6,197
7,712
25,677
0
W
Odin
10,536
3,116
0
790
9,354
3,985
858
4,326
5,028
3,259
29,063
W
Agni
Rôxäs
Agni
18,217
2,244
0
866
3,542
1,154
1,458
1,271
2,271
41,295
0
L
Guan Yu
Vincheti
Guan Yu
5,561
895
892
2,882
17,799
11,791
0
11,092
6,221
0
19,243
L
Cerberus
Xerxyys
Cerberus
5,299
163
0
2,652
18,200
13,228
0
12,127
5,685
16,901
0
L
5,362
1,234
0
1,009
7,936
2,661
0
4,747
3,005
26,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,343
Gold Earned
21,488
137
Minions Killed
110
10
Camps Cleared
0
673,412
Distance Traveled
612,130
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,729
811
23
2
2
225,670
2
W
Odin
8,780
732
39
3
5
232,024
1
W
Agni
9,834
820
75
6
3
215,718
0
L
Guan Yu
7,170
598
24
2
0
216,209
1
L
Cerberus
7,305
609
23
2
0
200,120
2
L
Nox
7,013
584
63
5
0
195,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role