Player Matchup

Sobek
Sobek
JakeTheM1stake
Sobek
Level 143
God Stats
1W - 6L
1,373 SR
Queue Stats
163W - 201L
1,467 Elo+
Party 1
Cliodhna
Cliodhna
KronicCrown
Cliodhna
Level 75
God Stats
2W - 3L
1,693 SR
Queue Stats
47W - 37L
1,586 Elo+
Party 1
Anhur
Anhur
nightmareon916
Anhur
Level 6
God Stats
0W - 2L
1,147 SR
Queue Stats
1W - 3L
1,287 Elo+
Solo
Team Averages
Level 75
1,404 SR
1,447 Elo+

VS

Team Averages
Level 75
1,469 SR
1,496 Elo+
Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
FangMlight
Zeus
Level 49
God Stats
21W - 20L
1,477 SR
Queue Stats
130W - 170L
1,312 Elo+
Solo
Xbalanque
Xbalanque
OHHHJEV
Xbalanque
Level 147
God Stats
3W - 7L
1,429 SR
Queue Stats
343W - 244L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 3
7,694
641
6,493
14,066
15,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
KronicCrown
Cliodhna
13
4 / 4 / 2
8,276
690
7,816
10,528
5,254
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 7 / 3
6,844
570
2,793
8,461
2,189
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 2 / 14
8,685
724
5,022
6,292
5,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
7 / 2 / 10
9,943
829
8,953
7,132
2,497
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
OHHHJEV
Xbalanque
14
9 / 3 / 7
9,926
827
15,227
9,336
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
18
18
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
14
4.5
W
7
2
10
6
L
3
7
3
0.64
L
Cliodhna
KronicCrown
Cliodhna
4
4
2
1.25
W
Xbalanque
OHHHJEV
Xbalanque
9
3
7
4.17
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,102
Damage
29,202
33,055
Taken
22,760
22,600
Mitigated
11,809
5,355
Healing
4,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,022
1,538
0
293
6,292
5,344
236
2,044
3,988
286
10,617
W
8,953
1,107
554
1,682
7,132
2,497
564
1,914
4,992
28,758
0
L
6,493
502
331
3,353
14,066
15,157
0
4,480
9,586
18,711
0
L
Cliodhna
KronicCrown
Cliodhna
7,816
882
416
1,255
10,528
5,254
0
3,100
7,428
0
23,555
W
Xbalanque
OHHHJEV
Xbalanque
15,227
8,264
0
2,236
9,336
3,968
1,244
2,013
7,052
0
36,243
L
2,793
1,809
0
0
8,461
2,189
0
2,527
5,934
0
11,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,814
Gold Earned
28,554
92
Minions Killed
114
5
Camps Cleared
6
528,614
Distance Traveled
633,283
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,685
724
10
1
1
236,953
3
W
Zeus
9,943
829
46
4
4
195,083
1
L
Sobek
7,694
641
28
2
1
189,194
3
L
Cliodhna
8,276
690
45
4
3
210,845
1
W
Xbalanque
9,926
827
58
5
1
201,247
3
L
Anhur
6,844
570
19
2
1
128,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role