Player Matchup

Cthulhu
Cthulhu
Bgbootyoes
Cthulhu
Level 17
God Stats
13W - 12L
1,490 SR
Queue Stats
58W - 55L
1,474 Elo+
Party 1
Skadi
Skadi
Drizzt816
Skadi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 16L
1,625 Elo+
Party 1
Baron Samedi
Baron Samedi
Highsonic
Baron Samedi
Level 30
God Stats
9W - 2L
1,873 SR
Queue Stats
37W - 34L
1,472 Elo+
Party 3
Vamana
Vamana
RauberJenkins
Vamana
Level 29
God Stats
11W - 5L
1,785 SR
Queue Stats
70W - 60L
1,499 Elo+
Party 3
Bastet
Bastet
SwearinAaron
Bastet
Level 102
God Stats
4W - 0L
1,822 SR
Queue Stats
68W - 59L
1,476 Elo+
Party 1
Team Averages
Level 36
1,694 SR
1,509 Elo+

VS

Team Averages
Level 26
1,451 SR
1,580 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BirdmanBaggins
Morgan Le Fay
Level 15
God Stats
6W - 6L
1,292 SR
Queue Stats
28W - 26L
1,505 Elo+
Solo
Nu Wa
Nu Wa
ChrisDaNarwhal
Nu Wa
Level 64
God Stats
0W - 1L
1,463 SR
Queue Stats
2W - 2L
1,599 Elo+
Party 2
Fenrir
Fenrir
Firmkarp
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,788 Elo+
Party 2
Hun Batz
Hun Batz
ItzJulianzky
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bgbootyoes
Cthulhu
20
5 / 0 / 19
13,726
1,056
17,629
21,533
27,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Drizzt816
Skadi
20
3 / 4 / 17
12,631
972
18,407
13,565
2,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Highsonic
Baron Samedi
20
10 / 2 / 17
15,293
1,176
31,193
13,821
4,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 4 / 13
14,313
1,101
13,875
33,039
42,762
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
20
12 / 8 / 16
14,733
1,133
20,049
19,942
4,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
1 / 7 / 6
11,904
916
12,662
19,901
6,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
BirdmanBaggins
Morgan Le Fay
20
2 / 5 / 11
13,012
1,001
25,834
23,862
9,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 9 / 11
14,182
1,091
23,880
19,554
6,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Firmkarp
Fenrir
19
4 / 11 / 5
12,724
979
10,106
22,790
18,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
ItzJulianzky
Hun Batz
20
5 / 5 / 8
14,461
1,112
23,301
21,117
7,298
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
59
37
Kills
18
18
Deaths
37
82
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
7
6
0.57
W
Cthulhu
Bgbootyoes
Cthulhu
5
0
19
14.5
L
Morgan Le Fay
BirdmanBaggins
Morgan Le Fay
2
5
11
1.5
L
6
9
11
1.28
W
Skadi
Drizzt816
Skadi
3
4
17
2.88
L
Fenrir
Firmkarp
Fenrir
4
11
5
0.59
W
Baron Samedi
Highsonic
Baron Samedi
10
2
17
9.25
L
Hun Batz
ItzJulianzky
Hun Batz
5
5
8
1.8
W
7
4
13
3.38
W
Bastet
12
8
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,153
Damage
95,783
101,900
Taken
107,224
82,516
Mitigated
47,941
22,116
Healing
11,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,662
7,800
0
3,800
19,901
6,380
0
10,579
9,322
0
39,287
W
Cthulhu
Bgbootyoes
Cthulhu
17,629
1,606
930
0
21,533
27,350
0
10,364
11,169
36,528
0
L
Morgan Le Fay
BirdmanBaggins
Morgan Le Fay
25,834
3,819
0
4,583
23,862
9,332
0
8,992
14,870
50,379
0
L
23,880
7,449
102
1,316
19,554
6,508
0
8,455
11,099
49,473
0
W
Skadi
Drizzt816
Skadi
18,407
8,582
0
726
13,565
2,936
0
5,457
8,108
0
58,828
L
Fenrir
Firmkarp
Fenrir
10,106
2,799
0
1,314
22,790
18,423
0
10,066
12,724
0
17,470
W
Baron Samedi
Highsonic
Baron Samedi
31,193
1,505
5,725
4,808
13,821
4,679
0
7,296
6,525
73,880
0
L
Hun Batz
ItzJulianzky
Hun Batz
23,301
4,825
0
0
21,117
7,298
0
10,730
10,387
0
65,357
W
13,875
7,608
420
9,507
33,039
42,762
0
15,338
16,989
0
39,592
W
Bastet
20,049
6,308
0
0
19,942
4,789
0
11,259
8,683
0
28,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,696
Gold Earned
66,283
305
Minions Killed
296
4
Camps Cleared
13
1,227,241
Distance Traveled
1,195,222
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,904
916
73
6
0
189,173
0
W
Cthulhu
13,726
1,056
43
3
0
275,260
0
L
Morgan Le Fay
13,012
1,001
48
4
0
254,159
0
L
Nu Wa
14,182
1,091
48
4
0
231,395
5
W
Skadi
12,631
972
89
7
1
216,911
1
L
Fenrir
12,724
979
15
1
1
232,611
0
W
Baron Samedi
15,293
1,176
119
9
0
248,591
0
L
Hun Batz
14,461
1,112
112
9
12
287,884
0
W
Vamana
14,313
1,101
40
3
0
272,486
0
W
Bastet
14,733
1,133
14
1
3
213,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role