Player Matchup

Gilgamesh
Gilgamesh
Issuezz
Gilgamesh
Level 139
God Stats
0W - 1L
1,624 SR
Queue Stats
17W - 21L
1,310 Elo+
Solo
Erlang Shen
Erlang Shen
Spriteshot9984
Erlang Shen
Level 82
God Stats
0W - 1L
1,353 SR
Queue Stats
3W - 11L
1,251 Elo+
Solo
Raijin
Raijin
VonRido
Raijin
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 106L
1,294 Elo+
Solo
Chronos
Chronos
kittehateskitlex
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,377 Elo+
Solo
Kuzenbo
Kuzenbo
sleepaholic666
Kuzenbo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 173L
1,464 Elo+
Solo
Team Averages
Level 109
1,495 SR
1,339 Elo+

VS

Team Averages
Level 93
1,468 SR
1,443 Elo+
Anhur
Anhur
 
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
IsotonicPatioIII
Chaac
Level 89
God Stats
5W - 2L
1,507 SR
Queue Stats
390W - 414L
1,321 Elo+
Solo
Hachiman
Hachiman
popeye2684
Hachiman
Level 104
God Stats
7W - 5L
1,333 SR
Queue Stats
287W - 306L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Issuezz
Gilgamesh
16
3 / 5 / 1
9,750
813
7,140
16,045
13,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Spriteshot9984
Erlang Shen
12
0 / 10 / 2
7,270
606
10,374
18,109
13,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
VonRido
Raijin
15
3 / 4 / 2
8,941
745
11,659
8,461
3,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 5 / 3
8,120
677
10,467
14,675
6,135
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 6 / 0
7,393
616
7,741
23,155
23,937
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
3 / 0 / 22
10,235
853
6,036
12,217
6,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
 
Tyr
17
5 / 1 / 20
9,940
828
17,284
19,836
18,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
 
Cthulhu
17
3 / 1 / 22
9,798
817
16,490
16,819
19,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 2 / 18
10,353
863
16,716
19,063
23,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
popeye2684
Hachiman
16
11 / 2 / 15
10,603
884
17,628
9,780
4,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
127
6
Kills
30
30
Deaths
6
8
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
22
14
W
Tyr
 
Tyr
5
1
20
15
W
Cthulhu
 
Cthulhu
3
1
22
14
W
8
2
18
8.5
L
Gilgamesh
Issuezz
Gilgamesh
3
5
1
0.7
L
Erlang Shen
Spriteshot9984
Erlang Shen
0
10
2
0.1
L
Raijin
VonRido
Raijin
3
4
2
1
L
0
5
3
0.3
W
Hachiman
popeye2684
Hachiman
11
2
15
9.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,381
Damage
74,154
80,445
Taken
77,715
60,403
Mitigated
72,762
23,029
Healing
36,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,036
2,660
2,726
1,933
12,217
6,224
2,120
6,944
5,273
0
21,704
W
Tyr
 
Tyr
17,284
2,217
1,687
8,540
19,836
18,854
600
6,436
13,400
3,730
21,863
W
Cthulhu
 
Cthulhu
16,490
928
4,666
3,996
16,819
19,211
483
5,803
11,016
34,835
0
W
16,716
1,251
1,679
6,908
19,063
23,843
304
5,819
13,244
0
32,204
L
Gilgamesh
Issuezz
Gilgamesh
7,140
1,278
1,479
2,204
16,045
13,488
0
3,675
11,760
0
11,333
L
Erlang Shen
Spriteshot9984
Erlang Shen
10,374
4,852
1,132
3,223
18,109
13,307
0
3,403
13,975
0
15,051
L
Raijin
VonRido
Raijin
11,659
1,305
877
1,488
8,461
3,536
0
1,600
6,581
23,848
0
L
10,467
4,179
1,013
4,177
14,675
6,135
0
3,718
10,616
29,358
0
W
Hachiman
popeye2684
Hachiman
17,628
10,290
2,795
1,242
9,780
4,630
978
4,865
4,915
0
29,377
L
7,741
2,656
795
6,641
23,155
23,937
0
5,453
16,594
13,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,474
Gold Earned
50,929
101
Minions Killed
151
0
Camps Cleared
0
1,044,636
Distance Traveled
1,253,010
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,235
853
49
4
0
221,464
1
W
Tyr
9,940
828
31
3
0
234,737
1
W
Cthulhu
9,798
817
29
2
0
294,282
1
W
Chaac
10,353
863
13
1
0
296,790
0
L
Gilgamesh
9,750
813
5
0
0
234,518
0
L
Erlang Shen
7,270
606
17
1
0
202,908
1
L
Raijin
8,941
745
32
3
0
191,779
2
L
Chronos
8,120
677
38
3
0
201,213
0
W
Hachiman
10,603
884
29
2
0
205,737
0
L
Kuzenbo
7,393
616
9
1
0
214,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role