Player Matchup

Kali
Kali
Dowino
Kali
Level 160
God Stats
7W - 9L
1,581 SR
Queue Stats
303W - 284L
1,615 Elo+
Solo
Sol
Sol
DroidBishop82
Sol
Level 127
God Stats
158W - 181L
1,483 SR
Queue Stats
161W - 181L
1,538 Elo+
Solo
Kukulkan
Kukulkan
Giru
Kukulkan
Level 128
God Stats
2W - 3L
1,651 SR
Queue Stats
23W - 24L
1,562 Elo+
Solo
Cthulhu
Cthulhu
SendDown
Cthulhu
Level 64
God Stats
1W - 1L
1,623 SR
Queue Stats
27W - 22L
1,607 Elo+
Solo
Yemoja
Yemoja
hennessey23
Yemoja
Level 152
God Stats
3W - 2L
1,768 SR
Queue Stats
72W - 78L
1,567 Elo+
Solo
Team Averages
Level 126
1,621 SR
1,578 Elo+

VS

Team Averages
Level 107
1,612 SR
1,613 Elo+
Hercules
Hercules
BabiesMeat
Hercules
Level 104
God Stats
2W - 2L
1,661 SR
Queue Stats
83W - 72L
1,569 Elo+
Party 1
Pele
Pele
DaddysMeat
Pele
Level 105
God Stats
3W - 2L
1,647 SR
Queue Stats
120W - 104L
1,594 Elo+
Party 1
Ra
Ra
Jptherock
Ra
Level 116
God Stats
4W - 7L
1,368 SR
Queue Stats
57W - 43L
1,625 Elo+
Solo
Sylvanus
Sylvanus
MommysMeat
Sylvanus
Level 89
God Stats
8W - 2L
1,732 SR
Queue Stats
148W - 132L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
dinoman101010
Gilgamesh
Level 119
God Stats
7W - 5L
1,651 SR
Queue Stats
84W - 56L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Dowino
Kali
15
0 / 4 / 2
8,776
878
7,326
10,006
4,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 4 / 2
8,910
891
18,428
11,053
3,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Giru
Kukulkan
15
2 / 3 / 0
9,596
960
17,082
6,950
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SendDown
Cthulhu
15
0 / 3 / 2
8,704
870
14,928
15,305
19,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
15
0 / 3 / 0
9,307
931
3,663
14,591
14,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

222

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BabiesMeat
Hercules
16
5 / 0 / 9
10,172
1,017
10,410
16,317
12,459
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 0 / 7
10,050
1,005
10,668
14,679
8,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 0 / 8
10,205
1,021
9,881
6,072
2,248
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
MommysMeat
Sylvanus
17
1 / 0 / 16
10,835
1,084
9,004
12,341
19,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
dinoman101010
Gilgamesh
16
4 / 2 / 9
10,630
1,063
14,076
18,271
14,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
2
Kills
17
17
Deaths
2
6
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hercules
BabiesMeat
Hercules
5
0
9
9.5
W
3
0
7
6.5
L
Kali
Dowino
Kali
0
4
2
0.25
L
0
4
2
0.25
L
Kukulkan
Giru
Kukulkan
2
3
0
0.67
W
4
0
8
8
W
Sylvanus
MommysMeat
Sylvanus
1
0
16
9
L
Cthulhu
SendDown
Cthulhu
0
3
2
0.33
W
Gilgamesh
dinoman101010
Gilgamesh
4
2
9
4.25
L
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,427
Damage
54,039
57,905
Taken
67,680
44,846
Mitigated
57,919
8,516
Healing
29,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BabiesMeat
Hercules
10,410
3,569
0
4,637
16,317
12,459
0
13,215
2,930
0
13,595
W
10,668
1,608
0
3,297
14,679
8,836
0
12,058
2,411
0
32,098
L
Kali
Dowino
Kali
7,326
1,863
0
637
10,006
4,040
0
3,312
6,607
0
21,346
L
18,428
4,190
0
1,179
11,053
3,365
0
3,439
7,344
39,307
0
L
Kukulkan
Giru
Kukulkan
17,082
188
0
274
6,950
2,655
0
1,260
5,645
41,875
0
W
9,881
828
5,282
1,107
6,072
2,248
0
4,156
1,850
38,457
0
W
Sylvanus
MommysMeat
Sylvanus
9,004
1,848
4,812
7,546
12,341
19,626
0
9,693
2,498
16,734
0
L
Cthulhu
SendDown
Cthulhu
14,928
1,234
1,359
937
15,305
19,794
0
5,432
9,383
29,773
0
W
Gilgamesh
dinoman101010
Gilgamesh
14,076
5,815
1,138
1,269
18,271
14,750
0
14,115
3,890
0
26,401
L
Yemoja
3,663
786
2,605
1,525
14,591
14,992
0
5,442
8,605
11,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,293
Gold Earned
51,892
212
Minions Killed
166
6
Camps Cleared
8
997,725
Distance Traveled
1,079,428
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,172
1,017
11
1
1
213,198
2
W
Pele
10,050
1,005
44
4
2
227,668
0
L
Kali
8,776
878
24
2
3
193,269
0
L
Sol
8,910
891
66
7
1
205,963
0
L
Kukulkan
9,596
960
85
9
2
212,219
3
W
Ra
10,205
1,021
72
7
2
214,986
0
W
Sylvanus
10,835
1,084
19
2
0
206,060
3
L
Cthulhu
8,704
870
29
3
0
205,335
2
W
Gilgamesh
10,630
1,063
20
2
3
217,516
0
L
Yemoja
9,307
931
8
1
0
180,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role