Player Matchup

Izanami
Izanami
PattMerron
Izanami
Level 45
God Stats
0W - 1L
1,845 SR
Queue Stats
5W - 7L
1,506 Elo+
Party 2
Tiamat
Tiamat
Spartan6825
Tiamat
Level 100
God Stats
3W - 2L
1,542 SR
Queue Stats
28W - 33L
1,577 Elo+
Party 2
Ymir
Ymir
SquallyCandy75
Ymir
Level 26
God Stats
2W - 4L
1,616 SR
Queue Stats
22W - 10L
1,722 Elo+
Party 2
Team Averages
Level 57
1,667 SR
1,602 Elo+

VS

Team Averages
Level 28
1,548 SR
1,313 Elo+
Hera
Hera
Kenzie_Mell13
Hera
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,422 Elo+
Party 1
Artemis
Artemis
Pandoras_box777
Artemis
Level 29
God Stats
25W - 11L
1,643 SR
Queue Stats
58W - 58L
1,443 Elo+
Party 1
Terra
Terra
agus12_09
Terra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 195L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PattMerron
Izanami
11
4 / 4 / 4
7,889
657
5,846
11,161
3,647
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
10
3 / 5 / 5
7,525
627
5,654
8,666
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 7
7,895
658
6,375
15,020
9,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 8
10,068
839
18,145
7,918
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 2 / 6
9,701
808
11,122
7,086
2,521
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
agus12_09
Terra
9
0 / 6 / 8
7,622
635
1,852
10,365
6,489
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
8
Kills
15
15
Deaths
8
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
W
8
2
6
5.5
L
Izanami
PattMerron
Izanami
4
4
4
1.5
L
Tiamat
3
5
5
1.1
L
1
6
7
0.75
W
Terra
agus12_09
Terra
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,875
Damage
31,119
34,847
Taken
25,369
18,144
Mitigated
12,447
5,805
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,145
3,877
94
2,518
7,918
3,437
1,401
4,461
3,355
62,284
0
W
11,122
6,912
0
1,403
7,086
2,521
1,293
2,459
4,527
0
35,176
L
Izanami
PattMerron
Izanami
5,846
4,211
0
1,823
11,161
3,647
0
6,039
4,926
0
24,899
L
Tiamat
5,654
321
0
1,272
8,666
4,583
0
5,000
3,419
15,112
0
L
6,375
1,418
0
2,710
15,020
9,914
0
8,482
6,131
21,627
0
W
Terra
agus12_09
Terra
1,852
428
725
1,789
10,365
6,489
60
5,351
4,706
6,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,309
Gold Earned
27,391
105
Minions Killed
163
3
Camps Cleared
8
576,726
Distance Traveled
637,754
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,068
839
110
9
8
234,224
3
W
Artemis
9,701
808
46
4
0
225,042
0
L
Izanami
7,889
657
53
4
1
200,614
0
L
Tiamat
7,525
627
31
3
2
188,139
3
L
Ymir
7,895
658
21
2
0
187,973
1
W
Terra
7,622
635
7
1
0
178,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role