Player Matchup

Ganesha
Ganesha
DragãoDoSertão
Ganesha
Level 27
God Stats
1W - 0L
1,797 SR
Queue Stats
12W - 6L
1,638 Elo+
Solo
Agni
Agni
Enzx398
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 90L
1,514 Elo+
Solo
Guan Yu
Guan Yu
EsquiloRaivoso69
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,753 Elo+
Solo
Susano
Susano
GasparGustavo
Susano
Level 18
God Stats
25W - 16L
1,683 SR
Queue Stats
65W - 40L
1,616 Elo+
Solo
Neith
Neith
panrra
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,415 Elo+
Solo
Team Averages
Level 16
1,596 SR
1,587 Elo+

VS

Team Averages
Level 17
1,676 SR
1,627 Elo+
Nemesis
Nemesis
ExpurR
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,665 Elo+
Solo
Anubis
Anubis
L1PE1
Anubis
Level 27
God Stats
12W - 16L
1,500 SR
Queue Stats
137W - 135L
1,432 Elo+
Solo
Cupid
Cupid
MasterwolfOMG
Cupid
Level 18
God Stats
0W - 1L
1,931 SR
Queue Stats
22W - 5L
1,781 Elo+
Party 1
Chaac
Chaac
Paltin
Chaac
Level 14
God Stats
3W - 4L
1,725 SR
Queue Stats
47W - 25L
1,549 Elo+
Party 1
Geb
Geb
PokelinkHD
Geb
Level 23
God Stats
1W - 1L
1,725 SR
Queue Stats
11W - 3L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 19
9,354
492
7,928
15,931
17,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Enzx398
Agni
20
8 / 2 / 7
11,996
631
18,802
13,766
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 4 / 9
8,011
422
2,333
10,043
5,671
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
12 / 3 / 6
11,309
595
14,147
14,878
6,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
panrra
Neith
13
6 / 9 / 7
9,321
491
7,202
13,155
4,704
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ExpurR
Nemesis
8
0 / 5 / 3
6,817
359
848
9,611
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
L1PE1
Anubis
12
4 / 7 / 1
8,500
447
7,223
12,696
5,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
10 / 7 / 3
10,739
565
22,599
19,632
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Paltin
Chaac
15
5 / 4 / 3
9,992
526
10,173
14,067
13,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 4 / 8
8,868
467
4,862
16,545
20,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
27
Kills
21
21
Deaths
27
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
3
19
3.5
W
Agni
Enzx398
Agni
8
2
7
5.75
W
0
4
9
1.13
L
Nemesis
ExpurR
Nemesis
0
5
3
0.3
W
12
3
6
5
L
Anubis
L1PE1
Anubis
4
7
1
0.64
L
10
7
3
1.64
L
Chaac
Paltin
Chaac
5
4
3
1.63
L
2
4
8
1.5
W
Neith
panrra
Neith
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,412
Damage
45,705
67,773
Taken
72,551
40,236
Mitigated
49,252
15,285
Healing
18,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,928
1,366
1,240
2,217
15,931
17,223
492
2,332
13,599
22,099
0
W
Agni
Enzx398
Agni
18,802
2,111
231
4,128
13,766
5,770
1,861
4,498
9,268
111,088
0
W
2,333
415
655
600
10,043
5,671
531
2,300
7,743
0
25,256
L
Nemesis
ExpurR
Nemesis
848
364
0
1,082
9,611
2,322
0
606
9,005
0
20,526
W
14,147
5,121
0
5,392
14,878
6,868
1,174
1,353
13,525
0
80,130
L
Anubis
L1PE1
Anubis
7,223
783
0
3,191
12,696
5,531
102
7,395
5,301
39,788
0
L
22,599
15,023
694
9,207
19,632
7,380
1,078
9,551
10,081
0
91,730
L
Chaac
Paltin
Chaac
10,173
611
0
3,004
14,067
13,793
236
5,796
8,271
0
60,112
L
4,862
577
0
1,555
16,545
20,226
107
3,445
13,100
25,799
0
W
Neith
panrra
Neith
7,202
3,189
0
822
13,155
4,704
1,096
1,602
11,550
0
28,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,991
Gold Earned
44,916
450
Minions Killed
382
0
Camps Cleared
0
1,740,554
Distance Traveled
1,490,972
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,354
492
7
0
0
355,168
5
W
Agni
11,996
631
194
10
0
390,574
1
W
Guan Yu
8,011
422
54
3
0
342,590
0
L
Nemesis
6,817
359
34
2
0
271,896
3
W
Susano
11,309
595
144
8
0
362,392
2
L
Anubis
8,500
447
72
4
0
255,538
4
L
Cupid
10,739
565
126
7
0
284,681
2
L
Chaac
9,992
526
114
6
0
353,663
6
L
Geb
8,868
467
36
2
0
325,194
3
W
Neith
9,321
491
51
3
0
289,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role