Player Matchup

Zhong Kui
Zhong Kui
Enk0u
Zhong Kui
Level 28
God Stats
20W - 28L
1,457 SR
Queue Stats
113W - 113L
1,514 Elo+
Solo
Janus
Janus
IoleManakuke
Janus
Level 5
God Stats
0W - 1L
1,273 SR
Queue Stats
3W - 3L
1,511 Elo+
Solo
Neith
Neith
PeachyWeachy98
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,373 Elo+
Solo
Thor
Thor
SSSlayeRR
Thor
Level 21
God Stats
2W - 2L
1,554 SR
Queue Stats
26W - 18L
1,558 Elo+
Solo
Jormungandr
Jormungandr
YiExE
Jormungandr
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
252W - 295L
1,524 Elo+
Solo
Team Averages
Level 18
1,457 SR
1,496 Elo+

VS

Team Averages
Level 26
1,488 SR
1,728 Elo+
Bastet
Bastet
Lockedge
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 10L
1,807 Elo+
Party 2
Anubis
Anubis
LostSavant
Anubis
Level 28
God Stats
1W - 1L
1,261 SR
Queue Stats
335W - 113L
1,820 Elo+
Party 2
Jing Wei
Jing Wei
MichaelKilo
Jing Wei
Level 27
God Stats
89W - 58L
1,584 SR
Queue Stats
231W - 153L
1,553 Elo+
Party 1
Susano
Susano
SaVaGe x M3RK
Susano
Level 17
God Stats
12W - 12L
1,412 SR
Queue Stats
323W - 255L
1,551 Elo+
Party 1
Horus
Horus
rossduke5
Horus
Level 29
God Stats
9W - 3L
1,682 SR
Queue Stats
434W - 170L
1,910 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Enk0u
Zhong Kui
18
6 / 12 / 6
13,147
1,096
22,800
25,739
16,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 2 / 2
9,257
771
1,984
3,331
744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 14 / 7
11,884
990
8,194
23,898
7,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
18
6 / 11 / 7
12,541
1,045
19,488
22,861
7,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
YiExE
Jormungandr
20
0 / 9 / 15
12,287
1,024
11,611
26,069
30,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Lockedge
Bastet
20
15 / 5 / 20
14,029
1,169
25,611
15,236
5,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
LostSavant
Anubis
20
19 / 1 / 23
15,939
1,328
30,804
18,020
9,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
MichaelKilo
Jing Wei
20
5 / 5 / 22
12,601
1,050
16,833
12,382
3,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 4 / 20
12,979
1,082
10,164
11,031
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
rossduke5
Horus
20
1 / 1 / 32
12,753
1,063
12,650
17,971
22,000
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
165
16
Kills
48
48
Deaths
16
37
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Enk0u
Zhong Kui
6
12
6
0.75
L
0
2
2
0.5
W
Bastet
Lockedge
Bastet
15
5
20
5
W
Anubis
LostSavant
Anubis
19
1
23
30.5
W
Jing Wei
MichaelKilo
Jing Wei
5
5
22
3.2
L
4
14
7
0.54
L
Thor
6
11
7
0.86
W
8
4
20
4.5
L
Jormungandr
YiExE
Jormungandr
0
9
15
0.83
W
Horus
rossduke5
Horus
1
1
32
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,077
Damage
96,062
101,898
Taken
74,640
61,402
Mitigated
44,815
5,491
Healing
25,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Enk0u
Zhong Kui
22,800
2,347
180
3,770
25,739
16,442
0
10,930
14,809
42,220
0
L
1,984
217
0
0
3,331
744
0
67
3,264
8,362
0
W
Bastet
Lockedge
Bastet
25,611
9,717
0
0
15,236
5,619
0
6,679
8,134
0
42,709
W
Anubis
LostSavant
Anubis
30,804
2,268
651
10,846
18,020
9,901
0
9,254
8,766
52,189
0
W
Jing Wei
MichaelKilo
Jing Wei
16,833
11,729
0
956
12,382
3,480
0
6,421
5,961
0
45,100
L
8,194
2,074
0
706
23,898
7,100
0
8,090
15,808
0
31,592
L
Thor
19,488
2,768
0
0
22,861
7,065
0
9,454
13,407
0
33,960
W
10,164
816
0
0
11,031
3,815
0
5,283
5,748
0
19,130
L
Jormungandr
YiExE
Jormungandr
11,611
2,113
22
813
26,069
30,051
0
6,063
20,006
47,447
0
W
Horus
rossduke5
Horus
12,650
4,962
5,059
7,898
17,971
22,000
0
8,758
9,213
11,201
20,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,116
Gold Earned
68,301
212
Minions Killed
216
6
Camps Cleared
11
860,047
Distance Traveled
1,155,567
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,147
1,096
49
4
0
201,990
0
L
Janus
9,257
771
12
1
0
67,350
0
W
Bastet
14,029
1,169
36
3
2
234,114
0
W
Anubis
15,939
1,328
59
5
3
213,807
0
W
Jing Wei
12,601
1,050
77
6
1
245,534
0
L
Neith
11,884
990
48
4
1
172,160
0
L
Thor
12,541
1,045
39
3
3
217,829
1
W
Susano
12,979
1,082
19
2
1
248,215
0
L
Jormungandr
12,287
1,024
64
5
2
200,718
0
W
Horus
12,753
1,063
25
2
4
213,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role