Player Matchup

Thor
Thor
Beebouu
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,733 Elo+
Party 1
Nemesis
Nemesis
Dark602ness14
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,733 Elo+
Party 1
Ares
Ares
Pazo1996
Ares
Level 25
God Stats
3W - 2L
1,579 SR
Queue Stats
158W - 175L
1,266 Elo+
Solo
Cernunnos
Cernunnos
The888
Cernunnos
Level 20
God Stats
1W - 2L
1,503 SR
Queue Stats
6W - 7L
1,288 Elo+
Solo
Scylla
Scylla
billy25dude
Scylla
Level 27
God Stats
1W - 3L
1,553 SR
Queue Stats
14W - 12L
1,700 Elo+
Solo
Team Averages
Level 15
1,527 SR
1,544 Elo+

VS

Team Averages
Level 24
1,589 SR
1,524 Elo+
Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
LeftySV
Odin
Level 29
God Stats
3W - 2L
1,584 SR
Queue Stats
101W - 94L
1,514 Elo+
Solo
Kukulkan
Kukulkan
Loxro727
Kukulkan
Level 20
God Stats
4W - 3L
1,862 SR
Queue Stats
81W - 90L
1,516 Elo+
Solo
Thor
Thor
MiZZPUFFF
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,682 Elo+
Solo
Guan Yu
Guan Yu
SNSG D Ace
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Beebouu
Thor
7
0 / 7 / 0
4,737
395
1,475
7,812
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
7
1 / 9 / 0
4,975
415
2,266
7,938
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
9
1 / 1 / 2
6,226
519
2,524
8,120
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
The888
Cernunnos
9
2 / 8 / 0
5,826
486
5,193
8,965
1,331
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
9
2 / 3 / 1
5,784
482
5,663
5,282
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 1 / 0
6,630
553
4,217
7,957
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
LeftySV
Odin
13
19 / 0 / 1
8,874
740
10,519
7,145
5,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Loxro727
Kukulkan
10
2 / 2 / 3
6,692
558
3,482
4,177
1,410
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
8
0 / 2 / 3
5,292
441
586
4,642
1,606
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
SNSG D Ace
Guan Yu
11
4 / 2 / 9
7,500
625
6,034
7,979
5,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
6
Kills
28
28
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
0
3
L
Thor
Beebouu
Thor
0
7
0
0
L
Nemesis
1
9
0
0.11
W
Odin
LeftySV
Odin
19
0
1
19.5
W
Kukulkan
Loxro727
Kukulkan
2
2
3
1.75
W
Thor
0
2
3
0.75
L
Ares
1
1
2
2
W
Guan Yu
SNSG D Ace
Guan Yu
4
2
9
4.25
L
Cernunnos
The888
Cernunnos
2
8
0
0.25
L
Scylla
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,121
Damage
24,838
38,117
Taken
31,900
11,037
Mitigated
19,216
5,743
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,217
289
0
2,847
7,957
5,788
665
3,382
4,334
29,317
0
L
Thor
Beebouu
Thor
1,475
136
0
1,224
7,812
1,464
0
1,385
6,427
0
16,309
L
Nemesis
2,266
936
0
402
7,938
2,285
0
2,022
5,916
0
13,533
W
Odin
LeftySV
Odin
10,519
2,600
0
517
7,145
5,254
930
1,607
5,412
0
45,422
W
Kukulkan
Loxro727
Kukulkan
3,482
660
0
278
4,177
1,410
1,237
1,144
2,923
28,719
0
W
Thor
586
196
0
289
4,642
1,606
123
1,469
3,065
0
11,460
L
Ares
2,524
259
0
1,789
8,120
4,810
77
2,430
5,690
13,996
0
W
Guan Yu
SNSG D Ace
Guan Yu
6,034
757
35
2,462
7,979
5,158
285
0
7,979
0
26,936
L
Cernunnos
The888
Cernunnos
5,193
3,204
0
1,586
8,965
1,331
482
90
8,875
0
20,958
L
Scylla
5,663
525
0
742
5,282
1,147
205
1,772
3,510
27,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,548
Gold Earned
34,988
159
Minions Killed
281
0
Camps Cleared
0
1,135,932
Distance Traveled
1,176,036
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,630
553
71
6
0
258,640
1
L
Thor
4,737
395
33
3
0
219,590
2
L
Nemesis
4,975
415
20
2
0
255,395
0
W
Odin
8,874
740
73
6
0
249,108
0
W
Kukulkan
6,692
558
55
5
0
220,669
1
W
Thor
5,292
441
30
3
0
217,867
2
L
Ares
6,226
519
14
1
0
228,263
0
W
Guan Yu
7,500
625
52
4
0
229,752
0
L
Cernunnos
5,826
486
37
3
0
200,346
0
L
Scylla
5,784
482
55
5
0
232,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role