Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Diamond III
AcTLiKе
Bellona
Diamond III
Level 128
God Stats
1W - 0L
1,667 SR
Queue Stats
40W - 12L
2,536 MMR
Party 1
Guan Yu
Guan Yu
Masters
Rôxäs
Guan Yu
Masters
Level 157
God Stats
3W - 0L
1,752 SR
Queue Stats
188W - 24L
2,762 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,640 SR
2,266 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,542 SR
2,392 MMR
Bacchus
Bacchus
Diamond IV
GreenBaySmurfs
Bacchus
Diamond IV
Level 139
God Stats
4W - 14L
1,381 SR
Queue Stats
137W - 164L
2,355 MMR
Solo
Merlin
Merlin
Diamond III
Heriberto455
Merlin
Diamond III
Level 156
God Stats
9W - 5L
1,615 SR
Queue Stats
86W - 76L
2,279 MMR
Party 2
Nemesis
Nemesis
Masters
tupicador1
Nemesis
Masters
Level 160
God Stats
1W - 1L
1,629 SR
Queue Stats
88W - 62L
2,541 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
4 / 1 / 3
6,097
1,016
5,189
6,040
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
AcTLiKе
Bellona
9
2 / 2 / 4
5,728
955
2,847
5,744
3,373
Guan Yu
Rôxäs
Guan Yu
10
2 / 0 / 4
5,958
993
3,102
5,645
3,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
GebArtioFenrirGilgameshOdin

VS

Bans
AchillesThothChaacPersephoneNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
4,257
710
265
1,005
556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
9
1 / 3 / 1
4,752
792
3,893
6,361
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
tupicador1
Nemesis
8
2 / 4 / 1
5,232
872
3,599
5,915
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
3
3
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
3
5.5
W
Bellona
AcTLiKе
Bellona
2
2
4
2
L
0
1
1
0.5
L
Merlin
1
3
1
0.5
W
Guan Yu
Rôxäs
Guan Yu
2
0
4
4
L
Nemesis
tupicador1
Nemesis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,138
Damage
7,757
17,429
Taken
13,281
8,726
Mitigated
4,161
6,748
Healing
1,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,189
2,669
0
3,431
6,040
1,891
1,158
939
4,979
25,720
2,922
W
Bellona
AcTLiKе
Bellona
2,847
1,366
0
1,020
5,744
3,373
442
1,072
4,468
0
13,498
L
265
96
0
12
1,005
556
0
567
404
569
0
L
Merlin
3,893
350
0
734
6,361
1,374
0
1,679
4,472
13,208
0
W
Guan Yu
Rôxäs
Guan Yu
3,102
842
290
2,007
5,645
3,462
723
2,193
3,268
337
10,526
L
Nemesis
tupicador1
Nemesis
3,599
1,174
0
1,245
5,915
2,231
0
2,364
3,349
0
6,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,783
Gold Earned
14,241
82
Minions Killed
34
4
Camps Cleared
2
374,283
Distance Traveled
225,794
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,097
1,016
43
7
0
115,249
3
W
Bellona
5,728
955
17
3
1
123,720
0
L
Bacchus
4,257
710
0
0
0
22,263
1
L
Merlin
4,752
792
23
4
0
111,338
2
W
Guan Yu
5,958
993
22
4
3
135,314
0
L
Nemesis
5,232
872
11
2
2
92,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role