Player Matchup

Ra
Ra
ChristianMR
Ra
Level 3
God Stats
0W - 1L
1,301 SR
Queue Stats
4W - 8L
1,215 Elo+
Party 1
Danzaburou
Danzaburou
Cybercat324
Danzaburou
Level 4
God Stats
0W - 1L
1,301 SR
Queue Stats
11W - 10L
1,204 Elo+
Party 1
Ares
Ares
ODXBigSimp
Ares
Level 71
God Stats
0W - 3L
1,622 SR
Queue Stats
37W - 26L
1,561 Elo+
Party 1
Medusa
Medusa
OfficialCelsius
Medusa
Level 3
God Stats
1W - 4L
1,293 SR
Queue Stats
1W - 6L
1,314 Elo+
Party 3
Nemesis
Nemesis
Shirky366
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Team Averages
Level 17
1,404 SR
1,359 Elo+

VS

Team Averages
Level 26
1,497 SR
1,343 Elo+
Ganesha
Ganesha
Kinders99
Ganesha
Level 2
God Stats
2W - 1L
1,302 SR
Queue Stats
2W - 1L
1,285 Elo+
Party 2
Agni
Agni
Maelfjorn
Agni
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 24L
1,264 Elo+
Solo
Kukulkan
Kukulkan
SdogRN
Kukulkan
Level 17
God Stats
22W - 20L
1,402 SR
Queue Stats
27W - 38L
1,343 Elo+
Solo
Cthulhu
Cthulhu
TheDrunkNZomb1e
Cthulhu
Level 89
God Stats
1W - 0L
1,789 SR
Queue Stats
7W - 6L
1,423 Elo+
Party 2
Ares
Ares
shendful
Ares
Level 15
God Stats
2W - 1L
1,488 SR
Queue Stats
4W - 2L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,344
834
6,338
6,701
2,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Cybercat324
Danzaburou
14
0 / 0 / 2
8,057
806
569
1,649
449
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 4 / 3
9,406
941
13,790
23,883
23,149
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 5 / 3
9,807
981
8,033
8,222
3,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Shirky366
Nemesis
14
1 / 12 / 2
8,664
866
4,933
20,355
7,472
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

74

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kinders99
Ganesha
16
0 / 3 / 18
10,370
1,037
5,720
9,512
8,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
17
5 / 3 / 9
10,317
1,032
11,623
7,704
3,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
SdogRN
Kukulkan
16
6 / 0 / 12
10,415
1,042
9,650
3,903
1,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
11 / 1 / 13
11,719
1,172
17,981
12,358
14,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
16
4 / 0 / 15
10,212
1,021
8,277
7,422
8,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
7
Kills
26
26
Deaths
7
12
Assists
67
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Danzaburou
Cybercat324
Danzaburou
0
0
2
1
W
Ganesha
Kinders99
Ganesha
0
3
18
3
W
Agni
5
3
9
3.17
L
3
4
3
1.13
L
3
5
3
0.9
W
Kukulkan
SdogRN
Kukulkan
6
0
12
12
L
Nemesis
Shirky366
Nemesis
1
12
2
0.17
W
11
1
13
17.5
W
Ares
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,663
Damage
53,251
60,810
Taken
40,899
36,595
Mitigated
37,078
2,992
Healing
4,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,338
30
192
0
6,701
2,372
0
6,055
442
14,196
0
L
Danzaburou
Cybercat324
Danzaburou
569
269
0
150
1,649
449
0
963
686
0
4,436
W
Ganesha
Kinders99
Ganesha
5,720
596
0
1,614
9,512
8,854
0
4,398
5,114
13,892
0
W
Agni
11,623
1,280
0
34
7,704
3,149
0
4,554
3,150
33,382
0
L
13,790
764
0
1,237
23,883
23,149
0
20,668
2,447
19,200
0
L
8,033
4,300
0
513
8,222
3,153
0
6,341
1,708
0
21,800
W
Kukulkan
SdogRN
Kukulkan
9,650
1,493
0
332
3,903
1,896
0
2,077
1,826
25,178
0
L
Nemesis
Shirky366
Nemesis
4,933
3,296
0
900
20,355
7,472
0
17,768
2,276
0
10,876
W
17,981
1,952
601
1,888
12,358
14,439
0
5,095
7,263
29,683
0
W
Ares
8,277
1,022
0
0
7,422
8,740
0
4,004
3,418
14,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,278
Gold Earned
53,033
66
Minions Killed
164
4
Camps Cleared
6
679,141
Distance Traveled
930,077
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,344
834
16
2
0
188,129
0
L
Danzaburou
8,057
806
3
0
1
34,723
0
W
Ganesha
10,370
1,037
1
0
1
149,658
0
W
Agni
10,317
1,032
60
6
1
193,619
1
L
Ares
9,406
941
10
1
1
189,798
2
L
Medusa
9,807
981
31
3
0
89,217
0
W
Kukulkan
10,415
1,042
43
4
1
200,850
1
L
Nemesis
8,664
866
6
1
2
177,274
0
W
Cthulhu
11,719
1,172
51
5
0
203,971
0
W
Ares
10,212
1,021
9
1
3
181,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role