Player Matchup

Thanatos
Thanatos
Ayetor
Thanatos
Level 101
God Stats
0W - 3L
1,324 SR
Queue Stats
10W - 14L
1,498 Elo+
Party 1
Ra
Ra
Polnik
Ra
Level 41
God Stats
0W - 3L
1,203 SR
Queue Stats
21W - 25L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
chtroupske
Cthulhu
Level 44
God Stats
1W - 1L
1,567 SR
Queue Stats
11W - 17L
1,435 Elo+
Party 1
Sol
Sol
tifredioux24110
Sol
Level 153
God Stats
59W - 48L
1,598 SR
Queue Stats
165W - 169L
1,522 Elo+
Solo
Neith
Neith
vwfan1989
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 1
Team Averages
Level 73
1,438 SR
1,440 Elo+

VS

Team Averages
Level 83
1,484 SR
1,458 Elo+
Vulcan
Vulcan
 
Vulcan
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
JeSuisLaMortxD
Ares
Level 36
God Stats
70W - 61L
1,509 SR
Queue Stats
218W - 215L
1,438 Elo+
Party 2
Charybdis
Charybdis
Mundy_666
Charybdis
Level 134
God Stats
18W - 22L
1,507 SR
Queue Stats
491W - 487L
1,506 Elo+
Solo
Cliodhna
Cliodhna
iProzZ Dany
Cliodhna
Level 66
God Stats
10W - 9L
1,430 SR
Queue Stats
259W - 266L
1,367 Elo+
Party 2
Eset
Eset
iProzZ Txm
Eset
Level 85
God Stats
7W - 3L
1,473 SR
Queue Stats
343W - 297L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ayetor
Thanatos
15
3 / 6 / 2
8,970
472
6,691
14,350
5,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
16
2 / 6 / 2
9,307
490
4,821
10,266
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
chtroupske
Cthulhu
12
0 / 2 / 7
7,391
389
4,922
14,335
11,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 7 / 0
9,021
475
11,283
14,860
4,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
vwfan1989
Neith
14
1 / 3 / 4
8,108
427
3,876
7,497
2,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
7 / 2 / 6
11,676
615
16,396
8,310
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 0 / 4
8,890
468
3,016
11,126
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
Mundy_666
Charybdis
18
5 / 5 / 3
11,428
601
7,838
11,273
4,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
iProzZ Dany
Cliodhna
18
8 / 2 / 5
11,905
627
10,261
15,712
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
4 / 2 / 1
12,307
648
6,407
9,622
4,317
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
10
Kills
24
24
Deaths
11
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
2
6
5
L
Thanatos
Ayetor
Thanatos
3
6
2
0.67
W
0
0
4
2
W
Charybdis
Mundy_666
Charybdis
5
5
3
1.3
L
Ra
2
6
2
0.5
L
Cthulhu
chtroupske
Cthulhu
0
2
7
1.75
W
Cliodhna
iProzZ Dany
Cliodhna
8
2
5
5.25
W
4
2
1
2.25
L
4
7
0
0.57
L
Neith
vwfan1989
Neith
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,593
Damage
43,918
61,308
Taken
56,043
27,647
Mitigated
24,871
19,724
Healing
16,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,396
3,783
0
966
8,310
3,382
39
3,701
4,395
89,413
0
L
Thanatos
Ayetor
Thanatos
6,691
1,058
0
7,483
14,350
5,778
0
4,883
9,321
0
54,783
W
3,016
28
0
4,011
11,126
7,415
0
4,257
6,515
25,829
0
W
Charybdis
Mundy_666
Charybdis
7,838
3,374
0
1,862
11,273
4,052
3,006
5,075
5,947
0
84,078
L
Ra
4,821
558
794
2,081
10,266
3,194
0
5,473
4,595
60,099
0
L
Cthulhu
chtroupske
Cthulhu
4,922
331
0
3,050
14,335
11,482
0
5,633
8,545
19,383
0
W
Cliodhna
iProzZ Dany
Cliodhna
10,261
1,171
0
6,484
15,712
5,705
0
4,443
11,037
0
82,170
W
6,407
432
0
3,452
9,622
4,317
1,872
1,746
7,799
92,097
0
L
11,283
3,166
0
4,735
14,860
4,899
0
5,024
9,709
68,644
8,677
L
Neith
vwfan1989
Neith
3,876
1,222
0
1,581
7,497
2,294
0
4,134
3,319
0
36,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,797
Gold Earned
56,206
459
Minions Killed
649
0
Camps Cleared
0
1,703,799
Distance Traveled
1,715,017
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,676
615
143
8
0
387,234
4
L
Thanatos
8,970
472
93
5
0
392,102
2
W
Ares
8,890
468
36
2
0
319,262
2
W
Charybdis
11,428
601
159
8
0
320,214
5
L
Ra
9,307
490
125
7
0
320,486
3
L
Cthulhu
7,391
389
20
1
0
359,717
7
W
Cliodhna
11,905
627
123
6
0
413,650
0
W
Eset
12,307
648
188
10
0
274,657
4
L
Sol
9,021
475
149
8
0
296,549
4
L
Neith
8,108
427
72
4
0
334,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role