Player Matchup

Chaac
Chaac
Murstah
Chaac
Level 18
God Stats
3W - 1L
1,842 SR
Queue Stats
41W - 40L
1,435 Elo+
Solo
King Arthur
King Arthur
RCM x BOOM
King Arthur
Level 25
God Stats
16W - 20L
1,521 SR
Queue Stats
224W - 223L
1,478 Elo+
Solo
Guan Yu
Guan Yu
TheGeekette_
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,413 Elo+
Party 1
Vamana
Vamana
UnderdogPlays
Vamana
Level 147
God Stats
0W - 2L
1,528 SR
Queue Stats
60W - 84L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
general_dipdong
Kukulkan
Level 24
God Stats
0W - 5L
1,157 SR
Queue Stats
163W - 142L
1,512 Elo+
Solo
Team Averages
Level 44
1,510 SR
1,463 Elo+

VS

Team Averages
Level 17
1,580 SR
1,520 Elo+
Bellona
Bellona
Arsonbunny4139
Bellona
Level 1
God Stats
2W - 2L
1,683 SR
Queue Stats
18W - 22L
1,605 Elo+
Party 2
Cliodhna
Cliodhna
Izdia
Cliodhna
Level 22
God Stats
5W - 9L
1,294 SR
Queue Stats
10W - 14L
1,326 Elo+
Party 2
Hera
Hera
QueenFree12
Hera
Level 16
God Stats
1W - 0L
1,829 SR
Queue Stats
9W - 5L
1,532 Elo+
Solo
Susano
Susano
WindTyphoon
Susano
Level 5
God Stats
20W - 2L
1,818 SR
Queue Stats
111W - 22L
1,735 Elo+
Solo
Baron Samedi
Baron Samedi
Zixhyr
Baron Samedi
Level 40
God Stats
1W - 1L
1,277 SR
Queue Stats
106W - 108L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Murstah
Chaac
18
5 / 8 / 9
13,109
1,008
17,188
29,665
41,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
RCM x BOOM
King Arthur
18
1 / 3 / 8
11,085
853
7,925
21,120
22,057
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
TheGeekette_
Guan Yu
17
0 / 6 / 5
10,951
842
3,220
19,294
21,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
5 / 9 / 9
12,947
996
16,783
27,753
17,213
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
19
10 / 7 / 7
13,632
1,049
25,413
18,039
6,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

26

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 11
11,824
910
12,228
22,408
19,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Izdia
Cliodhna
18
3 / 4 / 13
11,851
912
11,139
15,879
5,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 2 / 17
14,145
1,088
35,237
10,012
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
20
17 / 1 / 10
16,356
1,258
33,435
18,403
19,323
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Zixhyr
Baron Samedi
18
3 / 3 / 15
12,001
923
16,271
12,197
5,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
99
21
Kills
33
33
Deaths
21
38
Assists
66
Player
Kills
Deaths
Assists
KDA
W
2
11
11
0.68
W
Cliodhna
Izdia
Cliodhna
3
4
13
2.38
L
Chaac
Murstah
Chaac
5
8
9
1.19
W
8
2
17
8.25
L
King Arthur
RCM x BOOM
King Arthur
1
3
8
1.67
L
Guan Yu
TheGeekette_
Guan Yu
0
6
5
0.42
L
5
9
9
1.06
W
Susano
17
1
10
22
W
Baron Samedi
Zixhyr
Baron Samedi
3
3
15
3.5
L
Kukulkan
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,529
Damage
108,310
115,871
Taken
78,899
109,296
Mitigated
53,564
20,137
Healing
13,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,228
5,430
942
866
22,408
19,187
0
8,091
13,780
84
23,050
W
Cliodhna
Izdia
Cliodhna
11,139
1,875
218
380
15,879
5,664
0
5,622
9,920
0
25,423
L
Chaac
Murstah
Chaac
17,188
3,071
692
8,724
29,665
41,499
0
15,317
14,132
1,833
26,147
W
35,237
6,081
460
1,980
10,012
3,500
0
2,349
7,335
67,169
0
L
King Arthur
RCM x BOOM
King Arthur
7,925
1,932
340
1,407
21,120
22,057
0
10,476
10,397
0
12,663
L
Guan Yu
TheGeekette_
Guan Yu
3,220
1,674
558
1,586
19,294
21,713
0
8,722
10,380
0
14,024
L
16,783
5,710
0
4,915
27,753
17,213
0
16,546
11,015
404
46,661
W
Susano
33,435
10,283
0
3,326
18,403
19,323
0
6,412
10,657
11,730
43,396
W
Baron Samedi
Zixhyr
Baron Samedi
16,271
2,428
1,777
3,752
12,197
5,890
0
4,845
7,201
29,171
0
L
Kukulkan
25,413
3,036
0
1,915
18,039
6,814
0
5,388
12,595
56,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,724
Gold Earned
66,177
193
Minions Killed
208
6
Camps Cleared
6
1,223,574
Distance Traveled
1,089,444
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,824
910
24
2
2
190,350
2
W
Cliodhna
11,851
912
18
1
0
205,083
0
L
Chaac
13,109
1,008
22
2
1
263,742
0
W
Hera
14,145
1,088
85
7
0
238,840
0
L
King Arthur
11,085
853
7
1
2
252,508
0
L
Guan Yu
10,951
842
22
2
0
232,184
0
L
Vamana
12,947
996
61
5
1
240,030
3
W
Susano
16,356
1,258
41
3
4
289,859
1
W
Baron Samedi
12,001
923
40
3
0
165,312
0
L
Kukulkan
13,632
1,049
81
6
2
235,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role