Player Matchup

Agni
Agni
CaioGT2020
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Solo
Chang'e
Chang'e
Jupiter16513
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,435 Elo+
Solo
Izanami
Izanami
Meysam104192
Izanami
Level 7
God Stats
1W - 5L
1,147 SR
Queue Stats
3W - 12L
1,123 Elo+
Solo
Neith
Neith
Nikesb2000
Neith
Level 22
God Stats
0W - 2L
1,558 SR
Queue Stats
71W - 69L
1,457 Elo+
Solo
Cliodhna
Cliodhna
Whoocares125240
Cliodhna
Level 29
God Stats
1W - 2L
1,510 SR
Queue Stats
91W - 98L
1,488 Elo+
Solo
Team Averages
Level 18
1,443 SR
1,340 Elo+

VS

Team Averages
Level 22
1,620 SR
1,380 Elo+
Izanami
Izanami
BadGirl6179
Izanami
Level 27
God Stats
23W - 23L
1,680 SR
Queue Stats
134W - 135L
1,487 Elo+
Solo
Danzaburou
Danzaburou
CoastingTuna
Danzaburou
Level 23
God Stats
10W - 6L
1,941 SR
Queue Stats
18W - 16L
1,432 Elo+
Solo
Kukulkan
Kukulkan
CoryShane9703
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,390 Elo+
Solo
Ares
Ares
PennyWelcomed94
Ares
Level 21
God Stats
20W - 18L
1,478 SR
Queue Stats
25W - 26L
1,344 Elo+
Solo
Cliodhna
Cliodhna
ThatAssassin394
Cliodhna
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 103L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
5,424
258
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Jupiter16513
Chang'e
13
1 / 12 / 3
8,189
390
7,098
18,172
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Meysam104192
Izanami
14
3 / 9 / 0
9,082
432
6,218
16,920
5,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
19
4 / 4 / 2
11,473
546
17,582
14,995
6,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
9
1 / 1 / 1
7,319
349
2,038
3,856
1,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BadGirl6179
Izanami
9
1 / 1 / 0
8,004
381
2,448
5,100
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
CoastingTuna
Danzaburou
15
3 / 5 / 6
9,722
463
8,418
11,817
4,359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
CoryShane9703
Kukulkan
18
12 / 2 / 5
12,495
595
14,060
9,706
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 1 / 4
10,543
502
4,362
13,629
11,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cliodhna
20
6 / 1 / 6
12,362
589
8,624
16,250
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
9
Kills
26
26
Deaths
10
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
BadGirl6179
Izanami
1
1
0
1
L
0
0
0
0
W
Danzaburou
CoastingTuna
Danzaburou
3
5
6
1.2
W
Kukulkan
CoryShane9703
Kukulkan
12
2
5
7.25
L
Chang'e
Jupiter16513
Chang'e
1
12
3
0.21
L
Izanami
Meysam104192
Izanami
3
9
0
0.33
L
Neith
4
4
2
1.25
W
4
1
4
6
W
Cliodhna
6
1
6
9
L
Cliodhna
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,936
Damage
37,912
53,943
Taken
56,502
17,974
Mitigated
27,037
11,136
Healing
16,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BadGirl6179
Izanami
2,448
1,520
0
2,179
5,100
1,231
1,005
0
5,100
0
23,561
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
CoastingTuna
Danzaburou
8,418
3,481
0
2,819
11,817
4,359
1,236
2,694
9,123
0
49,562
W
Kukulkan
CoryShane9703
Kukulkan
14,060
1,667
0
1,012
9,706
3,756
2,848
2,726
6,980
61,694
0
L
Chang'e
Jupiter16513
Chang'e
7,098
267
683
4,049
18,172
4,881
0
7,448
10,298
36,737
0
L
Izanami
Meysam104192
Izanami
6,218
4,166
0
0
16,920
5,247
92
7,223
9,513
0
57,073
L
Neith
17,582
6,288
0
4,386
14,995
6,785
416
2,496
12,473
0
96,870
W
4,362
290
0
2,690
13,629
11,631
426
1,137
12,492
42,571
0
W
Cliodhna
8,624
2,090
0
7,640
16,250
6,060
1,277
541
15,709
0
105,825
L
Cliodhna
2,038
0
0
2,018
3,856
1,061
0
597
3,237
0
23,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,487
Gold Earned
53,126
385
Minions Killed
487
0
Camps Cleared
0
1,209,017
Distance Traveled
1,548,449
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,004
381
61
3
0
128,939
4
L
Agni
5,424
258
0
0
0
3,178
0
W
Danzaburou
9,722
463
68
3
0
331,951
2
W
Kukulkan
12,495
595
115
5
0
311,291
2
L
Chang'e
8,189
390
49
2
0
351,669
2
L
Izanami
9,082
432
100
5
0
325,762
0
L
Neith
11,473
546
179
9
0
356,371
0
W
Ares
10,543
502
77
4
0
334,288
4
W
Cliodhna
12,362
589
166
8
0
441,980
1
L
Cliodhna
7,319
349
57
3
0
172,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role