Player Matchup

Yemoja
Yemoja
Bustfo
Yemoja
Level 24
God Stats
3W - 3L
1,449 SR
Queue Stats
13W - 12L
1,532 Elo+
Party 2
Medusa
Medusa
HiddenConcept
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,509 Elo+
Party 3
Olorun
Olorun
Iyabu
Olorun
Level 29
God Stats
9W - 8L
1,585 SR
Queue Stats
113W - 85L
1,606 Elo+
Solo
Nox
Nox
SunnySideUpYoshi
Nox
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 198L
1,504 Elo+
Party 3
Sol
Sol
Yakuzume
Sol
Level 11
God Stats
0W - 1L
1,465 SR
Queue Stats
12W - 5L
1,691 Elo+
Party 2
Team Averages
Level 24
1,500 SR
1,568 Elo+

VS

Team Averages
Level 36
1,577 SR
1,546 Elo+
Zeus
Zeus
 
Zeus
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DELTADADDYDREW
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 23L
1,500 Elo+
Solo
Fenrir
Fenrir
ElTrapo2
Fenrir
Level 136
God Stats
4W - 0L
1,756 SR
Queue Stats
20W - 13L
1,581 Elo+
Party 1
Osiris
Osiris
Jmere
Osiris
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 53L
1,505 Elo+
Solo
Artemis
Artemis
Kahnquer
Artemis
Level 6
God Stats
5W - 4L
1,628 SR
Queue Stats
12W - 7L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bustfo
Yemoja
20
2 / 6 / 29
14,163
1,089
9,535
25,658
33,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
19 / 15 / 17
16,417
1,263
46,063
35,596
14,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Iyabu
Olorun
20
8 / 5 / 21
15,296
1,177
27,513
16,461
7,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 6 / 25
13,400
1,031
13,191
21,841
8,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 8 / 16
12,397
954
11,668
15,897
5,173
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
9 / 4 / 17
14,949
1,150
39,908
13,622
4,720
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
0 / 15 / 21
12,482
960
3,079
31,476
20,517
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
ElTrapo2
Fenrir
20
18 / 4 / 16
17,860
1,374
29,665
28,289
25,875
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Jmere
Osiris
20
5 / 8 / 20
14,124
1,086
14,871
23,532
20,250
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Kahnquer
Artemis
20
8 / 7 / 15
14,222
1,094
24,034
21,201
8,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
129
38
Kills
40
40
Deaths
38
108
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
4
17
4.38
L
Yemoja
Bustfo
Yemoja
2
6
29
2.75
W
0
15
21
0.7
W
Fenrir
ElTrapo2
Fenrir
18
4
16
6.5
L
19
15
17
1.83
L
Olorun
Iyabu
Olorun
8
5
21
3.7
W
Osiris
Jmere
Osiris
5
8
20
1.88
W
Artemis
Kahnquer
Artemis
8
7
15
2.21
L
5
6
25
2.92
L
4
8
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,970
Damage
111,557
115,453
Taken
118,120
69,894
Mitigated
79,699
14,643
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
39,908
1,715
219
3,208
13,622
4,720
0
5,633
7,881
78,249
0
L
Yemoja
Bustfo
Yemoja
9,535
1,522
4,316
2,831
25,658
33,359
0
9,566
15,638
26,972
0
W
3,079
1,019
0
40
31,476
20,517
0
13,536
17,820
14,337
0
W
Fenrir
ElTrapo2
Fenrir
29,665
10,039
0
4,667
28,289
25,875
0
16,717
11,212
0
50,126
L
46,063
23,060
0
1,847
35,596
14,859
0
14,429
20,429
0
80,610
L
Olorun
Iyabu
Olorun
27,513
11,077
1,561
1,922
16,461
7,761
0
5,505
10,786
66,935
0
W
Osiris
Jmere
Osiris
14,871
4,766
1,161
1,091
23,532
20,250
0
11,913
11,404
0
29,614
W
Artemis
Kahnquer
Artemis
24,034
12,806
0
3,196
21,201
8,337
0
12,993
7,896
0
57,072
L
13,191
1,526
147
487
21,841
8,742
0
10,024
11,576
25,170
0
L
11,668
1,204
333
1,199
15,897
5,173
0
3,463
12,169
20,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,673
Gold Earned
73,637
256
Minions Killed
252
8
Camps Cleared
7
1,107,212
Distance Traveled
1,224,853
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,949
1,150
92
7
2
230,276
0
L
Yemoja
14,163
1,089
33
3
1
219,563
1
W
Ymir
12,482
960
15
1
0
214,118
2
W
Fenrir
17,860
1,374
44
3
4
278,276
0
L
Medusa
16,417
1,263
63
5
3
229,145
0
L
Olorun
15,296
1,177
114
9
3
229,083
5
W
Osiris
14,124
1,086
33
3
0
266,638
0
W
Artemis
14,222
1,094
68
5
1
235,545
0
L
Nox
13,400
1,031
28
2
1
248,801
0
L
Sol
12,397
954
18
1
0
180,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role