Player Matchup

Geb
Geb
 
Geb
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HighQualityChops
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,326 Elo+
Party 1
Sun Wukong
Sun Wukong
MOCHICOOL
Sun Wukong
Level 15
God Stats
16W - 20L
1,421 SR
Queue Stats
16W - 21L
1,286 Elo+
Party 3
Ao Kuang
Ao Kuang
Sharkkyboi
Ao Kuang
Level 16
God Stats
7W - 8L
1,408 SR
Queue Stats
19W - 26L
1,289 Elo+
Party 3
Anubis
Anubis
dakskul
Anubis
Level 40
God Stats
8W - 13L
1,601 SR
Queue Stats
56W - 97L
1,353 Elo+
Party 1
Team Averages
Level 17
1,486 SR
1,351 Elo+

VS

Team Averages
Level 27
1,454 SR
1,315 Elo+
Da Ji
Da Ji
DG001
Da Ji
Level 26
God Stats
62W - 62L
1,447 SR
Queue Stats
138W - 204L
1,343 Elo+
Solo
Zhong Kui
Zhong Kui
KIRLEYs
Zhong Kui
Level 46
God Stats
13W - 8L
1,623 SR
Queue Stats
269W - 238L
1,510 Elo+
Party 2
Neith
Neith
TakeMyApples
Neith
Level 16
God Stats
15W - 17L
1,338 SR
Queue Stats
26W - 26L
1,227 Elo+
Party 2
Ares
Ares
populius
Ares
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 44L
1,151 Elo+
Solo
Athena
Athena
squizzlord
Athena
Level 24
God Stats
32W - 34L
1,364 SR
Queue Stats
109W - 94L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 4 / 0
6,345
317
1,084
6,951
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 9 / 1
8,450
423
5,018
11,101
3,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MOCHICOOL
Sun Wukong
13
2 / 7 / 0
8,471
424
7,021
15,155
7,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Sharkkyboi
Ao Kuang
11
0 / 8 / 3
7,353
368
4,455
12,172
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
dakskul
Anubis
13
1 / 8 / 2
8,295
415
7,625
13,509
5,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DG001
Da Ji
17
13 / 1 / 8
11,735
587
13,021
12,499
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
KIRLEYs
Zhong Kui
17
14 / 1 / 3
12,139
607
9,659
8,711
6,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 1 / 3
10,364
518
3,562
9,250
3,375
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
3 / 2 / 5
9,720
486
6,814
13,702
11,901
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Athena
squizzlord
Athena
15
4 / 2 / 11
10,783
539
4,463
16,019
21,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
5
Kills
36
36
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
0
0
W
Da Ji
DG001
Da Ji
13
1
8
17
L
2
9
1
0.28
W
Zhong Kui
KIRLEYs
Zhong Kui
14
1
3
15.5
L
Sun Wukong
MOCHICOOL
Sun Wukong
2
7
0
0.29
L
Ao Kuang
Sharkkyboi
Ao Kuang
0
8
3
0.19
W
2
1
3
3.5
L
Anubis
dakskul
Anubis
1
8
2
0.25
W
Ares
3
2
5
2.75
W
Athena
squizzlord
Athena
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,203
Damage
37,519
58,888
Taken
60,181
22,164
Mitigated
48,133
9,071
Healing
18,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,084
114
0
162
6,951
2,901
46
2,725
4,226
10,464
0
W
Da Ji
DG001
Da Ji
13,021
3,640
0
5,472
12,499
4,776
628
4,021
8,478
0
63,285
L
5,018
3,540
0
850
11,101
3,348
2,416
6,538
4,563
0
35,391
W
Zhong Kui
KIRLEYs
Zhong Kui
9,659
1,166
0
4,960
8,711
6,364
1,945
4,182
4,529
85,408
0
L
Sun Wukong
MOCHICOOL
Sun Wukong
7,021
976
0
3,092
15,155
7,053
615
3,516
11,639
0
45,466
L
Ao Kuang
Sharkkyboi
Ao Kuang
4,455
1,526
0
1,197
12,172
3,310
1,199
3,237
8,935
32,504
0
W
3,562
2,104
0
3,361
9,250
3,375
2,660
1,928
7,322
0
72,497
L
Anubis
dakskul
Anubis
7,625
364
0
3,770
13,509
5,552
265
4,920
8,589
42,689
0
W
Ares
6,814
388
0
2,607
13,702
11,901
0
6,238
7,464
39,222
0
W
Athena
squizzlord
Athena
4,463
1,252
0
2,147
16,019
21,717
776
5,242
10,777
37,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,914
Gold Earned
54,741
290
Minions Killed
483
0
Camps Cleared
0
1,493,819
Distance Traveled
1,911,858
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,345
317
22
1
0
201,703
0
W
Da Ji
11,735
587
93
5
0
402,281
0
L
Neith
8,450
423
70
4
0
287,299
3
W
Zhong Kui
12,139
607
150
8
0
363,714
1
L
Sun Wukong
8,471
424
73
4
0
362,598
2
L
Ao Kuang
7,353
368
51
3
0
376,208
1
W
Neith
10,364
518
124
6
0
367,399
0
L
Anubis
8,295
415
74
4
0
266,011
1
W
Ares
9,720
486
65
3
0
375,462
0
W
Athena
10,783
539
51
3
0
403,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role