Player Matchup

Anhur
Anhur
GabrielVazquez2
Anhur
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
77W - 105L
1,388 Elo+
Party 1
Athena
Athena
Icewolf825
Athena
Level 25
God Stats
7W - 5L
1,586 SR
Queue Stats
63W - 45L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XXLAD101XX
Morgan Le Fay
Level 25
God Stats
31W - 30L
1,541 SR
Queue Stats
63W - 57L
1,473 Elo+
Solo
Eset
Eset
billydiego2016
Eset
Level 31
God Stats
9W - 9L
1,609 SR
Queue Stats
89W - 124L
1,380 Elo+
Party 1
Ravana
Ravana
x_Zeusowitz_x
Ravana
Level 29
God Stats
4W - 6L
1,502 SR
Queue Stats
91W - 69L
1,479 Elo+
Solo
Team Averages
Level 28
1,547 SR
1,433 Elo+

VS

Team Averages
Level 19
1,623 SR
1,501 Elo+
Neith
Neith
AmightyStorm124
Neith
Level 28
God Stats
3W - 0L
1,782 SR
Queue Stats
141W - 105L
1,592 Elo+
Solo
Hel
Hel
Kanura
Hel
Level 28
God Stats
17W - 11L
1,640 SR
Queue Stats
169W - 129L
1,593 Elo+
Solo
Bellona
Bellona
Scriptise
Bellona
Level 27
God Stats
17W - 15L
1,469 SR
Queue Stats
49W - 52L
1,320 Elo+
Solo
Medusa
Medusa
Sodz25
Medusa
Level 5
God Stats
1W - 0L
1,726 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
alegf_0721
Ganesha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 0
7,887
415
4,517
12,953
3,199
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Icewolf825
Athena
13
0 / 5 / 4
8,705
458
2,789
15,869
11,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
XXLAD101XX
Morgan Le Fay
13
3 / 7 / 1
8,682
457
7,911
13,104
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 10 / 1
7,997
421
4,016
12,634
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 7 / 1
11,360
598
10,529
12,578
5,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 5
13,037
686
16,895
13,204
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
Kanura
Hel
19
13 / 2 / 7
11,864
624
14,729
9,636
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Scriptise
Bellona
16
6 / 4 / 8
9,733
512
9,012
11,953
7,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Sodz25
Medusa
4
1 / 4 / 0
6,357
335
653
2,419
520
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
alegf_0721
Ganesha
15
1 / 3 / 17
9,043
476
6,817
12,328
8,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
11
Kills
35
37
Deaths
13
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
14
0
5
16.5
L
2
8
0
0.25
L
Athena
Icewolf825
Athena
0
5
4
0.4
W
Hel
Kanura
Hel
13
2
7
8.25
W
Bellona
Scriptise
Bellona
6
4
8
2.5
W
Medusa
Sodz25
Medusa
1
4
0
0.25
L
Morgan Le Fay
XXLAD101XX
Morgan Le Fay
3
7
1
0.5
W
Ganesha
alegf_0721
Ganesha
1
3
17
3.17
L
2
10
1
0.25
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,762
Damage
48,106
67,138
Taken
49,540
27,027
Mitigated
24,403
12,804
Healing
17,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,895
7,751
0
6,864
13,204
5,060
6,832
1,438
11,766
0
116,549
L
4,517
2,354
0
3,101
12,953
3,199
1,551
3,737
9,216
0
39,879
L
Athena
Icewolf825
Athena
2,789
717
259
3,504
15,869
11,445
1,087
3,491
12,162
32,686
0
W
Hel
Kanura
Hel
14,729
801
2,935
5,385
9,636
3,139
1,423
3,696
5,940
77,122
0
W
Bellona
Scriptise
Bellona
9,012
2,760
0
1,279
11,953
7,274
926
5,496
6,457
0
39,576
W
Medusa
Sodz25
Medusa
653
494
0
56
2,419
520
33
811
1,608
0
2,234
L
Morgan Le Fay
XXLAD101XX
Morgan Le Fay
7,911
601
0
1,709
13,104
3,767
750
2,773
10,331
40,046
0
W
Ganesha
alegf_0721
Ganesha
6,817
737
124
572
12,328
8,410
246
3,342
8,986
23,141
0
L
4,016
144
0
2,316
12,634
3,278
48
7,774
4,860
35,785
0
L
10,529
2,889
0
1,915
12,578
5,338
0
3,504
9,023
0
82,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,631
Gold Earned
50,034
428
Minions Killed
395
0
Camps Cleared
0
1,631,271
Distance Traveled
1,607,036
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,037
686
188
10
0
371,551
1
L
Anhur
7,887
415
68
4
0
321,342
0
L
Athena
8,705
458
62
3
0
359,209
0
W
Hel
11,864
624
123
6
0
411,265
6
W
Bellona
9,733
512
70
4
0
369,001
3
W
Medusa
6,357
335
2
0
0
65,851
0
L
Morgan Le Fay
8,682
457
73
4
0
326,861
0
W
Ganesha
9,043
476
12
1
0
389,368
1
L
Eset
7,997
421
78
4
0
254,389
0
L
Ravana
11,360
598
147
8
0
369,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role