Player Matchup

Sobek
Sobek
Diamond V
AttiossTwitch
Sobek
Diamond V
Level 158
God Stats
61W - 21L
1,862 SR
Queue Stats
325W - 146L
2,493 MMR
Party 2
Hou Yi
Hou Yi
Diamond I
RajPapa122
Hou Yi
Diamond I
Level 79
God Stats
4W - 1L
1,805 SR
Queue Stats
114W - 63L
2,312 MMR
Party 2
Scylla
Scylla
Platinum IV
Regi1
Scylla
Platinum IV
Level 160
God Stats
4W - 6L
1,632 SR
Queue Stats
9W - 9L
2,044 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,766 SR
2,283 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 153
1,638 SR
1,737 MMR
Bacchus
Bacchus
Silver I
NotSoDankBready
Bacchus
Silver I
Level 154
God Stats
1W - 1L
1,563 SR
Queue Stats
11W - 8L
1,725 MMR
Party 1
Raijin
Raijin
Gold V
TescoHunk
Raijin
Gold V
Level 149
God Stats
4W - 4L
1,591 SR
Queue Stats
23W - 18L
1,743 MMR
Party 1
Izanami
Izanami
Gold V
Zhark
Izanami
Gold V
Level 157
God Stats
1W - 1L
1,760 SR
Queue Stats
23W - 18L
1,743 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 14
9,679
745
5,139
21,406
20,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
RajPapa122
Hou Yi
15
10 / 3 / 8
11,214
863
18,148
13,676
6,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
Regi1
Scylla
14
8 / 4 / 7
10,720
825
12,964
9,472
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
GilgameshThothMorgan Le FayPersephoneOdin

VS

Bans
GebArtioUllrAthenaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 8
9,108
701
9,851
14,959
16,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
TescoHunk
Raijin
13
8 / 7 / 3
10,380
798
10,100
12,599
2,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Zhark
Izanami
13
3 / 6 / 10
9,611
739
12,610
13,868
3,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
18
Kills
14
14
Deaths
18
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
7
14
1
L
3
5
8
1.4
W
Hou Yi
RajPapa122
Hou Yi
10
3
8
4.67
W
Scylla
Regi1
Scylla
8
4
7
2.88
L
Raijin
TescoHunk
Raijin
8
7
3
1.36
L
Izanami
Zhark
Izanami
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,251
Damage
32,561
44,554
Taken
41,426
30,258
Mitigated
23,217
12,895
Healing
3,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,139
221
0
6,721
21,406
20,936
66
9,365
12,041
15,880
0
L
9,851
1,596
254
1,152
14,959
16,813
0
5,242
9,515
19,296
0
W
Hou Yi
RajPapa122
Hou Yi
18,148
8,462
0
5,219
13,676
6,583
2,202
6,962
6,714
0
41,029
W
Scylla
Regi1
Scylla
12,964
1,178
0
955
9,472
2,739
799
3,873
5,599
33,964
0
L
Raijin
TescoHunk
Raijin
10,100
1,710
190
1,148
12,599
2,855
153
5,304
7,067
28,627
0
L
Izanami
Zhark
Izanami
12,610
7,500
0
1,129
13,868
3,549
1,283
7,351
6,155
0
33,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,613
Gold Earned
29,099
124
Minions Killed
119
4
Camps Cleared
5
681,680
Distance Traveled
710,163
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,679
745
17
1
0
256,806
3
L
Bacchus
9,108
701
20
2
0
261,823
6
W
Hou Yi
11,214
863
53
4
1
204,058
2
W
Scylla
10,720
825
54
4
3
220,816
6
L
Raijin
10,380
798
52
4
5
208,785
1
L
Izanami
9,611
739
47
4
0
239,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role