Player Matchup

Merlin
Merlin
D3F4UL7smurf
Merlin
Level 29
God Stats
31W - 29L
1,531 SR
Queue Stats
193W - 131L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KimetsuWS
Morgan Le Fay
Level 14
God Stats
3W - 2L
1,663 SR
Queue Stats
9W - 8L
1,434 Elo+
Solo
Athena
Athena
MatiPinardi05
Athena
Level 18
God Stats
2W - 2L
1,703 SR
Queue Stats
7W - 8L
1,404 Elo+
Party 2
Thor
Thor
MatioRebel
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,477 Elo+
Party 2
Rama
Rama
SrChocolinas
Rama
Level 13
God Stats
1W - 1L
1,703 SR
Queue Stats
4W - 5L
1,409 Elo+
Party 2
Team Averages
Level 19
1,620 SR
1,455 Elo+

VS

Team Averages
Level 18
1,462 SR
1,556 Elo+
Discordia
Discordia
BruxaPrateada
Discordia
Level 6
God Stats
1W - 0L
1,530 SR
Queue Stats
3W - 0L
1,795 Elo+
Solo
Bellona
Bellona
JORJAORUSSO
Bellona
Level 27
God Stats
6W - 4L
1,569 SR
Queue Stats
50W - 39L
1,535 Elo+
Party 1
Skadi
Skadi
SASHASHUSSETH
Skadi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,470 Elo+
Party 1
Thor
Thor
TracyX
Thor
Level 14
God Stats
2W - 1L
1,406 SR
Queue Stats
14W - 8L
1,499 Elo+
Solo
Ares
Ares
thekuang
Ares
Level 18
God Stats
1W - 2L
1,307 SR
Queue Stats
10W - 7L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 2 / 0
6,985
499
2,415
4,844
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
KimetsuWS
Morgan Le Fay
8
1 / 4 / 1
5,683
406
3,554
5,866
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 1
6,416
458
4,246
10,770
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 4 / 2
5,968
426
2,657
8,951
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 5 / 0
6,692
478
3,339
7,592
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BruxaPrateada
Discordia
12
1 / 1 / 1
6,986
499
2,377
4,365
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
JORJAORUSSO
Bellona
15
9 / 1 / 1
9,189
656
8,631
10,002
8,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 1 / 6
6,604
472
4,513
4,372
1,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
TracyX
Thor
15
5 / 1 / 4
8,749
625
4,604
7,800
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
12
3 / 1 / 5
7,583
542
7,534
7,071
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
18
18
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
BruxaPrateada
Discordia
1
1
1
1.5
L
Merlin
2
2
0
1
W
Bellona
JORJAORUSSO
Bellona
9
1
1
9.5
L
Morgan Le Fay
KimetsuWS
Morgan Le Fay
1
4
1
0.38
L
0
3
1
0.17
L
0
4
2
0.25
W
0
1
6
3
L
2
5
0
0.4
W
Thor
TracyX
Thor
5
1
4
7
W
Ares
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,211
Damage
27,659
38,023
Taken
33,610
18,537
Mitigated
18,237
7,284
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BruxaPrateada
Discordia
2,377
0
0
623
4,365
1,308
1,022
1,639
2,604
34,658
0
L
Merlin
2,415
64
0
1,141
4,844
1,522
108
1,024
3,578
36,618
0
W
Bellona
JORJAORUSSO
Bellona
8,631
2,749
0
4,267
10,002
8,558
2,124
3,377
6,607
0
53,189
L
Morgan Le Fay
KimetsuWS
Morgan Le Fay
3,554
479
0
1,429
5,866
1,715
0
0
5,866
17,303
0
L
4,246
1,312
0
1,259
10,770
9,020
286
5,044
5,638
14,151
0
L
2,657
796
0
2,363
8,951
3,723
0
767
8,094
0
32,363
W
4,513
2,200
0
853
4,372
1,386
624
755
3,617
0
38,993
L
3,339
2,567
0
1,092
7,592
2,557
392
2,990
4,602
0
40,101
W
Thor
TracyX
Thor
4,604
1,509
0
3,697
7,800
2,661
1,267
1,731
5,943
0
51,216
W
Ares
7,534
845
0
2,618
7,071
4,324
186
2,447
4,624
22,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,744
Gold Earned
39,111
280
Minions Killed
395
0
Camps Cleared
0
1,089,424
Distance Traveled
1,342,440
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,986
499
74
5
0
268,880
0
L
Merlin
6,985
499
77
6
0
200,763
4
W
Bellona
9,189
656
102
7
0
302,198
2
L
Morgan Le Fay
5,683
406
39
3
0
143,866
2
L
Athena
6,416
458
16
1
0
261,631
0
L
Thor
5,968
426
54
4
0
269,463
3
W
Skadi
6,604
472
84
6
0
229,106
4
L
Rama
6,692
478
94
7
0
213,701
0
W
Thor
8,749
625
106
8
0
297,422
7
W
Ares
7,583
542
29
2
0
244,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role