Player Matchup

Cliodhna
Cliodhna
Codydoc27
Cliodhna
Level 123
God Stats
1W - 1L
1,525 SR
Queue Stats
71W - 73L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
DysIexicPenguin
Kuzenbo
Level 108
God Stats
2W - 1L
1,606 SR
Queue Stats
173W - 182L
1,382 Elo+
Party 1
Ra
Ra
vkgamythic
Ra
Level 29
God Stats
0W - 1L
1,352 SR
Queue Stats
89W - 98L
1,363 Elo+
Party 1
Team Averages
Level 87
1,494 SR
1,410 Elo+

VS

Team Averages
Level 59
1,421 SR
1,397 Elo+
Ymir
Ymir
Darlagus
Ymir
Level 64
God Stats
1W - 0L
1,279 SR
Queue Stats
22W - 27L
1,374 Elo+
Solo
Nu Wa
Nu Wa
Jennyyboo
Nu Wa
Level 43
God Stats
7W - 11L
1,391 SR
Queue Stats
12W - 17L
1,456 Elo+
Party 2
Izanami
Izanami
darkchaotics
Izanami
Level 69
God Stats
1W - 1L
1,591 SR
Queue Stats
4W - 7L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Codydoc27
Cliodhna
13
4 / 6 / 4
9,571
684
12,252
13,169
4,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 8 / 1
8,968
641
9,614
19,028
23,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 9 / 6
8,406
600
6,287
12,200
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
6 / 6 / 15
10,377
741
8,326
15,915
9,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Jennyyboo
Nu Wa
15
6 / 1 / 15
10,490
749
9,024
7,228
1,990
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
darkchaotics
Izanami
15
11 / 2 / 12
11,618
830
20,257
14,490
4,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
8
Kills
23
23
Deaths
9
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Codydoc27
Cliodhna
4
6
4
1
W
Ymir
6
6
15
2.25
L
4
8
1
0.56
W
Nu Wa
Jennyyboo
Nu Wa
6
1
15
13.5
W
Izanami
darkchaotics
Izanami
11
2
12
8.5
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,153
Damage
37,607
44,397
Taken
37,633
30,587
Mitigated
16,394
5,663
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Codydoc27
Cliodhna
12,252
835
0
1,990
13,169
4,269
208
4,040
9,129
0
38,661
W
Ymir
8,326
1,568
0
952
15,915
9,629
244
7,036
7,938
20,179
0
L
9,614
1,499
89
1,737
19,028
23,144
88
8,281
10,747
22,700
0
W
Nu Wa
Jennyyboo
Nu Wa
9,024
2,922
1,172
2,805
7,228
1,990
793
2,780
4,061
33,277
0
W
Izanami
darkchaotics
Izanami
20,257
16,558
0
7,705
14,490
4,775
1,882
4,954
9,029
188
53,035
L
6,287
278
617
1,230
12,200
3,174
375
5,294
6,906
30,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,945
Gold Earned
32,485
138
Minions Killed
141
5
Camps Cleared
3
590,446
Distance Traveled
682,662
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,571
684
59
4
4
197,217
1
W
Ymir
10,377
741
25
2
0
217,767
1
L
Kuzenbo
8,968
641
22
2
0
208,979
0
W
Nu Wa
10,490
749
45
3
0
234,656
4
W
Izanami
11,618
830
71
5
3
230,239
1
L
Ra
8,406
600
57
4
1
184,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role