Player Matchup

Danzaburou
Danzaburou
HoldmyLemon
Danzaburou
Level 146
God Stats
11W - 2L
1,743 SR
Queue Stats
250W - 143L
1,721 Elo+
Party 2
Geb
Geb
Humyoubabe
Geb
Level 96
God Stats
9W - 6L
1,638 SR
Queue Stats
290W - 293L
1,533 Elo+
Party 4
King Arthur
King Arthur
PatFussy696969
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,756 Elo+
Party 4
Pele
Pele
T-T-Takeoff-1
Pele
Level 87
God Stats
9W - 10L
1,454 SR
Queue Stats
193W - 189L
1,357 Elo+
Party 4
Baron Samedi
Baron Samedi
goldhilling
Baron Samedi
Level 49
God Stats
36W - 18L
1,500 SR
Queue Stats
206W - 131L
1,655 Elo+
Party 2
Team Averages
Level 77
1,567 SR
1,604 Elo+

VS

Team Averages
Level 51
1,526 SR
1,573 Elo+
Nemesis
Nemesis
Chaosminer
Nemesis
Level 69
God Stats
0W - 3L
1,191 SR
Queue Stats
125W - 121L
1,571 Elo+
Party 1
Merlin
Merlin
Magnussaren77
Merlin
Level 35
God Stats
0W - 1L
1,550 SR
Queue Stats
117W - 105L
1,531 Elo+
Solo
Bellona
Bellona
Tezzerit
Bellona
Level 40
God Stats
4W - 3L
1,591 SR
Queue Stats
61W - 67L
1,541 Elo+
Party 1
Ymir
Ymir
WiLLLLLL v2
Ymir
Level 31
God Stats
13W - 8L
1,711 SR
Queue Stats
91W - 67L
1,616 Elo+
Party 3
Cupid
Cupid
igotUrGranada
Cupid
Level 81
God Stats
17W - 19L
1,588 SR
Queue Stats
234W - 225L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HoldmyLemon
Danzaburou
12
3 / 0 / 2
7,020
585
5,572
4,954
1,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 3
5,395
450
2,224
9,155
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
PatFussy696969
King Arthur
12
1 / 0 / 3
7,088
591
4,724
9,542
6,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 3 / 3
6,326
527
3,515
9,018
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
goldhilling
Baron Samedi
11
4 / 1 / 2
6,587
549
2,049
4,814
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chaosminer
Nemesis
10
0 / 3 / 4
5,909
492
5,146
7,001
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 0 / 1
7,362
614
3,849
2,805
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Tezzerit
Bellona
11
0 / 3 / 0
6,148
512
3,814
7,110
6,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 3
6,388
532
3,279
5,600
3,339
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 4 / 1
6,127
511
4,229
7,103
1,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
11
Kills
6
6
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Chaosminer
Nemesis
0
3
4
0.67
W
Danzaburou
HoldmyLemon
Danzaburou
3
0
2
4
W
0
2
3
0.75
L
2
0
1
2.5
W
King Arthur
PatFussy696969
King Arthur
1
0
3
2.5
W
3
3
3
1.5
L
Bellona
Tezzerit
Bellona
0
3
0
0
L
2
1
3
3.5
W
Baron Samedi
goldhilling
Baron Samedi
4
1
2
5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,084
Damage
20,317
37,483
Taken
29,619
16,469
Mitigated
15,827
12,602
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Chaosminer
Nemesis
5,146
1,789
0
2,009
7,001
3,063
0
1,451
5,462
0
33,688
W
Danzaburou
HoldmyLemon
Danzaburou
5,572
2,978
0
2,150
4,954
1,638
0
517
4,437
0
48,809
W
2,224
517
0
986
9,155
4,595
0
2,582
6,573
12,812
0
L
3,849
126
0
330
2,805
829
0
660
2,059
54,923
0
W
King Arthur
PatFussy696969
King Arthur
4,724
416
0
4,480
9,542
6,413
10
1,352
8,190
0
40,986
W
3,515
795
0
3,558
9,018
2,302
0
1,617
7,401
0
30,437
L
Bellona
Tezzerit
Bellona
3,814
532
0
2,016
7,110
6,814
0
470
6,620
6,999
28,169
L
3,279
387
208
1,457
5,600
3,339
0
900
4,663
24,301
0
W
Baron Samedi
goldhilling
Baron Samedi
2,049
0
226
1,202
4,814
1,521
46
2,163
2,651
29,430
0
L
4,229
2,723
270
1,655
7,103
1,782
0
561
6,542
0
30,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,416
Gold Earned
31,934
328
Minions Killed
392
0
Camps Cleared
0
1,219,638
Distance Traveled
1,180,250
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,909
492
71
6
0
264,711
2
W
Danzaburou
7,020
585
87
7
0
227,908
3
W
Geb
5,395
450
22
2
0
248,389
4
L
Merlin
7,362
614
110
9
0
231,617
5
W
King Arthur
7,088
591
83
7
0
251,535
3
W
Pele
6,326
527
61
5
0
262,702
4
L
Bellona
6,148
512
81
7
0
230,908
2
L
Ymir
6,388
532
51
4
0
234,941
2
W
Baron Samedi
6,587
549
75
6
0
229,104
8
L
Cupid
6,127
511
79
7
0
218,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role