Player Matchup

Zhong Kui
Zhong Kui
BlackJESUS_2009
Zhong Kui
Level 65
God Stats
2W - 0L
1,489 SR
Queue Stats
93W - 99L
1,447 Elo+
Party 1
Fenrir
Fenrir
Devmorize
Fenrir
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 51L
1,529 Elo+
Party 1
Ganesha
Ganesha
KotadSlayer
Ganesha
Level 58
God Stats
7W - 8L
1,450 SR
Queue Stats
166W - 227L
1,399 Elo+
Party 1
Team Averages
Level 59
1,479 SR
1,458 Elo+

VS

Team Averages
Level 80
1,574 SR
1,489 Elo+
Ra
Ra
Mundey
Ra
Level 28
God Stats
2W - 4L
1,420 SR
Queue Stats
25W - 28L
1,499 Elo+
Solo
Odin
Odin
YoUkYmOnKeY
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,523 Elo+
Solo
Thanatos
Thanatos
shadosmoke
Thanatos
Level 108
God Stats
0W - 1L
1,801 SR
Queue Stats
12W - 16L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlackJESUS_2009
Zhong Kui
12
5 / 5 / 8
8,927
744
8,736
11,485
6,088
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Devmorize
Fenrir
14
10 / 1 / 3
9,580
798
9,214
12,310
5,678
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
KotadSlayer
Ganesha
13
0 / 0 / 13
8,760
730
7,213
13,850
13,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
3 / 6 / 2
8,509
709
11,755
9,615
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 5
7,558
630
6,313
9,870
3,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
shadosmoke
Thanatos
11
3 / 6 / 2
8,061
672
8,041
9,435
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
15
Kills
6
6
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BlackJESUS_2009
Zhong Kui
5
5
8
1.8
W
Fenrir
Devmorize
Fenrir
10
1
3
11.5
W
Ganesha
KotadSlayer
Ganesha
0
0
13
6.5
L
Ra
3
6
2
0.67
L
0
3
5
0.83
L
Thanatos
shadosmoke
Thanatos
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,163
Damage
26,109
37,645
Taken
28,920
25,004
Mitigated
10,291
10,237
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BlackJESUS_2009
Zhong Kui
8,736
999
0
2,088
11,485
6,088
358
4,506
6,637
25,413
0
W
Fenrir
Devmorize
Fenrir
9,214
1,051
0
1,838
12,310
5,678
0
3,070
8,988
0
25,545
W
Ganesha
KotadSlayer
Ganesha
7,213
405
693
5,618
13,850
13,238
0
3,827
9,739
21,749
0
L
Ra
11,755
1,186
1,158
2,196
9,615
3,452
0
5,581
4,034
38,589
0
L
6,313
1,630
0
1,500
9,870
3,389
0
5,480
4,390
0
17,288
L
Thanatos
shadosmoke
Thanatos
8,041
1,752
0
3,559
9,435
3,450
0
5,073
4,362
0
17,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,267
Gold Earned
24,128
120
Minions Killed
126
4
Camps Cleared
6
678,081
Distance Traveled
578,341
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,927
744
62
5
1
194,251
0
W
Fenrir
9,580
798
58
5
3
248,627
3
W
Ganesha
8,760
730
0
0
0
235,203
3
L
Ra
8,509
709
77
6
1
183,447
2
L
Odin
7,558
630
29
2
3
219,155
4
L
Thanatos
8,061
672
20
2
2
175,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role