Player Matchup

Cernunnos
Cernunnos
AledMorton
Cernunnos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,898 Elo+
Party 2
Zeus
Zeus
O1demir
Zeus
Level 28
God Stats
83W - 59L
1,661 SR
Queue Stats
91W - 71L
1,600 Elo+
Solo
Scylla
Scylla
SmuffleButter
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,939 Elo+
Party 2
Team Averages
Level 24
1,554 SR
1,812 Elo+

VS

Team Averages
Level 36
1,500 SR
1,500 Elo+
Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AledMorton
Cernunnos
10
1 / 7 / 2
7,264
660
11,334
13,574
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
O1demir
Zeus
10
1 / 9 / 1
7,063
642
12,135
10,003
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 8 / 1
7,276
661
7,296
11,661
3,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
18 / 1 / 5
11,163
1,015
19,731
13,639
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
 
Hercules
13
3 / 2 / 16
8,667
788
6,776
20,936
17,649
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
 
Aphrodite
12
3 / 1 / 11
8,284
753
5,046
10,177
4,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
4
Kills
24
24
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
18
1
5
20.5
W
Hercules
 
Hercules
3
2
16
5.5
W
Aphrodite
 
Aphrodite
3
1
11
8.5
L
Cernunnos
AledMorton
Cernunnos
1
7
2
0.29
L
Zeus
O1demir
Zeus
1
9
1
0.17
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,765
Damage
31,553
35,238
Taken
44,752
8,380
Mitigated
28,066
3,039
Healing
29,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,731
9,106
0
5,670
13,639
6,183
1,084
5,430
7,891
0
64,812
W
Hercules
 
Hercules
6,776
1,011
0
5,169
20,936
17,649
481
8,792
11,723
4,850
10,045
W
Aphrodite
 
Aphrodite
5,046
306
10,494
7,730
10,177
4,234
988
5,378
4,673
24,632
0
L
Cernunnos
AledMorton
Cernunnos
11,334
5,486
0
593
13,574
3,287
24
3,494
10,080
0
24,701
L
Zeus
O1demir
Zeus
12,135
529
173
1,297
10,003
1,468
0
1,366
8,637
24,847
0
L
7,296
998
0
976
11,661
3,625
0
1,636
10,025
23,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,603
Gold Earned
28,114
110
Minions Killed
146
2
Camps Cleared
10
535,261
Distance Traveled
691,712
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,163
1,015
83
8
6
231,489
3
W
Hercules
8,667
788
16
1
2
229,185
2
W
Aphrodite
8,284
753
47
4
2
231,038
5
L
Cernunnos
7,264
660
42
4
0
156,338
0
L
Zeus
7,063
642
33
3
1
181,384
5
L
Scylla
7,276
661
35
3
1
197,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role