Player Matchup

Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ArozeBeat45
Nox
Level 62
God Stats
5W - 0L
1,692 SR
Queue Stats
230W - 257L
1,314 Elo+
Solo
Cthulhu
Cthulhu
ST341TH_CH1CK3N
Cthulhu
Level 7
God Stats
1W - 2L
1,320 SR
Queue Stats
74W - 74L
1,334 Elo+
Party 1
Chiron
Chiron
StevieOnBall
Chiron
Level 28
God Stats
7W - 3L
1,729 SR
Queue Stats
122W - 108L
1,494 Elo+
Party 1
Team Averages
Level 54
1,548 SR
1,428 Elo+

VS

Team Averages
Level 63
1,509 SR
1,335 Elo+
King Arthur
King Arthur
A_Raging_Dragon
King Arthur
Level 120
God Stats
122W - 132L
1,402 SR
Queue Stats
732W - 690L
1,413 Elo+
Party 3
Tiamat
Tiamat
Isychazo
Tiamat
Level 29
God Stats
12W - 10L
1,635 SR
Queue Stats
55W - 67L
1,362 Elo+
Party 2
Ares
Ares
Joker-unmasked
Ares
Level 29
God Stats
19W - 23L
1,441 SR
Queue Stats
99W - 126L
1,372 Elo+
Party 3
Cupid
Cupid
Kaimbuddy
Cupid
Level 88
God Stats
0W - 1L
1,535 SR
Queue Stats
33W - 32L
1,290 Elo+
Party 2
Arachne
Arachne
TactikewlWolf
Arachne
Level 47
God Stats
1W - 2L
1,531 SR
Queue Stats
2W - 6L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
11 / 0 / 8
9,732
649
13,467
13,429
6,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Chang'e
 
Chang'e
13
0 / 3 / 5
7,675
512
5,243
7,961
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
3 / 1 / 6
8,154
544
3,700
5,150
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 15
6,914
461
4,870
6,910
5,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
14
9 / 1 / 5
9,105
607
7,895
8,680
3,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A_Raging_Dragon
King Arthur
14
3 / 3 / 0
8,721
581
8,127
15,591
10,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Isychazo
Tiamat
11
0 / 5 / 1
6,409
427
4,202
8,653
4,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 7 / 1
6,231
415
4,230
11,089
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cupid
Kaimbuddy
Cupid
10
0 / 6 / 0
6,020
401
3,115
9,465
1,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
10
1 / 2 / 1
6,804
454
2,261
7,693
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
23
Kills
5
5
Deaths
23
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
0
8
15
W
Chang'e
 
Chang'e
0
3
5
0.83
L
King Arthur
A_Raging_Dragon
King Arthur
3
3
0
1
W
3
1
6
6
L
Tiamat
Isychazo
Tiamat
0
5
1
0.1
L
1
7
1
0.21
L
Cupid
Kaimbuddy
Cupid
0
6
0
0
W
0
0
15
7.5
W
Chiron
9
1
5
11.5
L
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,175
Damage
21,935
42,130
Taken
52,491
19,769
Mitigated
26,267
16,999
Healing
15,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,467
4,265
0
3,006
13,429
6,398
1,663
1,638
11,564
0
66,564
W
Chang'e
 
Chang'e
5,243
693
1,435
3,729
7,961
2,961
378
766
6,823
36,653
0
L
King Arthur
A_Raging_Dragon
King Arthur
8,127
1,869
0
7,337
15,591
10,933
496
4,530
10,616
0
56,766
W
3,700
67
0
1,017
5,150
1,961
548
1,988
3,162
47,083
0
L
Tiamat
Isychazo
Tiamat
4,202
374
0
2,059
8,653
4,126
550
2,176
6,425
31,430
0
L
4,230
480
0
1,416
11,089
6,385
0
3,450
7,619
12,295
0
L
Cupid
Kaimbuddy
Cupid
3,115
648
514
2,184
9,465
1,978
858
2,387
7,034
0
29,337
W
4,870
419
341
439
6,910
5,366
257
2,377
4,488
18,681
0
W
Chiron
7,895
4,634
1,221
5,811
8,680
3,083
1,531
1,892
6,788
0
53,363
L
Arachne
2,261
1,502
0
2,175
7,693
2,845
924
709
6,984
0
34,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,580
Gold Earned
34,185
430
Minions Killed
325
0
Camps Cleared
0
1,479,302
Distance Traveled
1,355,856
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,732
649
114
8
0
316,768
0
W
Chang'e
7,675
512
83
6
0
264,430
3
L
King Arthur
8,721
581
124
8
0
278,531
1
W
Nox
8,154
544
100
7
0
299,975
5
L
Tiamat
6,409
427
50
3
0
261,023
0
L
Ares
6,231
415
21
1
0
236,226
3
L
Cupid
6,020
401
60
4
0
291,432
0
W
Cthulhu
6,914
461
30
2
0
300,299
0
W
Chiron
9,105
607
103
7
0
297,830
3
L
Arachne
6,804
454
70
5
0
288,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role