Player Matchup

Bacchus
Bacchus
DYONYSYUS
Bacchus
Level 22
God Stats
8W - 9L
1,484 SR
Queue Stats
10W - 12L
1,422 Elo+
Party 1
Loki
Loki
Keep0nDreaming
Loki
Level 9
God Stats
4W - 3L
1,652 SR
Queue Stats
12W - 8L
1,574 Elo+
Party 1
The Morrigan
The Morrigan
Listazar
The Morrigan
Level 14
God Stats
2W - 1L
1,740 SR
Queue Stats
11W - 8L
1,555 Elo+
Party 1
Olorun
Olorun
LoveeBite
Olorun
Level 7
God Stats
5W - 2L
1,811 SR
Queue Stats
16W - 14L
1,340 Elo+
Party 3
Bellona
Bellona
narravontotberg
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,477 Elo+
Party 3
Team Averages
Level 12
1,638 SR
1,473 Elo+

VS

Team Averages
Level 26
1,556 SR
1,445 Elo+
Artemis
Artemis
Joshua92
Artemis
Level 29
God Stats
7W - 6L
1,495 SR
Queue Stats
26W - 32L
1,357 Elo+
Solo
Cliodhna
Cliodhna
SoBIaNekx
Cliodhna
Level 27
God Stats
18W - 16L
1,428 SR
Queue Stats
33W - 27L
1,424 Elo+
Solo
Geb
Geb
SouleyeWAOS
Geb
Level 27
God Stats
3W - 1L
1,858 SR
Queue Stats
75W - 84L
1,440 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheRealSouI
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 148L
1,550 Elo+
Party 2
Achilles
Achilles
WhyyyMeee
Achilles
Level 18
God Stats
4W - 2L
1,501 SR
Queue Stats
20W - 22L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DYONYSYUS
Bacchus
16
7 / 3 / 7
11,865
516
11,402
23,994
37,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
9 / 9 / 3
11,934
519
12,822
19,840
9,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
Listazar
The Morrigan
16
5 / 7 / 7
11,112
483
17,465
15,168
6,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
LoveeBite
Olorun
10
5 / 3 / 0
8,998
391
8,189
8,308
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 6 / 4
11,025
479
14,531
21,434
24,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Joshua92
Artemis
15
0 / 9 / 7
9,524
414
7,310
17,430
5,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
SoBIaNekx
Cliodhna
20
5 / 4 / 12
12,394
539
16,909
21,400
9,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 8 / 10
10,301
448
7,622
27,205
32,611
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
TheRealSouI
Morgan Le Fay
20
11 / 6 / 9
13,036
567
24,667
16,384
7,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
WhyyyMeee
Achilles
19
10 / 4 / 10
12,468
542
12,614
20,798
22,802
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
76
31
Kills
28
28
Deaths
31
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DYONYSYUS
Bacchus
7
3
7
3.5
W
Artemis
Joshua92
Artemis
0
9
7
0.39
L
9
9
3
1.17
L
The Morrigan
Listazar
The Morrigan
5
7
7
1.21
L
Olorun
LoveeBite
Olorun
5
3
0
1.67
W
Cliodhna
SoBIaNekx
Cliodhna
5
4
12
2.75
W
2
8
10
0.88
W
Morgan Le Fay
TheRealSouI
Morgan Le Fay
11
6
9
2.58
W
Achilles
WhyyyMeee
Achilles
10
4
10
3.75
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,409
Damage
69,122
88,744
Taken
103,217
81,895
Mitigated
78,167
12,519
Healing
18,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DYONYSYUS
Bacchus
11,402
1,361
0
3,175
23,994
37,953
392
6,702
17,292
30,803
0
W
Artemis
Joshua92
Artemis
7,310
3,364
0
1,008
17,430
5,684
317
8,387
9,043
0
49,366
L
12,822
3,192
0
2,600
19,840
9,507
0
3,886
15,954
0
81,006
L
The Morrigan
Listazar
The Morrigan
17,465
2,453
0
1,537
15,168
6,714
1,042
10,238
4,879
50,348
2,182
L
Olorun
LoveeBite
Olorun
8,189
4,151
665
3,341
8,308
3,014
1,647
3,125
5,183
35,944
0
W
Cliodhna
SoBIaNekx
Cliodhna
16,909
1,763
328
9,303
21,400
9,602
0
4,647
16,753
0
103,829
W
7,622
1,417
726
875
27,205
32,611
930
13,717
13,488
28,849
0
W
Morgan Le Fay
TheRealSouI
Morgan Le Fay
24,667
2,922
0
2,069
16,384
7,468
1,488
6,544
9,840
117,252
0
W
Achilles
WhyyyMeee
Achilles
12,614
3,377
0
4,326
20,798
22,802
1,386
6,565
14,233
0
67,106
L
14,531
3,994
0
1,201
21,434
24,707
370
8,287
13,147
13,304
39,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,934
Gold Earned
57,723
378
Minions Killed
532
0
Camps Cleared
0
1,790,382
Distance Traveled
2,110,930
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,865
516
24
1
0
427,200
3
W
Artemis
9,524
414
78
3
0
342,250
0
L
Loki
11,934
519
113
5
0
386,953
2
L
The Morrigan
11,112
483
77
3
0
376,955
3
L
Olorun
8,998
391
66
3
0
161,069
2
W
Cliodhna
12,394
539
154
7
0
489,641
1
W
Geb
10,301
448
36
2
0
401,291
1
W
Morgan Le Fay
13,036
567
161
7
0
410,569
4
W
Achilles
12,468
542
103
4
0
467,179
4
L
Bellona
11,025
479
98
4
0
438,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role