Player Matchup

Mercury
Mercury
BaconMMMan3914
Mercury
Level 52
God Stats
0W - 2L
1,397 SR
Queue Stats
43W - 91L
1,248 Elo+
Party 1
Sun Wukong
Sun Wukong
Baseball0419
Sun Wukong
Level 89
God Stats
0W - 2L
1,267 SR
Queue Stats
144W - 141L
1,472 Elo+
Party 1
Charybdis
Charybdis
Mediokahh
Charybdis
Level 21
God Stats
3W - 4L
1,491 SR
Queue Stats
30W - 22L
1,566 Elo+
Solo
Ganesha
Ganesha
NewmusDorkus7
Ganesha
Level 108
God Stats
2W - 5L
1,584 SR
Queue Stats
29W - 37L
1,437 Elo+
Solo
Persephone
Persephone
SaberUmU
Persephone
Level 95
God Stats
2W - 2L
1,666 SR
Queue Stats
239W - 253L
1,416 Elo+
Party 1
Team Averages
Level 73
1,481 SR
1,428 Elo+

VS

Team Averages
Level 107
1,588 SR
1,509 Elo+
Persephone
Persephone
 
Persephone
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BlessEwe
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Horus
Horus
DaRkSpArtEn831
Horus
Level 130
God Stats
6W - 3L
1,651 SR
Queue Stats
152W - 178L
1,399 Elo+
Party 3
Ares
Ares
DarkShocky826
Ares
Level 109
God Stats
6W - 9L
1,549 SR
Queue Stats
95W - 112L
1,459 Elo+
Party 3
Jing Wei
Jing Wei
maybeDaka
Jing Wei
Level 143
God Stats
91W - 52L
1,738 SR
Queue Stats
216W - 170L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 5
7,267
727
2,410
10,036
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Baseball0419
Sun Wukong
15
3 / 2 / 3
9,068
907
7,801
10,461
7,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Mediokahh
Charybdis
15
3 / 3 / 3
8,588
859
12,282
8,587
2,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
13
0 / 7 / 6
7,005
701
3,192
14,837
11,088
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
SaberUmU
Persephone
14
1 / 5 / 6
8,625
863
7,820
8,742
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
3 / 2 / 9
8,735
874
7,860
7,045
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
BlessEwe
Skadi
15
5 / 1 / 3
8,945
895
7,573
3,923
1,610
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 1 / 10
8,617
862
4,666
9,768
9,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 1 / 11
9,626
963
6,315
10,576
11,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
maybeDaka
Jing Wei
17
7 / 3 / 8
10,163
1,016
18,277
13,566
5,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
8
Kills
24
24
Deaths
8
23
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
2
9
3.75
L
1
7
5
0.5
L
Sun Wukong
Baseball0419
Sun Wukong
3
2
3
2.25
W
Skadi
BlessEwe
Skadi
5
1
3
6.5
W
4
1
10
9
W
5
1
11
10.5
L
Charybdis
Mediokahh
Charybdis
3
3
3
1.5
L
Ganesha
0
7
6
0.43
L
Persephone
SaberUmU
Persephone
1
5
6
0.8
W
Jing Wei
maybeDaka
Jing Wei
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,505
Damage
44,691
52,663
Taken
44,878
27,539
Mitigated
30,859
7,366
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,860
818
0
1,002
7,045
2,608
254
821
6,086
28,780
0
L
2,410
300
0
1,082
10,036
3,982
0
4,122
5,914
0
6,503
L
Sun Wukong
Baseball0419
Sun Wukong
7,801
1,053
0
3,549
10,461
7,049
0
3,359
7,102
276
24,588
W
Skadi
BlessEwe
Skadi
7,573
4,424
0
915
3,923
1,610
806
1,576
2,301
0
24,800
W
4,666
1,909
2,360
3,135
9,768
9,139
6
1,700
7,761
0
15,003
W
6,315
199
411
1,606
10,576
11,919
56
2,345
8,119
12,479
0
L
Charybdis
Mediokahh
Charybdis
12,282
7,831
0
1,226
8,587
2,708
0
2,320
6,267
0
37,980
L
Ganesha
3,192
85
223
430
14,837
11,088
0
2,920
11,917
15,092
0
L
Persephone
SaberUmU
Persephone
7,820
157
0
856
8,742
2,712
1
2,053
6,684
30,515
0
W
Jing Wei
maybeDaka
Jing Wei
18,277
15,187
0
4,155
13,566
5,583
1,413
4,642
8,571
0
49,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,553
Gold Earned
46,086
226
Minions Killed
229
6
Camps Cleared
7
1,010,407
Distance Traveled
1,046,178
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,735
874
47
5
0
207,987
1
L
Mercury
7,267
727
13
1
0
221,450
0
L
Sun Wukong
9,068
907
55
6
3
226,069
1
W
Skadi
8,945
895
59
6
3
202,283
0
W
Horus
8,617
862
21
2
0
220,798
5
W
Ares
9,626
963
9
1
1
202,366
0
L
Charybdis
8,588
859
77
8
2
187,299
1
L
Ganesha
7,005
701
20
2
0
191,865
3
L
Persephone
8,625
863
61
6
1
183,724
1
W
Jing Wei
10,163
1,016
93
9
3
212,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role