Player Matchup

Susano
Susano
Catmemes789
Susano
Level 117
God Stats
2W - 7L
1,355 SR
Queue Stats
469W - 450L
1,487 Elo+
Party 2
Ymir
Ymir
CheerioEatnGoon
Ymir
Level 111
God Stats
0W - 1L
1,486 SR
Queue Stats
2W - 10L
1,239 Elo+
Party 1
Persephone
Persephone
Mfire1414
Persephone
Level 122
God Stats
17W - 26L
1,469 SR
Queue Stats
667W - 631L
1,467 Elo+
Party 2
Anhur
Anhur
evilovalabron
Anhur
Level 102
God Stats
4W - 3L
1,645 SR
Queue Stats
93W - 73L
1,541 Elo+
Solo
Tyr
Tyr
ricpuno
Tyr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,175 Elo+
Party 1
Team Averages
Level 114
1,491 SR
1,382 Elo+

VS

Team Averages
Level 85
1,546 SR
1,526 Elo+
Izanami
Izanami
Gblair
Izanami
Level 145
God Stats
3W - 3L
1,403 SR
Queue Stats
130W - 132L
1,527 Elo+
Party 4
Hel
Hel
Jhall015
Hel
Level 62
God Stats
50W - 38L
1,539 SR
Queue Stats
441W - 450L
1,546 Elo+
Party 3
Kuzenbo
Kuzenbo
MinervaJeses
Kuzenbo
Level 33
God Stats
1W - 4L
1,593 SR
Queue Stats
126W - 116L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
SpaceyVermin
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 83L
1,470 Elo+
Party 4
Cliodhna
Cliodhna
xHeartlessV2
Cliodhna
Level 60
God Stats
94W - 56L
1,696 SR
Queue Stats
448W - 419L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
4 / 6 / 3
7,254
518
9,880
12,168
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 4
5,960
426
3,552
10,419
8,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
Mfire1414
Persephone
13
5 / 4 / 1
8,178
584
9,376
9,427
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 3
6,525
466
5,903
8,943
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
10
0 / 4 / 0
6,357
454
4,830
10,259
7,287
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gblair
Izanami
12
1 / 3 / 2
7,179
513
7,829
7,177
1,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 4 / 3
8,022
573
8,162
11,748
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
MinervaJeses
Kuzenbo
10
1 / 2 / 5
6,766
483
4,932
10,884
10,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
SpaceyVermin
Baron Samedi
13
2 / 0 / 3
7,760
554
7,055
8,870
8,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
xHeartlessV2
Cliodhna
14
8 / 1 / 4
8,451
604
8,568
10,472
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
17
17
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
4
6
3
0.92
L
0
2
4
1
W
Izanami
Gblair
Izanami
1
3
2
0.67
W
5
4
3
1.63
L
Persephone
Mfire1414
Persephone
5
4
1
1.38
W
Kuzenbo
MinervaJeses
Kuzenbo
1
2
5
1.75
W
Baron Samedi
SpaceyVermin
Baron Samedi
2
0
3
3.5
L
1
1
3
2.5
L
Tyr
0
4
0
0
W
Cliodhna
xHeartlessV2
Cliodhna
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,541
Damage
36,546
51,216
Taken
49,151
25,685
Mitigated
27,508
11,620
Healing
22,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
9,880
2,393
0
2,492
12,168
4,127
0
3,065
9,103
0
44,771
L
3,552
151
0
1,309
10,419
8,498
0
2,438
7,981
14,218
0
W
Izanami
Gblair
Izanami
7,829
5,874
0
2,770
7,177
1,681
752
1,772
5,361
0
57,507
W
8,162
1,054
945
6,690
11,748
3,786
627
6,114
5,440
43,563
0
L
Persephone
Mfire1414
Persephone
9,376
566
0
1,845
9,427
3,087
30
6,584
2,839
48,407
0
W
Kuzenbo
MinervaJeses
Kuzenbo
4,932
1,956
0
2,538
10,884
10,192
20
1,908
8,942
20,501
0
W
Baron Samedi
SpaceyVermin
Baron Samedi
7,055
1,015
0
3,807
8,870
8,450
204
1,405
7,416
42,442
0
L
5,903
2,562
0
3,502
8,943
2,686
219
1,611
7,332
0
45,488
L
Tyr
4,830
1,353
0
2,472
10,259
7,287
0
6,449
3,810
0
31,903
W
Cliodhna
xHeartlessV2
Cliodhna
8,568
592
0
5,815
10,472
3,399
87
1,468
8,892
0
40,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,274
Gold Earned
38,178
346
Minions Killed
372
0
Camps Cleared
0
1,267,498
Distance Traveled
1,311,721
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,254
518
80
6
0
267,684
4
L
Ymir
5,960
426
24
2
0
255,931
3
W
Izanami
7,179
513
103
7
0
239,721
4
W
Hel
8,022
573
83
6
0
260,439
0
L
Persephone
8,178
584
100
7
0
267,036
6
W
Kuzenbo
6,766
483
28
2
0
282,899
4
W
Baron Samedi
7,760
554
84
6
0
216,781
2
L
Anhur
6,525
466
79
6
0
212,423
3
L
Tyr
6,357
454
63
5
0
264,424
0
W
Cliodhna
8,451
604
74
5
0
311,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role