Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ELEMINATOR19
Cernunnos
Level 142
God Stats
0W - 1L
1,738 SR
Queue Stats
117W - 104L
1,641 Elo+
Party 2
Xing Tian
Xing Tian
GamingAnt
Xing Tian
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 42L
1,723 Elo+
Party 2
Kukulkan
Kukulkan
MissingJellyfish
Kukulkan
Level 47
God Stats
6W - 6L
1,643 SR
Queue Stats
282W - 311L
1,496 Elo+
Solo
Hun Batz
Hun Batz
Sagacious1
Hun Batz
Level 156
God Stats
3W - 4L
1,577 SR
Queue Stats
992W - 996L
1,560 Elo+
Solo
Team Averages
Level 110
1,592 SR
1,584 Elo+

VS

Team Averages
Level 130
1,540 SR
1,579 Elo+
Da Ji
Da Ji
ACEgrubb15
Da Ji
Level 142
God Stats
2W - 1L
1,527 SR
Queue Stats
58W - 61L
1,572 Elo+
Solo
Chronos
Chronos
Bakden
Chronos
Level 135
God Stats
1W - 0L
1,739 SR
Queue Stats
14W - 10L
1,631 Elo+
Solo
Agni
Agni
FAmil20
Agni
Level 103
God Stats
6W - 8L
1,403 SR
Queue Stats
231W - 236L
1,547 Elo+
Solo
Cliodhna
Cliodhna
RapaduraROOTs
Cliodhna
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 181L
1,598 Elo+
Party 1
Eset
Eset
condemenos
Eset
Level 129
God Stats
4W - 2L
1,534 SR
Queue Stats
232W - 207L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
2 / 6 / 8
9,809
613
12,183
25,863
31,291
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
ELEMINATOR19
Cernunnos
17
3 / 7 / 8
10,166
635
17,039
17,541
6,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
GamingAnt
Xing Tian
19
4 / 5 / 8
11,662
729
13,709
27,965
25,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 6 / 7
9,962
623
11,411
12,840
5,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Sagacious1
Hun Batz
18
4 / 9 / 5
11,073
692
13,841
16,711
6,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
8 / 4 / 14
11,804
738
15,569
17,490
10,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Bakden
Chronos
18
5 / 2 / 17
11,188
699
17,610
14,697
7,386
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Agni
FAmil20
Agni
20
11 / 1 / 20
12,752
797
24,627
17,880
11,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
RapaduraROOTs
Cliodhna
20
7 / 4 / 21
12,309
769
14,190
24,132
19,096
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
2 / 3 / 26
11,336
709
11,858
13,124
6,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
131
14
Kills
33
33
Deaths
14
36
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
6
8
1
W
Da Ji
8
4
14
3.75
W
Chronos
Bakden
Chronos
5
2
17
6.75
L
Cernunnos
ELEMINATOR19
Cernunnos
3
7
8
1
W
Agni
FAmil20
Agni
11
1
20
21
L
Xing Tian
GamingAnt
Xing Tian
4
5
8
1.6
L
1
6
7
0.75
W
Cliodhna
RapaduraROOTs
Cliodhna
7
4
21
4.38
L
Hun Batz
Sagacious1
Hun Batz
4
9
5
0.72
W
2
3
26
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,183
Damage
83,854
100,920
Taken
87,323
75,686
Mitigated
53,812
29,461
Healing
36,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
12,183
773
514
7,165
25,863
31,291
0
10,976
14,221
20,240
0
W
Da Ji
15,569
3,476
2,253
1,997
17,490
10,092
964
8,458
9,032
0
19,813
W
Chronos
Bakden
Chronos
17,610
5,245
2,563
3,674
14,697
7,386
2,579
7,352
7,345
35,914
0
L
Cernunnos
ELEMINATOR19
Cernunnos
17,039
7,436
259
3,527
17,541
6,526
2,202
10,601
6,299
0
34,847
W
Agni
FAmil20
Agni
24,627
2,366
2,556
5,186
17,880
11,121
1,362
8,272
9,608
49,681
0
L
Xing Tian
GamingAnt
Xing Tian
13,709
486
2,525
8,928
27,965
25,919
144
15,013
12,324
19,510
0
L
11,411
357
763
1,848
12,840
5,204
0
4,888
7,559
27,361
0
W
Cliodhna
RapaduraROOTs
Cliodhna
14,190
1,644
3,273
6,688
24,132
19,096
696
7,510
16,622
0
27,020
L
Hun Batz
Sagacious1
Hun Batz
13,841
1,074
1,445
2,487
16,711
6,746
103
9,942
6,422
0
35,490
W
11,858
1,127
5,161
3,364
13,124
6,117
1,116
5,711
7,413
31,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,672
Gold Earned
59,389
152
Minions Killed
171
0
Camps Cleared
0
1,349,114
Distance Traveled
1,491,969
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,809
613
13
1
0
281,298
1
W
Da Ji
11,804
738
10
1
0
303,929
0
W
Chronos
11,188
699
35
2
0
318,701
1
L
Cernunnos
10,166
635
45
3
0
260,228
1
W
Agni
12,752
797
66
4
0
295,565
1
L
Xing Tian
11,662
729
11
1
0
297,792
0
L
Kukulkan
9,962
623
42
3
0
264,761
1
W
Cliodhna
12,309
769
22
1
0
271,254
2
L
Hun Batz
11,073
692
41
3
0
245,035
1
W
Eset
11,336
709
38
2
0
302,520
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role