Player Matchup

Bellona
Bellona
HighQualityChops
Bellona
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 10L
1,388 Elo+
Party 1
Chernobog
Chernobog
IronicLobster
Chernobog
Level 29
God Stats
25W - 26L
1,467 SR
Queue Stats
39W - 51L
1,368 Elo+
Solo
Sylvanus
Sylvanus
dakskul
Sylvanus
Level 40
God Stats
3W - 3L
1,714 SR
Queue Stats
56W - 97L
1,365 Elo+
Party 1
Cliodhna
Cliodhna
jannerz
Cliodhna
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,285 Elo+
Solo
Thoth
Thoth
lamp709
Thoth
Level 15
God Stats
9W - 11L
1,465 SR
Queue Stats
17W - 25L
1,368 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,355 Elo+

VS

Team Averages
Level 15
1,443 SR
1,328 Elo+
Rama
Rama
Daitrox
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,185 Elo+
Solo
Sun Wukong
Sun Wukong
MOCHICOOL
Sun Wukong
Level 14
God Stats
16W - 20L
1,398 SR
Queue Stats
16W - 21L
1,261 Elo+
Party 2
Ao Kuang
Ao Kuang
Sharkkyboi
Ao Kuang
Level 16
God Stats
7W - 8L
1,303 SR
Queue Stats
19W - 26L
1,268 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TeamZXXX
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Persephone
Persephone
monaachromatic
Persephone
Level 29
God Stats
17W - 14L
1,514 SR
Queue Stats
142W - 147L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 4
10,394
472
13,392
19,670
23,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
IronicLobster
Chernobog
14
2 / 5 / 2
8,363
380
5,354
12,288
4,075
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
dakskul
Sylvanus
14
1 / 7 / 2
9,043
411
5,442
17,535
15,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
jannerz
Cliodhna
16
10 / 7 / 3
10,334
470
14,061
17,593
8,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
lamp709
Thoth
14
3 / 6 / 5
9,494
432
8,618
15,056
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Daitrox
Rama
20
21 / 0 / 1
14,109
641
28,759
18,295
7,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
MOCHICOOL
Sun Wukong
16
2 / 9 / 6
11,390
518
10,394
19,326
9,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
Sharkkyboi
Ao Kuang
13
3 / 8 / 3
9,736
443
5,672
15,191
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
TeamZXXX
Tsukuyomi
15
0 / 6 / 5
9,856
448
5,136
16,277
6,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
monaachromatic
Persephone
19
5 / 1 / 6
12,856
584
13,448
12,647
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
24
Kills
31
31
Deaths
24
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
Daitrox
Rama
21
0
1
21.5
L
8
6
4
1.67
L
Chernobog
IronicLobster
Chernobog
2
5
2
0.6
W
Sun Wukong
MOCHICOOL
Sun Wukong
2
9
6
0.56
W
Ao Kuang
Sharkkyboi
Ao Kuang
3
8
3
0.56
W
Tsukuyomi
TeamZXXX
Tsukuyomi
0
6
5
0.42
L
Sylvanus
dakskul
Sylvanus
1
7
2
0.29
L
Cliodhna
jannerz
Cliodhna
10
7
3
1.64
L
Thoth
lamp709
Thoth
3
6
5
0.92
W
Persephone
monaachromatic
Persephone
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,867
Damage
63,409
82,142
Taken
81,736
56,369
Mitigated
32,761
14,429
Healing
28,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Daitrox
Rama
28,759
18,441
0
11,245
18,295
7,576
5,761
3,867
14,428
0
123,556
L
13,392
3,798
0
1,400
19,670
23,633
794
3,549
16,121
17,922
39,035
L
Chernobog
IronicLobster
Chernobog
5,354
3,601
0
2,312
12,288
4,075
581
735
11,553
0
43,387
W
Sun Wukong
MOCHICOOL
Sun Wukong
10,394
3,470
0
6,150
19,326
9,814
679
3,770
15,556
0
54,162
W
Ao Kuang
Sharkkyboi
Ao Kuang
5,672
1,900
0
2,173
15,191
4,222
37
3,801
11,390
31,315
0
W
Tsukuyomi
TeamZXXX
Tsukuyomi
5,136
1,120
0
3,693
16,277
6,504
285
1,905
14,372
0
71,202
L
Sylvanus
dakskul
Sylvanus
5,442
1,813
577
3,988
17,535
15,685
481
935
16,600
37,073
0
L
Cliodhna
jannerz
Cliodhna
14,061
3,342
0
3,363
17,593
8,207
0
4,886
12,707
0
65,147
L
Thoth
lamp709
Thoth
8,618
274
0
2,789
15,056
4,769
711
9,015
6,041
52,236
0
W
Persephone
monaachromatic
Persephone
13,448
1,561
0
5,156
12,647
4,645
1,026
4,556
8,090
90,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,628
Gold Earned
57,947
424
Minions Killed
578
0
Camps Cleared
0
1,828,905
Distance Traveled
2,037,039
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,109
641
187
9
0
404,963
3
L
Bellona
10,394
472
100
5
0
404,098
2
L
Chernobog
8,363
380
82
4
0
344,877
1
W
Sun Wukong
11,390
518
92
4
0
386,704
0
W
Ao Kuang
9,736
443
56
3
0
401,454
0
W
Tsukuyomi
9,856
448
96
4
0
419,841
0
L
Sylvanus
9,043
411
51
2
0
332,103
4
L
Cliodhna
10,334
470
91
4
0
395,026
0
L
Thoth
9,494
432
100
5
0
352,801
5
W
Persephone
12,856
584
147
7
0
424,077
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role