Player Matchup

Kuzenbo
Kuzenbo
NoLongerPure
Kuzenbo
Level 16
God Stats
8W - 7L
1,725 SR
Queue Stats
22W - 33L
1,242 Elo+
Party 2
Chaac
Chaac
Prehistoric pro
Chaac
Level 83
God Stats
13W - 16L
1,455 SR
Queue Stats
30W - 53L
1,173 Elo+
Party 2
Baron Samedi
Baron Samedi
nikkicrum14
Baron Samedi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 81L
1,228 Elo+
Party 2
Team Averages
Level 66
1,560 SR
1,214 Elo+

VS

Team Averages
Level 25
1,463 SR
1,228 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Christopher1507
Mercury
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 111L
1,047 Elo+
Solo
Kukulkan
Kukulkan
LUCKY0054
Kukulkan
Level 16
God Stats
9W - 14L
1,390 SR
Queue Stats
132W - 148L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NoLongerPure
Kuzenbo
14
2 / 0 / 5
9,146
653
7,341
14,549
16,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 4 / 3
9,300
664
7,922
15,399
9,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
nikkicrum14
Baron Samedi
13
4 / 3 / 4
9,119
651
13,693
14,348
5,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
5 / 1 / 2
9,636
688
16,843
14,751
13,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 8 / 5
8,003
572
5,011
12,665
4,460
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
LUCKY0054
Kukulkan
11
2 / 3 / 3
8,514
608
15,081
9,183
3,186
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
10
Kills
7
7
Deaths
12
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
1
2
6
L
0
8
5
0.31
L
Kukulkan
LUCKY0054
Kukulkan
2
3
3
1.17
W
Kuzenbo
NoLongerPure
Kuzenbo
2
0
5
4.5
W
4
4
3
1.38
W
Baron Samedi
nikkicrum14
Baron Samedi
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,956
Damage
36,935
44,296
Taken
36,599
32,043
Mitigated
21,147
9,860
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
16,843
1,647
914
2,779
14,751
13,501
0
9,638
5,113
32,789
0
L
5,011
1,230
48
1,092
12,665
4,460
0
7,236
5,429
0
14,250
L
Kukulkan
LUCKY0054
Kukulkan
15,081
2,091
0
433
9,183
3,186
29
4,752
4,431
30,569
0
W
Kuzenbo
NoLongerPure
Kuzenbo
7,341
3,155
0
750
14,549
16,554
312
9,747
4,087
14,233
0
W
7,922
1,294
0
3,552
15,399
9,676
557
10,567
4,151
0
34,147
W
Baron Samedi
nikkicrum14
Baron Samedi
13,693
2,569
1,605
3,953
14,348
5,813
176
10,760
3,263
39,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,565
Gold Earned
26,153
127
Minions Killed
112
6
Camps Cleared
3
735,400
Distance Traveled
781,834
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,636
688
54
4
1
266,742
0
L
Mercury
8,003
572
17
1
1
254,653
0
L
Kukulkan
8,514
608
41
3
1
260,439
1
W
Kuzenbo
9,146
653
10
1
0
287,936
0
W
Chaac
9,300
664
61
4
5
256,457
0
W
Baron Samedi
9,119
651
56
4
1
191,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role