Player Matchup

Hou Yi
Hou Yi
Ar0cky
Hou Yi
Level 119
God Stats
7W - 18L
1,506 SR
Queue Stats
593W - 542L
1,610 Elo+
Party 1
Cabrakan
Cabrakan
BeefSupreme1011
Cabrakan
Level 121
God Stats
5W - 5L
1,526 SR
Queue Stats
357W - 352L
1,636 Elo+
Party 1
Raijin
Raijin
CatBardNero
Raijin
Level 118
God Stats
2W - 1L
1,741 SR
Queue Stats
204W - 190L
1,638 Elo+
Party 1
Apollo
Apollo
DixieNormus36
Apollo
Level 68
God Stats
54W - 44L
1,026 SR
Queue Stats
463W - 435L
1,570 Elo+
Party 1
Bellona
Bellona
weedracer29
Bellona
Level 90
God Stats
20W - 12L
1,652 SR
Queue Stats
184W - 195L
1,593 Elo+
Party 1
Team Averages
Level 103
1,490 SR
1,610 Elo+

VS

Team Averages
Level 136
1,759 SR
1,659 Elo+
Hades
Hades
Afterain
Hades
Level 94
God Stats
4W - 0L
1,762 SR
Queue Stats
32W - 6L
1,834 Elo+
Solo
Medusa
Medusa
D3ATH N1GH7 117
Medusa
Level 134
God Stats
1W - 3L
1,524 SR
Queue Stats
95W - 77L
1,644 Elo+
Party 2
Kali
Kali
DaNextBestGamer
Kali
Level 140
God Stats
10W - 11L
1,706 SR
Queue Stats
537W - 447L
1,602 Elo+
Party 2
Chronos
Chronos
Jestacio
Chronos
Level 157
God Stats
4W - 0L
1,936 SR
Queue Stats
229W - 172L
1,642 Elo+
Party 2
Odin
Odin
Ymiracless
Odin
Level 156
God Stats
4W - 2L
1,866 SR
Queue Stats
184W - 166L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ar0cky
Hou Yi
17
2 / 4 / 3
10,760
512
11,208
18,936
6,647
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
11
0 / 8 / 3
8,076
385
5,098
21,526
28,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
16
4 / 8 / 3
10,820
515
11,937
18,830
6,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 4 / 3
10,218
487
7,749
15,619
5,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
weedracer29
Bellona
16
2 / 6 / 2
9,273
442
7,832
18,506
13,532
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Afterain
Hades
20
14 / 2 / 2
15,150
721
25,894
21,970
17,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

18
2 / 2 / 10
11,973
570
11,505
9,655
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 3 / 2
13,368
637
13,409
18,318
11,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Jestacio
Chronos
19
2 / 1 / 13
12,430
592
18,444
15,183
11,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 2 / 6
10,379
494
5,715
14,581
13,649
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
10
Kills
30
30
Deaths
10
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hades
Afterain
Hades
14
2
2
7.5
L
Hou Yi
Ar0cky
Hou Yi
2
4
3
0.88
L
Cabrakan
0
8
3
0.19
L
Raijin
4
8
3
0.69
W
2
2
10
3.5
W
8
3
2
3
L
2
4
3
0.88
W
Chronos
Jestacio
Chronos
2
1
13
8.5
W
4
2
6
3.5
L
Bellona
weedracer29
Bellona
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,824
Damage
74,967
93,417
Taken
79,707
61,679
Mitigated
57,227
14,299
Healing
38,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Afterain
Hades
25,894
5,629
688
16,292
21,970
17,195
5,790
4,222
17,546
124,678
0
L
Hou Yi
Ar0cky
Hou Yi
11,208
6,917
0
4,730
18,936
6,647
0
8,003
10,697
0
72,494
L
Cabrakan
5,098
1,371
0
1,336
21,526
28,792
0
8,452
12,618
14,395
0
L
Raijin
11,937
477
0
1,865
18,830
6,786
0
6,283
12,147
64,784
0
W
11,505
5,283
0
3,490
9,655
3,485
7,056
3,740
5,713
0
77,016
W
13,409
7,192
0
8,927
18,318
11,544
3,939
2,877
15,343
0
102,736
L
7,749
4,165
0
3,500
15,619
5,922
0
6,222
9,317
0
72,521
W
Chronos
Jestacio
Chronos
18,444
7,368
0
6,625
15,183
11,354
703
3,399
11,654
102,645
15,773
W
5,715
1,137
324
2,066
14,581
13,649
406
3,125
10,550
0
29,362
L
Bellona
weedracer29
Bellona
7,832
1,738
0
2,868
18,506
13,532
0
12,351
6,155
57
44,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,147
Gold Earned
63,300
502
Minions Killed
734
0
Camps Cleared
0
1,911,722
Distance Traveled
2,071,371
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,150
721
245
12
0
371,569
3
L
Hou Yi
10,760
512
161
8
0
376,793
6
L
Cabrakan
8,076
385
15
1
0
360,348
5
L
Raijin
10,820
515
120
6
0
355,097
5
W
Medusa
11,973
570
129
6
0
406,716
4
W
Kali
13,368
637
171
8
0
468,216
0
L
Apollo
10,218
487
135
6
0
399,820
5
W
Chronos
12,430
592
142
7
0
380,347
7
W
Odin
10,379
494
47
2
0
444,523
5
L
Bellona
9,273
442
71
3
0
419,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role