Player Matchup

Zhong Kui
Zhong Kui
JurnyRoman
Zhong Kui
Level 89
God Stats
4W - 4L
1,643 SR
Queue Stats
532W - 624L
1,414 Elo+
Party 2
Cerberus
Cerberus
Shyngekid
Cerberus
Level 74
God Stats
12W - 10L
1,511 SR
Queue Stats
55W - 58L
1,441 Elo+
Party 3
Awilix
Awilix
higgins2005
Awilix
Level 79
God Stats
1W - 1L
1,701 SR
Queue Stats
359W - 411L
1,430 Elo+
Solo
Agni
Agni
konrad8711
Agni
Level 89
God Stats
5W - 8L
1,500 SR
Queue Stats
491W - 561L
1,394 Elo+
Party 2
Medusa
Medusa
wH Amiticia
Medusa
Level 86
God Stats
12W - 10L
1,558 SR
Queue Stats
56W - 60L
1,434 Elo+
Party 3
Team Averages
Level 83
1,582 SR
1,423 Elo+

VS

Team Averages
Level 89
1,503 SR
1,439 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
 
Sylvanus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
LechePaTuBody
Zeus
Level 29
God Stats
39W - 43L
1,496 SR
Queue Stats
153W - 164L
1,406 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
R4ndomP4rtyGuy
Ah Muzen Cab
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
144W - 165L
1,366 Elo+
Party 1
Hercules
Hercules
lalecheketeandao
Hercules
Level 127
God Stats
28W - 31L
1,518 SR
Queue Stats
329W - 325L
1,422 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JurnyRoman
Zhong Kui
13
1 / 3 / 0
7,923
466
7,515
9,657
6,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Shyngekid
Cerberus
9
0 / 6 / 0
6,298
370
3,102
12,711
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
10
1 / 3 / 1
6,911
407
4,906
9,204
2,623
13
0 / 4 / 1
7,768
457
6,427
9,281
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
0 / 6 / 1
6,727
396
6,898
11,725
3,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
1 / 1 / 6
9,080
534
6,612
13,214
5,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
 
Sylvanus
13
1 / 1 / 6
7,440
438
4,295
9,552
5,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
6 / 0 / 4
9,223
543
5,182
6,924
2,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
R4ndomP4rtyGuy
Ah Muzen Cab
13
2 / 0 / 7
7,805
459
11,532
7,392
2,204
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 0 / 5
10,174
598
11,394
11,749
8,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
22
22
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
1
6
4
W
Sylvanus
 
Sylvanus
1
1
6
4
L
Zhong Kui
JurnyRoman
Zhong Kui
1
3
0
0.33
W
6
0
4
8
W
Ah Muzen Cab
R4ndomP4rtyGuy
Ah Muzen Cab
2
0
7
5.5
L
Cerberus
Shyngekid
Cerberus
0
6
0
0
L
Awilix
1
3
1
0.5
L
0
4
1
0.13
W
12
0
5
14.5
L
Medusa
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,848
Damage
39,015
52,578
Taken
48,831
24,586
Mitigated
23,536
11,475
Healing
25,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,612
569
0
6,056
13,214
5,342
442
4,939
8,177
0
52,514
W
Sylvanus
 
Sylvanus
4,295
1,353
5,086
5,280
9,552
5,131
947
2,398
7,122
27,295
5,465
L
Zhong Kui
JurnyRoman
Zhong Kui
7,515
537
0
4,566
9,657
6,761
0
1,143
8,514
45,722
4,759
W
5,182
842
0
2,395
6,924
2,602
396
2,289
4,467
41,484
0
W
Ah Muzen Cab
R4ndomP4rtyGuy
Ah Muzen Cab
11,532
4,860
0
2,585
7,392
2,204
2,233
2,780
4,520
0
54,070
L
Cerberus
Shyngekid
Cerberus
3,102
91
460
2,880
12,711
8,866
0
3,561
9,150
18,432
0
L
Awilix
4,906
2,929
0
0
9,204
2,623
0
1,291
7,913
0
40,354
L
6,427
178
80
1,705
9,281
2,889
0
1,880
7,401
47,490
0
W
11,394
3,760
0
3,663
11,749
8,257
610
3,882
7,705
0
66,307
L
Medusa
6,898
2,478
0
1,784
11,725
3,447
128
1,229
10,496
0
48,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,627
Gold Earned
43,722
449
Minions Killed
467
0
Camps Cleared
0
1,562,300
Distance Traveled
1,626,577
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,080
534
110
6
0
360,977
2
W
Sylvanus
7,440
438
75
4
0
285,309
2
L
Zhong Kui
7,923
466
108
6
0
316,539
1
W
Zeus
9,223
543
90
5
0
283,454
0
W
Ah Muzen Cab
7,805
459
86
5
0
314,416
3
L
Cerberus
6,298
370
62
4
0
301,021
5
L
Awilix
6,911
407
73
4
0
328,759
0
L
Agni
7,768
457
96
6
0
299,236
5
W
Hercules
10,174
598
106
6
0
382,421
0
L
Medusa
6,727
396
110
6
0
316,745
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role