Player Matchup

Ganesha
Ganesha
F3AR 156
Ganesha
Level 62
God Stats
2W - 2L
1,478 SR
Queue Stats
165W - 205L
1,345 Elo+
Party 1
Awilix
Awilix
NoobAlmighty360
Awilix
Level 68
God Stats
14W - 14L
1,354 SR
Queue Stats
92W - 93L
1,335 Elo+
Party 1
Apollo
Apollo
brainfreze
Apollo
Level 47
God Stats
6W - 6L
1,615 SR
Queue Stats
37W - 31L
1,439 Elo+
Solo
Team Averages
Level 59
1,482 SR
1,373 Elo+

VS

Team Averages
Level 103
1,467 SR
1,399 Elo+
Fenrir
Fenrir
BLACKOUTbo2
Fenrir
Level 136
God Stats
14W - 12L
1,555 SR
Queue Stats
88W - 88L
1,465 Elo+
Party 2
Kuzenbo
Kuzenbo
PasThatPurp
Kuzenbo
Level 45
God Stats
11W - 28L
1,289 SR
Queue Stats
92W - 108L
1,317 Elo+
Party 2
Poseidon
Poseidon
PouponMiChes
Poseidon
Level 129
God Stats
3W - 1L
1,557 SR
Queue Stats
112W - 113L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
F3AR 156
Ganesha
14
2 / 5 / 11
10,060
629
9,728
14,968
17,322
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 7
9,882
618
10,555
13,613
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
brainfreze
Apollo
15
9 / 7 / 4
11,946
747
14,206
15,863
7,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 6 / 13
11,108
694
10,320
16,251
12,116
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
PasThatPurp
Kuzenbo
15
3 / 4 / 11
11,868
742
8,468
14,551
19,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
PouponMiChes
Poseidon
17
10 / 3 / 4
12,197
762
18,931
10,452
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
13
Kills
16
16
Deaths
13
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
6
13
1.58
L
Ganesha
F3AR 156
Ganesha
2
5
11
1.5
L
2
4
7
1.38
W
Kuzenbo
PasThatPurp
Kuzenbo
3
4
11
2.13
W
Poseidon
PouponMiChes
Poseidon
10
3
4
4
L
Apollo
brainfreze
Apollo
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,489
Damage
37,719
44,444
Taken
41,254
30,030
Mitigated
33,494
7,732
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,320
1,993
0
1,263
16,251
12,116
667
3,141
13,110
44
27,203
L
Ganesha
F3AR 156
Ganesha
9,728
695
345
1,198
14,968
17,322
0
10,290
4,678
25,959
0
L
10,555
4,921
0
2,248
13,613
5,485
0
8,273
5,340
0
34,564
W
Kuzenbo
PasThatPurp
Kuzenbo
8,468
3,773
205
3,375
14,551
19,240
779
3,341
11,210
23,454
0
W
Poseidon
PouponMiChes
Poseidon
18,931
1,934
446
2,619
10,452
2,138
1,212
4,146
6,306
68,196
0
L
Apollo
brainfreze
Apollo
14,206
10,632
0
3,941
15,863
7,223
768
9,223
6,640
0
45,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,888
Gold Earned
35,173
173
Minions Killed
181
9
Camps Cleared
6
834,030
Distance Traveled
858,425
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,108
694
30
2
3
299,070
4
L
Ganesha
10,060
629
8
1
0
262,156
1
L
Awilix
9,882
618
61
4
5
306,344
4
W
Kuzenbo
11,868
742
26
2
0
287,021
2
W
Poseidon
12,197
762
125
8
3
272,334
3
L
Apollo
11,946
747
104
7
4
265,530
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role