Player Matchup

Ullr
Ullr
BigBlackBamba
Ullr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 114L
1,580 Elo+
Party 3
Hades
Hades
Hadderz
Hades
Level 146
God Stats
1W - 0L
1,959 SR
Queue Stats
258W - 233L
1,603 Elo+
Solo
Fenrir
Fenrir
MelliXMaister
Fenrir
Level 129
God Stats
1W - 3L
1,211 SR
Queue Stats
182W - 200L
1,480 Elo+
Party 3
Anubis
Anubis
Perrigalgo
Anubis
Level 147
God Stats
31W - 23L
1,690 SR
Queue Stats
273W - 265L
1,588 Elo+
Party 3
Guan Yu
Guan Yu
SadRomance
Guan Yu
Level 103
God Stats
1W - 2L
1,447 SR
Queue Stats
212W - 234L
1,543 Elo+
Solo
Team Averages
Level 130
1,561 SR
1,559 Elo+

VS

Team Averages
Level 124
1,663 SR
1,565 Elo+
Khepri
Khepri
AngelHG7
Khepri
Level 102
God Stats
45W - 29L
1,637 SR
Queue Stats
198W - 169L
1,582 Elo+
Party 1
Gilgamesh
Gilgamesh
Fareestyler
Gilgamesh
Level 118
God Stats
5W - 6L
1,629 SR
Queue Stats
252W - 265L
1,556 Elo+
Party 1
Nox
Nox
Kaypora
Nox
Level 160
God Stats
1W - 2L
1,529 SR
Queue Stats
86W - 88L
1,551 Elo+
Party 2
Jing Wei
Jing Wei
Pablo243
Jing Wei
Level 115
God Stats
2W - 4L
1,731 SR
Queue Stats
181W - 176L
1,590 Elo+
Party 1
Set
Set
maure
Set
Level 127
God Stats
1W - 1L
1,787 SR
Queue Stats
30W - 34L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,934
529
4,343
7,905
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hades
Hadderz
Hades
15
4 / 1 / 0
9,388
626
8,429
12,101
10,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 1 / 1
8,364
558
5,776
9,557
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
Perrigalgo
Anubis
14
1 / 0 / 0
8,179
545
5,414
5,542
2,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SadRomance
Guan Yu
14
1 / 0 / 2
7,262
484
4,293
8,694
6,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AngelHG7
Khepri
10
0 / 0 / 1
6,150
410
2,552
5,634
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Fareestyler
Gilgamesh
12
0 / 3 / 0
6,812
454
6,312
9,915
8,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nox
12
0 / 2 / 0
7,227
482
3,648
6,857
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Pablo243
Jing Wei
14
2 / 2 / 0
8,409
561
5,651
9,796
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
maure
Set
14
2 / 2 / 0
8,011
534
5,513
11,051
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
9
Kills
4
4
Deaths
9
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
AngelHG7
Khepri
0
0
1
0.5
W
0
2
1
0.25
L
Gilgamesh
Fareestyler
Gilgamesh
0
3
0
0
W
Hades
Hadderz
Hades
4
1
0
4
L
Nox
0
2
0
0
W
3
1
1
3.5
L
Jing Wei
Pablo243
Jing Wei
2
2
0
1
W
Anubis
Perrigalgo
Anubis
1
0
0
1
W
Guan Yu
SadRomance
Guan Yu
1
0
2
2
L
Set
maure
Set
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,255
Damage
23,676
43,799
Taken
43,253
25,174
Mitigated
21,259
25,080
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AngelHG7
Khepri
2,552
131
0
1,907
5,634
4,357
0
2,391
3,243
14,839
0
W
4,343
409
0
1,942
7,905
2,129
888
630
7,267
0
56,714
L
Gilgamesh
Fareestyler
Gilgamesh
6,312
2,541
0
1,365
9,915
8,058
0
7,020
2,895
0
36,786
W
Hades
Hadderz
Hades
8,429
2,444
137
7,765
12,101
10,222
80
251
11,045
58,062
0
L
Nox
3,648
134
0
1,160
6,857
2,089
0
1,861
4,996
50,769
0
W
5,776
1,367
0
5,304
9,557
3,741
0
1,391
8,076
0
50,670
L
Jing Wei
Pablo243
Jing Wei
5,651
4,559
0
1,793
9,796
2,886
1,346
220
9,576
0
66,093
W
Anubis
Perrigalgo
Anubis
5,414
181
0
4,505
5,542
2,786
386
1,743
3,665
68,997
0
W
Guan Yu
SadRomance
Guan Yu
4,293
678
778
4,649
8,694
6,296
0
1,899
6,741
2,838
25,586
L
Set
maure
Set
5,513
2,552
0
4,053
11,051
3,869
0
2,999
8,052
0
57,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,127
Gold Earned
36,609
540
Minions Killed
456
0
Camps Cleared
0
1,462,828
Distance Traveled
1,399,806
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,150
410
18
1
0
240,230
3
W
Ullr
7,934
529
110
7
0
291,476
3
L
Gilgamesh
6,812
454
65
4
0
272,134
4
W
Hades
9,388
626
145
10
0
238,013
5
L
Nox
7,227
482
121
8
0
283,015
8
W
Fenrir
8,364
558
89
6
0
326,567
5
L
Jing Wei
8,409
561
126
8
0
285,104
3
W
Anubis
8,179
545
141
9
0
281,914
6
W
Guan Yu
7,262
484
55
4
0
324,858
3
L
Set
8,011
534
126
8
0
319,323
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role