Player Matchup

Kuzenbo
Kuzenbo
Cruzmissle24
Kuzenbo
Level 87
God Stats
4W - 8L
1,519 SR
Queue Stats
219W - 251L
1,548 Elo+
Party 2
Artemis
Artemis
jellyjiggler94
Artemis
Level 80
God Stats
10W - 14L
1,483 SR
Queue Stats
150W - 242L
1,390 Elo+
Party 2
Merlin
Merlin
vanillataytay
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
534W - 669L
1,482 Elo+
Party 2
Team Averages
Level 92
1,501 SR
1,473 Elo+

VS

Team Averages
Level 11
1,496 SR
1,278 Elo+
Olorun
Olorun
APPL3M4N722
Olorun
Level 4
God Stats
1W - 0L
1,248 SR
Queue Stats
1W - 2L
1,025 Elo+
Solo
Sun Wukong
Sun Wukong
ChowCoKane
Sun Wukong
Level 18
God Stats
3W - 0L
1,745 SR
Queue Stats
29W - 23L
1,374 Elo+
Party 1
Bastet
Bastet
K1ilKamander
Bastet
Level 12
God Stats
7W - 3L
1,496 SR
Queue Stats
71W - 65L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cruzmissle24
Kuzenbo
16
3 / 2 / 6
11,679
615
9,591
15,631
21,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 8 / 3
11,464
603
7,075
14,670
3,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 6 / 5
12,002
632
12,312
13,094
5,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
3
0 / 1 / 0
8,382
441
127
752
250
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
ChowCoKane
Sun Wukong
19
5 / 2 / 9
13,209
695
15,051
18,691
25,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
17
11 / 6 / 4
13,129
691
22,880
18,369
7,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
9
Kills
16
16
Deaths
9
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
0
1
0
0
W
Sun Wukong
ChowCoKane
Sun Wukong
5
2
9
4.75
L
Kuzenbo
Cruzmissle24
Kuzenbo
3
2
6
3
W
Bastet
11
6
4
2.17
L
3
8
3
0.56
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,978
Damage
38,058
43,395
Taken
37,812
30,546
Mitigated
33,148
9,618
Healing
6,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
127
37
0
65
752
250
0
442
310
127
0
W
Sun Wukong
ChowCoKane
Sun Wukong
15,051
1,875
463
5,168
18,691
25,029
69
11,576
7,115
0
68,836
L
Kuzenbo
Cruzmissle24
Kuzenbo
9,591
3,270
474
1,933
15,631
21,300
162
96
14,646
28,903
0
W
Bastet
22,880
2,380
212
864
18,369
7,869
120
10,391
7,978
0
53,483
L
7,075
3,246
1,067
2,714
14,670
3,845
0
43
14,196
0
29,327
L
12,312
1,030
1,409
2,021
13,094
5,401
0
230
12,586
49,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,145
Gold Earned
34,720
192
Minions Killed
195
6
Camps Cleared
8
891,599
Distance Traveled
706,123
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,382
441
0
0
0
13,118
0
W
Sun Wukong
13,209
695
124
7
2
342,846
4
L
Kuzenbo
11,679
615
44
2
0
346,161
3
W
Bastet
13,129
691
71
4
6
350,159
2
L
Artemis
11,464
603
58
3
1
256,653
4
L
Merlin
12,002
632
90
5
5
288,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role