Player Matchup

Discordia
Discordia
Agent2005_
Discordia
Level 67
God Stats
2W - 3L
1,373 SR
Queue Stats
14W - 13L
1,455 Elo+
Party 2
Nemesis
Nemesis
Atraqnum21
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Chief_lulu
Tiamat
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
24W - 25L
1,370 Elo+
Solo
Ganesha
Ganesha
SedyloYtb
Ganesha
Level 17
God Stats
13W - 6L
1,620 SR
Queue Stats
60W - 41L
1,510 Elo+
Solo
Merlin
Merlin
Yxknhy
Merlin
Level 26
God Stats
12W - 13L
1,422 SR
Queue Stats
23W - 25L
1,352 Elo+
Solo
Team Averages
Level 24
1,483 SR
1,437 Elo+

VS

Team Averages
Level 12
1,406 SR
1,314 Elo+
Baron Samedi
Baron Samedi
M4rsh-das-H4V3
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ra
Ra
RaadBra
Ra
Level 5
God Stats
2W - 8L
1,317 SR
Queue Stats
4W - 12L
1,169 Elo+
Party 1
Persephone
Persephone
airfish74
Persephone
Level 26
God Stats
4W - 5L
1,766 SR
Queue Stats
196W - 245L
1,341 Elo+
Solo
Vamana
Vamana
neuster-Panda
Vamana
Level 7
God Stats
0W - 2L
1,210 SR
Queue Stats
0W - 4L
1,112 Elo+
Solo
Cliodhna
Cliodhna
xXYessWxxdCanXx
Cliodhna
Level 18
God Stats
11W - 16L
1,237 SR
Queue Stats
144W - 139L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Agent2005_
Discordia
20
10 / 0 / 9
13,963
1,074
19,953
7,055
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Atraqnum21
Nemesis
18
2 / 5 / 10
11,168
859
7,006
10,895
4,905
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Chief_lulu
Tiamat
18
2 / 2 / 9
11,341
872
9,493
10,838
6,615
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ganesha
SedyloYtb
Ganesha
20
1 / 2 / 22
13,537
1,041
11,452
14,800
20,263
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Yxknhy
Merlin
19
12 / 0 / 9
14,857
1,143
20,219
8,383
3,564
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
M4rsh-das-H4V3
Baron Samedi
17
0 / 10 / 4
10,762
828
4,016
18,826
6,887
17
1 / 6 / 3
11,168
859
9,312
17,020
5,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
airfish74
Persephone
17
3 / 5 / 1
11,706
900
13,375
13,951
4,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 4 / 0
10,079
775
903
7,245
3,057
Cliodhna
17
5 / 2 / 2
12,336
949
19,020
18,085
6,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
19
27
Kills
9
9
Deaths
27
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
Agent2005_
Discordia
10
0
9
14.5
W
Nemesis
Atraqnum21
Nemesis
2
5
10
1.4
W
Tiamat
Chief_lulu
Tiamat
2
2
9
3.25
L
Baron Samedi
M4rsh-das-H4V3
Baron Samedi
0
10
4
0.2
L
1
6
3
0.42
W
Ganesha
SedyloYtb
Ganesha
1
2
22
6
W
Merlin
Yxknhy
Merlin
12
0
9
16.5
L
Persephone
airfish74
Persephone
3
5
1
0.7
L
0
4
0
0
L
Cliodhna
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,123
Damage
46,626
51,971
Taken
75,127
38,033
Mitigated
26,547
11,245
Healing
2,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Agent2005_
Discordia
19,953
1,402
0
1,926
7,055
2,686
0
3,414
3,641
55,178
0
W
Nemesis
Atraqnum21
Nemesis
7,006
3,292
0
717
10,895
4,905
0
4,759
6,136
0
14,457
W
Tiamat
Chief_lulu
Tiamat
9,493
1,388
219
1,829
10,838
6,615
0
5,072
5,766
23,256
0
L
Baron Samedi
M4rsh-das-H4V3
Baron Samedi
4,016
824
152
294
18,826
6,887
0
15,049
3,560
10,861
0
L
9,312
1,040
433
0
17,020
5,669
0
14,004
2,780
37,411
0
W
Ganesha
SedyloYtb
Ganesha
11,452
312
2,498
1,875
14,800
20,263
0
9,600
5,200
25,478
0
W
Merlin
Yxknhy
Merlin
20,219
656
1,041
1,140
8,383
3,564
0
3,858
4,525
42,758
0
L
Persephone
airfish74
Persephone
13,375
1,603
0
632
13,951
4,812
0
11,506
2,094
27,363
0
L
903
370
0
302
7,245
3,057
0
4,850
2,329
0
5,742
L
Cliodhna
19,020
2,845
0
565
18,085
6,122
0
14,590
3,247
0
44,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,866
Gold Earned
56,051
230
Minions Killed
154
6
Camps Cleared
4
1,179,202
Distance Traveled
1,012,821
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,963
1,074
106
8
2
240,538
2
W
Nemesis
11,168
859
23
2
0
238,431
0
W
Tiamat
11,341
872
46
4
2
229,063
0
L
Baron Samedi
10,762
828
7
1
1
190,959
2
L
Ra
11,168
859
65
5
0
216,764
0
W
Ganesha
13,537
1,041
5
0
0
229,348
0
W
Merlin
14,857
1,143
50
4
2
241,822
0
L
Persephone
11,706
900
18
1
0
236,777
7
L
Vamana
10,079
775
8
1
0
110,222
2
L
Cliodhna
12,336
949
56
4
3
258,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role